Jump to content

[BUG] Item_Attr


Recommended Posts

Hi guys,

I have one little problem..
I edit my tables in mysql, just I delete bonuses what I dont want in game..
Problem is if I add or change bonuses in item (71084, 71085), dont working set table and I have enable all bonuses in items..

Here my table:
 

SET FOREIGN_KEY_CHECKS=0;

-- ----------------------------
-- Table structure for item_attr
-- ----------------------------
DROP TABLE IF EXISTS `item_attr`;
CREATE TABLE `item_attr` (
  `apply` enum('MAX_HP','CON','INT','STR','DEX','ATT_SPEED','CAST_SPEED','HP_REGEN','POISON_PCT','CRITICAL_PCT','PENETRATE_PCT','ATTBONUS_HUMAN','STEAL_HP','BLOCK','DODGE','RESIST_WARRIOR','RESIST_ASSASSIN','RESIST_SURA','RESIST_SHAMAN','RESIST_MAGIC','REFLECT_MELEE','MAGIC_ATT_GRADE','ATT_GRADE_BONUS','IMMUNE_STUN','IMMUNE_SLOW','IMMUNE_FALL') NOT NULL DEFAULT 'MAX_HP',
  `prob` varchar(100) NOT NULL DEFAULT '',
  `value` varchar(100) NOT NULL DEFAULT '',
  `weapon` varchar(100) NOT NULL DEFAULT '',
  `body` varchar(100) NOT NULL DEFAULT '',
  `wrist` varchar(100) NOT NULL DEFAULT '',
  `foots` varchar(100) NOT NULL DEFAULT '',
  `neck` varchar(100) NOT NULL DEFAULT '',
  `head` varchar(100) NOT NULL DEFAULT '',
  `shield` varchar(100) NOT NULL DEFAULT '',
  `ear` varchar(100) NOT NULL DEFAULT '',
  `belt` varchar(100) NOT NULL,
  PRIMARY KEY (`apply`)
) ENGINE=MyISAM DEFAULT CHARSET=latin1 ROW_FORMAT=DYNAMIC;

