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Dude this is how it's supposed to work ?

2f7.png

How long have you been playing the game? Did you ever notice that all DPS effects (damage-per-second) are design to stop hp reduction when it hits 1? Your bleeding works normally you can focus on other stuff now... like learning the game (just saying)

Best regards ~ Mind Rapist

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vor 2 Stunden schrieb Mind Rapist:

Dude this is how it's supposed to work ?

2f7.png

How long have you been playing the game? Did you ever notice that all DPS effects (damage-per-second) are design to stop hp reduction when it hits 1? Your bleeding works normally you can focus on other stuff now... like learning the game (just saying)

Best regards ~ Mind Rapist

Please stfu if you have no clue on the official Metin2 bleeding CAN kill you, like fire does.

Edited by Metin2 Dev
Core X - External 2 Internal
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3 hours ago, Mind Rapist said:

Dude this is how it's supposed to work ?

2f7.png

How long have you been playing the game? Did you ever notice that all DPS effects (damage-per-second) are design to stop hp reduction when it hits 1? Your bleeding works normally you can focus on other stuff now... like learning the game (just saying)

Best regards ~ Mind Rapist

http://wiki.metin2.it/index.php/Attacco_Sanguinante

"A differenza del veleno, lo stato di sanguinamento può provocare la morte del PG o dei mostri che ne sono affetti." = "

Unlike the poison, the bleeding state can cause the death of the character or of the monsters that are affected. 

tenor-1.gif

 

 

 

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    if (type == DAMAGE_TYPE_POISON)
    {
        if (GetHP() - dam <= 0)
        {
            dam = GetHP() - 1;
        }
    }
    else if (type == DAMAGE_TYPE_BLEEDING)
    {
        if (GetHP() - dam <= 0)
        {
            dam = GetHP();
        }
    }

 

For your italian server tristano98 ò_ò

(change the bugged skybox)

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