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// horse_rider.cpp
THorseStat c_aHorseStat[HORSE_MAX_LEVEL + 1] =
  
// struct
struct THorseStat
{
	int iMinLevel;
	int iNPCRace;
	int iMaxHealth;
	int iMaxStamina;
	int iST;
	int iDX;
	int iHT;
	int iIQ;
	int iDamMean;
	int iDamMin;
	int iDamMax;
	int iArmor;
};

 

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