-- ----------------------------
-- Records of item_attr
-- ----------------------------
INSERT INTO `item_attr` VALUES ('MAX_HP', '35', '3000', '0', '1', '1', '1', '1', '1', '0', '0', '1');
INSERT INTO `item_attr` VALUES ('CON', '11', '15', '1', '0', '0', '0', '0', '0', '1', '0', '1');
INSERT INTO `item_attr` VALUES ('INT', '11', '15', '1', '0', '0', '0', '0', '0', '1', '0', '1');
INSERT INTO `item_attr` VALUES ('STR', '11', '15', '1', '0', '0', '0', '0', '0', '1', '0', '1');
INSERT INTO `item_attr` VALUES ('DEX', '11', '15', '1', '0', '0', '0', '0', '0', '1', '0', '1');
INSERT INTO `item_attr` VALUES ('ATT_SPEED', '8', '10', '0', '0', '0', '1', '0', '1', '0', '0', '0');
INSERT INTO `item_attr` VALUES ('CAST_SPEED', '8', '30', '1', '1', '1', '0', '0', '1', '0', '0', '1');
INSERT INTO `item_attr` VALUES ('HP_REGEN', '65', '50', '0', '0', '1', '0', '1', '1', '0', '0', '0');
INSERT INTO `item_attr` VALUES ('POISON_PCT', '8', '10', '1', '0', '0', '0', '0', '1', '0', '0', '0');
INSERT INTO `item_attr` VALUES ('CRITICAL_PCT', '18', '15', '1', '0', '0', '1', '1', '0', '0', '0', '0');
INSERT INTO `item_attr` VALUES ('PENETRATE_PCT', '30', '15', '1', '0', '1', '0', '1', '0', '0', '0', '0');
INSERT INTO `item_attr` VALUES ('ATTBONUS_HUMAN', '10', '20', '1', '0', '1', '0', '0', '1', '1', '1', '0');
INSERT INTO `item_attr` VALUES ('STEAL_HP', '50', '20', '0', '1', '1', '0', '0', '0', '0', '0', '1');
INSERT INTO `item_attr` VALUES ('BLOCK', '10', '15', '0', '0', '0', '0', '0', '0', '1', '0', '0');
INSERT INTO `item_attr` VALUES ('DODGE', '10', '15', '0', '0', '0', '1', '0', '1', '0', '0', '0');
INSERT INTO `item_attr` VALUES ('RESIST_WARRIOR', '18', '20', '0', '1', '0', '1', '1', '0', '0', '1', '1');
INSERT INTO `item_attr` VALUES ('RESIST_ASSASSIN', '18', '20', '0', '1', '0', '1', '1', '0', '0', '1', '1');
INSERT INTO `item_attr` VALUES ('RESIST_SURA', '18', '20', '0', '1', '0', '1', '1', '0', '0', '1', '1');
INSERT INTO `item_attr` VALUES ('RESIST_SHAMAN', '18', '20', '0', '1', '0', '1', '1', '0', '0', '1', '1');
INSERT INTO `item_attr` VALUES ('RESIST_MAGIC', '25', '20', '0', '1', '1', '0', '0', '1', '0', '0', '1');
INSERT INTO `item_attr` VALUES ('REFLECT_MELEE', '18', '30', '0', '1', '0', '0', '0', '0', '1', '0', '1');
INSERT INTO `item_attr` VALUES ('MAGIC_ATT_GRADE', '9', '150', '0', '1', '0', '0', '0', '0', '0', '0', '1');
INSERT INTO `item_attr` VALUES ('ATT_GRADE_BONUS', '9', '150', '0', '1', '0', '0', '0', '0', '0', '0', '1');
INSERT INTO `item_attr` VALUES ('IMMUNE_STUN', '3', '100', '0', '0', '0', '0', '0', '0', '1', '0', '0');
INSERT INTO `item_attr` VALUES ('IMMUNE_SLOW', '3', '100', '0', '0', '0', '0', '0', '0', '0', '0', '1');
INSERT INTO `item_attr` VALUES ('IMMUNE_FALL', '3', '100', '0', '0', '0', '0', '0', '0', '0', '0', '1');

Anyone know, where is problem?

Edit: I mean problem is I delete defence (sword, dagger, bla bla...) and repair with resist (sura, war, bla bla) how I can fixed this but I dont want classic resist in 1/5 bonus..

Link to comment
Share on other sites

  • Replies 8
  • Created
  • Last Reply

Top Posters In This Topic

Top Posters In This Topic

Do you try without deleting the defenses (sword, dagger, etc) but setting the prob as 0? (I know that it isn't a solution, but it's a way to avoid the problem and it works fine for me)

SET FOREIGN_KEY_CHECKS=0;

