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Random hp player max level


Go to solution Solved by metin2team,

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52 minutes ago, metin2team said:

some know but lazy to reply.

anyways,


if ( point == POINT_HT )
{
	BYTE job = ch->GetJob();
	ch->SetRandomHP((ch->GetLevel()-1) * number(JobInitialPoints[job].hp_per_lv_begin, JobInitialPoints[job].hp_per_lv_end));
}

 

Thank you , How do i make it stable or just disable it .

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