-- ----------------------------
-- Table structure for item_attr
-- ----------------------------
DROP TABLE IF EXISTS `item_attr`;
CREATE TABLE `item_attr` (
  `apply` enum('MAX_HP','MAX_SP','CON','INT','STR','DEX','ATT_SPEED','MOV_SPEED','CAST_SPEED','HP_REGEN','SP_REGEN','POISON_PCT','STUN_PCT','SLOW_PCT','CRITICAL_PCT','PENETRATE_PCT','ATTBONUS_HUMAN','ATTBONUS_ANIMAL','ATTBONUS_ORC','ATTBONUS_MILGYO','ATTBONUS_UNDEAD','ATTBONUS_DEVIL','STEAL_HP','STEAL_SP','MANA_BURN_PCT','DAMAGE_SP_RECOVER','BLOCK','DODGE','RESIST_SWORD','RESIST_TWOHAND','RESIST_DAGGER','RESIST_BELL','RESIST_FAN','RESIST_BOW','RESIST_FIRE','RESIST_ELEC','RESIST_MAGIC','RESIST_WIND','REFLECT_MELEE','REFLECT_CURSE','POISON_REDUCE','KILL_SP_RECOVER','EXP_DOUBLE_BONUS','GOLD_DOUBLE_BONUS','ITEM_DROP_BONUS','POTION_BONUS','KILL_HP_RECOVER','IMMUNE_STUN','IMMUNE_SLOW','IMMUNE_FALL','SKILL','BOW_DISTANCE','ATT_GRADE_BONUS','DEF_GRADE_BONUS','MAGIC_ATT_GRADE','MAGIC_DEF_GRADE','CURSE_PCT','MAX_STAMINA','ATTBONUS_WARRIOR','ATTBONUS_ASSASSIN','ATTBONUS_SURA','ATTBONUS_SHAMAN','ATTBONUS_MONSTER','MALL_ATTBONUS','MALL_DEFBONUS','MALL_EXPBONUS','MALL_ITEMBONUS','MALL_GOLDBONUS','MAX_HP_PCT','MAX_SP_PCT','SKILL_DAMAGE_BONUS','NORMAL_HIT_DAMAGE_BONUS','SKILL_DEFEND_BONUS','NORMAL_HIT_DEFEND_BONUS','PC_BANG_EXP_BONUS','PC_BANG_DROP_BONUS','EXTRACT_HP_PCT','RESIST_WARRIOR','RESIST_ASSASSIN','RESIST_SURA','RESIST_SHAMAN','ENERGY','DEF_GRADE','COSTUME_ATTR_BONUS','MAGIC_ATTBONUS_PER','MELEE_MAGIC_ATTBONUS_PER','RESIST_ICE','RESIST_EARTH','RESIST_DARK','ANTI_CRITICAL_PCT','ANTI_PENETRATE_PCT','BLEEDING_REDUCE','BLEEDING_PCT','ATTBONUS_WOLFMAN','RESIST_WOLFMAN','RESIST_CLAW','ANTI_RESIST_MAGIC') NOT NULL DEFAULT 'MAX_HP',
  `prob` varchar(100) NOT NULL DEFAULT '',
  `value` varchar(100) NOT NULL DEFAULT '',
  `weapon` varchar(100) NOT NULL DEFAULT '',
  `body` varchar(100) NOT NULL DEFAULT '',
  `wrist` varchar(100) NOT NULL DEFAULT '',
  `foots` varchar(100) NOT NULL DEFAULT '',
  `neck` varchar(100) NOT NULL DEFAULT '',
  `head` varchar(100) NOT NULL DEFAULT '',
  `shield` varchar(100) NOT NULL DEFAULT '',
  `ear` varchar(100) NOT NULL DEFAULT '',
  `belt` varchar(100) NOT NULL DEFAULT '',
  PRIMARY KEY (`apply`)
) ENGINE=MyISAM DEFAULT CHARSET=latin1 ROW_FORMAT=DYNAMIC;

-- ----------------------------
-- Records of item_attr
-- ----------------------------
INSERT INTO `item_attr` VALUES ('MAX_HP', '35', '3000', '0', '1', '1', '1', '1', '1', '0', '0', '1');
INSERT INTO `item_attr` VALUES ('CON', '11', '15', '1', '0', '0', '0', '0', '0', '1', '0', '1');
INSERT INTO `item_attr` VALUES ('INT', '11', '15', '1', '0', '0', '0', '0', '0', '1', '0', '1');
INSERT INTO `item_attr` VALUES ('STR', '11', '15', '1', '0', '0', '0', '0', '0', '1', '0', '1');
INSERT INTO `item_attr` VALUES ('DEX', '11', '15', '1', '0', '0', '0', '0', '0', '1', '0', '1');
INSERT INTO `item_attr` VALUES ('ATT_SPEED', '8', '10', '0', '0', '0', '1', '0', '1', '0', '0', '0');
INSERT INTO `item_attr` VALUES ('CAST_SPEED', '8', '30', '1', '1', '1', '0', '0', '1', '0', '0', '1');
INSERT INTO `item_attr` VALUES ('HP_REGEN', '65', '50', '0', '0', '1', '0', '1', '1', '0', '0', '0');
INSERT INTO `item_attr` VALUES ('POISON_PCT', '8', '10', '1', '0', '0', '0', '0', '1', '0', '0', '0');
INSERT INTO `item_attr` VALUES ('CRITICAL_PCT', '18', '15', '1', '0', '0', '1', '1', '0', '0', '0', '0');
INSERT INTO `item_attr` VALUES ('PENETRATE_PCT', '30', '15', '1', '0', '1', '0', '1', '0', '0', '0', '0');
INSERT INTO `item_attr` VALUES ('ATTBONUS_HUMAN', '10', '20', '1', '0', '1', '0', '0', '1', '1', '1', '0');
INSERT INTO `item_attr` VALUES ('STEAL_HP', '50', '20', '0', '1', '1', '0', '0', '0', '0', '0', '1');
INSERT INTO `item_attr` VALUES ('BLOCK', '10', '15', '0', '0', '0', '0', '0', '0', '1', '0', '0');
INSERT INTO `item_attr` VALUES ('DODGE', '10', '15', '0', '0', '0', '1', '0', '1', '0', '0', '0');
INSERT INTO `item_attr` VALUES ('RESIST_WARRIOR', '18', '20', '0', '1', '0', '1', '1', '0', '0', '1', '1');
INSERT INTO `item_attr` VALUES ('RESIST_ASSASSIN', '18', '20', '0', '1', '0', '1', '1', '0', '0', '1', '1');
INSERT INTO `item_attr` VALUES ('RESIST_SURA', '18', '20', '0', '1', '0', '1', '1', '0', '0', '1', '1');
INSERT INTO `item_attr` VALUES ('RESIST_SHAMAN', '18', '20', '0', '1', '0', '1', '1', '0', '0', '1', '1');
INSERT INTO `item_attr` VALUES ('RESIST_MAGIC', '25', '20', '0', '1', '1', '0', '0', '1', '0', '0', '1');
INSERT INTO `item_attr` VALUES ('REFLECT_MELEE', '18', '30', '0', '1', '0', '0', '0', '0', '1', '0', '1');
INSERT INTO `item_attr` VALUES ('RESIST_SWORD', '0', '15', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `item_attr` VALUES ('RESIST_TWOHAND', '0', '15', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `item_attr` VALUES ('RESIST_DAGGER', '0', '15', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `item_attr` VALUES ('RESIST_BELL', '0', '15', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `item_attr` VALUES ('RESIST_FAN', '0', '15', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `item_attr` VALUES ('MAGIC_ATT_GRADE', '9', '150', '0', '1', '0', '0', '0', '0', '0', '0', '1');
INSERT INTO `item_attr` VALUES ('ATT_GRADE_BONUS', '9', '150', '0', '1', '0', '0', '0', '0', '0', '0', '1');
INSERT INTO `item_attr` VALUES ('IMMUNE_STUN', '3', '100', '0', '0', '0', '0', '0', '0', '1', '0', '0');
INSERT INTO `item_attr` VALUES ('IMMUNE_SLOW', '3', '100', '0', '0', '0', '0', '0', '0', '0', '0', '1');
INSERT INTO `item_attr` VALUES ('IMMUNE_FALL', '3', '100', '0', '0', '0', '0', '0', '0', '0', '0', '1');

 

Link to comment
Share on other sites

On 11/13/2018 at 12:26 AM, xUniverse said:

Do you try without deleting the defenses (sword, dagger, etc) but setting the prob as 0? (I know that it isn't a solution, but it's a way to avoid the problem and it works fine for me)


SET FOREIGN_KEY_CHECKS=0;

-- ----------------------------
-- Table structure for item_attr
-- ----------------------------
DROP TABLE IF EXISTS `item_attr`;
CREATE TABLE `item_attr` (
  `apply` enum('MAX_HP','MAX_SP','CON','INT','STR','DEX','ATT_SPEED','MOV_SPEED','CAST_SPEED','HP_REGEN','SP_REGEN','POISON_PCT','STUN_PCT','SLOW_PCT','CRITICAL_PCT','PENETRATE_PCT','ATTBONUS_HUMAN','ATTBONUS_ANIMAL','ATTBONUS_ORC','ATTBONUS_MILGYO','ATTBONUS_UNDEAD','ATTBONUS_DEVIL','STEAL_HP','STEAL_SP','MANA_BURN_PCT','DAMAGE_SP_RECOVER','BLOCK','DODGE','RESIST_SWORD','RESIST_TWOHAND','RESIST_DAGGER','RESIST_BELL','RESIST_FAN','RESIST_BOW','RESIST_FIRE','RESIST_ELEC','RESIST_MAGIC','RESIST_WIND','REFLECT_MELEE','REFLECT_CURSE','POISON_REDUCE','KILL_SP_RECOVER','EXP_DOUBLE_BONUS','GOLD_DOUBLE_BONUS','ITEM_DROP_BONUS','POTION_BONUS','KILL_HP_RECOVER','IMMUNE_STUN','IMMUNE_SLOW','IMMUNE_FALL','SKILL','BOW_DISTANCE','ATT_GRADE_BONUS','DEF_GRADE_BONUS','MAGIC_ATT_GRADE','MAGIC_DEF_GRADE','CURSE_PCT','MAX_STAMINA','ATTBONUS_WARRIOR','ATTBONUS_ASSASSIN','ATTBONUS_SURA','ATTBONUS_SHAMAN','ATTBONUS_MONSTER','MALL_ATTBONUS','MALL_DEFBONUS','MALL_EXPBONUS','MALL_ITEMBONUS','MALL_GOLDBONUS','MAX_HP_PCT','MAX_SP_PCT','SKILL_DAMAGE_BONUS','NORMAL_HIT_DAMAGE_BONUS','SKILL_DEFEND_BONUS','NORMAL_HIT_DEFEND_BONUS','PC_BANG_EXP_BONUS','PC_BANG_DROP_BONUS','EXTRACT_HP_PCT','RESIST_WARRIOR','RESIST_ASSASSIN','RESIST_SURA','RESIST_SHAMAN','ENERGY','DEF_GRADE','COSTUME_ATTR_BONUS','MAGIC_ATTBONUS_PER','MELEE_MAGIC_ATTBONUS_PER','RESIST_ICE','RESIST_EARTH','RESIST_DARK','ANTI_CRITICAL_PCT','ANTI_PENETRATE_PCT','BLEEDING_REDUCE','BLEEDING_PCT','ATTBONUS_WOLFMAN','RESIST_WOLFMAN','RESIST_CLAW','ANTI_RESIST_MAGIC') NOT NULL DEFAULT 'MAX_HP',
  `prob` varchar(100) NOT NULL DEFAULT '',
  `value` varchar(100) NOT NULL DEFAULT '',
  `weapon` varchar(100) NOT NULL DEFAULT '',
  `body` varchar(100) NOT NULL DEFAULT '',
  `wrist` varchar(100) NOT NULL DEFAULT '',
  `foots` varchar(100) NOT NULL DEFAULT '',
  `neck` varchar(100) NOT NULL DEFAULT '',
  `head` varchar(100) NOT NULL DEFAULT '',
  `shield` varchar(100) NOT NULL DEFAULT '',
  `ear` varchar(100) NOT NULL DEFAULT '',
  `belt` varchar(100) NOT NULL DEFAULT '',
  PRIMARY KEY (`apply`)
) ENGINE=MyISAM DEFAULT CHARSET=latin1 ROW_FORMAT=DYNAMIC;

-- ----------------------------
-- Records of item_attr
-- ----------------------------
INSERT INTO `item_attr` VALUES ('MAX_HP', '35', '3000', '0', '1', '1', '1', '1', '1', '0', '0', '1');
INSERT INTO `item_attr` VALUES ('CON', '11', '15', '1', '0', '0', '0', '0', '0', '1', '0', '1');
INSERT INTO `item_attr` VALUES ('INT', '11', '15', '1', '0', '0', '0', '0', '0', '1', '0', '1');
INSERT INTO `item_attr` VALUES ('STR', '11', '15', '1', '0', '0', '0', '0', '0', '1', '0', '1');
INSERT INTO `item_attr` VALUES ('DEX', '11', '15', '1', '0', '0', '0', '0', '0', '1', '0', '1');
INSERT INTO `item_attr` VALUES ('ATT_SPEED', '8', '10', '0', '0', '0', '1', '0', '1', '0', '0', '0');
INSERT INTO `item_attr` VALUES ('CAST_SPEED', '8', '30', '1', '1', '1', '0', '0', '1', '0', '0', '1');
INSERT INTO `item_attr` VALUES ('HP_REGEN', '65', '50', '0', '0', '1', '0', '1', '1', '0', '0', '0');
INSERT INTO `item_attr` VALUES ('POISON_PCT', '8', '10', '1', '0', '0', '0', '0', '1', '0', '0', '0');
INSERT INTO `item_attr` VALUES ('CRITICAL_PCT', '18', '15', '1', '0', '0', '1', '1', '0', '0', '0', '0');
INSERT INTO `item_attr` VALUES ('PENETRATE_PCT', '30', '15', '1', '0', '1', '0', '1', '0', '0', '0', '0');
INSERT INTO `item_attr` VALUES ('ATTBONUS_HUMAN', '10', '20', '1', '0', '1', '0', '0', '1', '1', '1', '0');
INSERT INTO `item_attr` VALUES ('STEAL_HP', '50', '20', '0', '1', '1', '0', '0', '0', '0', '0', '1');
INSERT INTO `item_attr` VALUES ('BLOCK', '10', '15', '0', '0', '0', '0', '0', '0', '1', '0', '0');
INSERT INTO `item_attr` VALUES ('DODGE', '10', '15', '0', '0', '0', '1', '0', '1', '0', '0', '0');
INSERT INTO `item_attr` VALUES ('RESIST_WARRIOR', '18', '20', '0', '1', '0', '1', '1', '0', '0', '1', '1');
INSERT INTO `item_attr` VALUES ('RESIST_ASSASSIN', '18', '20', '0', '1', '0', '1', '1', '0', '0', '1', '1');
INSERT INTO `item_attr` VALUES ('RESIST_SURA', '18', '20', '0', '1', '0', '1', '1', '0', '0', '1', '1');
INSERT INTO `item_attr` VALUES ('RESIST_SHAMAN', '18', '20', '0', '1', '0', '1', '1', '0', '0', '1', '1');
INSERT INTO `item_attr` VALUES ('RESIST_MAGIC', '25', '20', '0', '1', '1', '0', '0', '1', '0', '0', '1');
INSERT INTO `item_attr` VALUES ('REFLECT_MELEE', '18', '30', '0', '1', '0', '0', '0', '0', '1', '0', '1');
INSERT INTO `item_attr` VALUES ('RESIST_SWORD', '0', '15', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `item_attr` VALUES ('RESIST_TWOHAND', '0', '15', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `item_attr` VALUES ('RESIST_DAGGER', '0', '15', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `item_attr` VALUES ('RESIST_BELL', '0', '15', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `item_attr` VALUES ('RESIST_FAN', '0', '15', '0', '0', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `item_attr` VALUES ('MAGIC_ATT_GRADE', '9', '150', '0', '1', '0', '0', '0', '0', '0', '0', '1');
INSERT INTO `item_attr` VALUES ('ATT_GRADE_BONUS', '9', '150', '0', '1', '0', '0', '0', '0', '0', '0', '1');
INSERT INTO `item_attr` VALUES ('IMMUNE_STUN', '3', '100', '0', '0', '0', '0', '0', '0', '1', '0', '0');
INSERT INTO `item_attr` VALUES ('IMMUNE_SLOW', '3', '100', '0', '0', '0', '0', '0', '0', '0', '0', '1');
INSERT INTO `item_attr` VALUES ('IMMUNE_FALL', '3', '100', '0', '0', '0', '0', '0', '0', '0', '0', '1');

 

Thanks, but I know it this.. I need know where is in source table with bonuses/structure table for fix this by myself..

Link to comment
Share on other sites

47 minutes ago, xP3NG3Rx said:

First of all what you want to fix?
If you don't want to set for example MAX_HP in armors just set the value of the body column to 0 at the MAX_HP row.

Look in my post table.. And now look screenshot.. I dont have problem with 1/0 (enable/disable) I have problem if is not my table original and I want change bonuses..

screenshot: 20% stun, 20% mystic, 20% orc, 20% human, 30% undead, just I dont have set this in my table..

Edited by Metin2 Dev
Core X - External 2 Internal
Link to comment
Share on other sites

  `apply` enum('MAX_HP','CON','INT','STR','DEX','ATT_SPEED','CAST_SPEED','HP_REGEN','POISON_PCT','CRITICAL_PCT','PENETRATE_PCT','ATTBONUS_HUMAN','STEAL_HP','BLOCK','DODGE','RESIST_WARRIOR','RESIST_ASSASSIN','RESIST_SURA','RESIST_SHAMAN','RESIST_MAGIC','REFLECT_MELEE','MAGIC_ATT_GRADE','ATT_GRADE_BONUS','IMMUNE_STUN','IMMUNE_SLOW','IMMUNE_FALL') NOT NULL DEFAULT 'MAX_HP',

apply value may be different from index in core.

 

find enum EApplyTypes in common/length.h and compare index with item_attr apply

 

 

 

EDIT:

(slovakia lang) Z apply nic nemazej, názvy představují čísla a ty musí být přesně podle jádra. Například "ATTBONUS_ANIMAL" je číslo 18 v jádru, takže musí být i číslo 18 v item_attr.

 

 

Link to comment
Share on other sites

11 minutes ago, flexio said:

  `apply` enum('MAX_HP','CON','INT','STR','DEX','ATT_SPEED','CAST_SPEED','HP_REGEN','POISON_PCT','CRITICAL_PCT','PENETRATE_PCT','ATTBONUS_HUMAN','STEAL_HP','BLOCK','DODGE','RESIST_WARRIOR','RESIST_ASSASSIN','RESIST_SURA','RESIST_SHAMAN','RESIST_MAGIC','REFLECT_MELEE','MAGIC_ATT_GRADE','ATT_GRADE_BONUS','IMMUNE_STUN','IMMUNE_SLOW','IMMUNE_FALL') NOT NULL DEFAULT 'MAX_HP',

apply value may be different from index in core.

 

find enum EApplyTypes in common/length.h and compare index with item_attr apply

 

 

Yeeeeeeeeeeeeeeees this is what I want find!!

Thank you so much.

Link to comment
Share on other sites

  • Honorable Member

Now I can see, your english is terrible sorry, I didn't understand what was your problem just after the 3rd read.
And actually you removed the bonuses from the enum of apply in the database, what is non-sense to me why.
You have to keep up to date the apply enum in the database with the applies in the source.
 

Link to comment
Share on other sites

3 hours ago, xP3NG3Rx said:

Now I can see, your english is terrible sorry, I didn't understand what was your problem just after the 3rd read.
And actually you removed the bonuses from the enum of apply in the database, what is non-sense to me why.
You have to keep up to date the apply enum in the database with the applies in the source.
 

Yes it is... I know.. :D And thank you, for informations.


Solved! Thanks all for help.
 

 

Edited by Metin2 Dev
Core X - External 2 Internal
Link to comment
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

Announcements



  • Similar Content

  • Activity

    1. 0

      Metin2 effect script files (MSE and MSA file) how can convert

    2. 10

      Multi Language System

    3. 0

      We are looking for a C++ and Python programmer

    4. 0

      [Quest Scheduler Request] Is there a way to make a quest run independet of player events? Lets say start quest automatically at server startup?

    5. 111

      Ulthar SF V2 (TMP4 Base)

    6. 0

      Quest function when 102.kill definition whereabouts help

    7. 5

      [M2 FILTER] Customized Client Filter

  • Recently Browsing

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

Terms of Use / Privacy Policy / Guidelines / We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.