passaport 0 Posted February 9, 2018 Share Posted February 9, 2018 Hi, metin2dev I have a question abou mob_drop_item,what is the max value for drop procent. I mean i have an example: Group test { Type drop mob 8001 1 50131 1 1000 } I have 1000% procent to drop , what is the maximum procent to be 100% change to drop,i looked in source but i don't understand how they calculate. And i want to know how many type they are i know : drop,limit,and what that mean. Thanks! Link to comment Share on other sites More sharing options...
Premium Solution Syreldar 1882 Posted February 9, 2018 Premium Solution Share Posted February 9, 2018 Types: MobDropItem Calculation: iRandRange and iDeltaPercent definition: "Nothing's free in this life. Ignorant people have an obligation to make up for their ignorance by paying those who help them. Either you got the brains or cash, if you lack both you're useless." Syreldar Link to comment Share on other sites More sharing options...
passaport 0 Posted February 9, 2018 Author Share Posted February 9, 2018 Thanks,i finded this but i don't understand exacted what means... Can you explain me please how they calculate and what means kill,drop,limit and the last one? @Syreldar Thanks Link to comment Share on other sites More sharing options...
passaport 0 Posted February 10, 2018 Author Share Posted February 10, 2018 On 2/9/2018 at 10:10 PM, Syreldar said: Types: MobDropItem Calculation: iRandRange and iDeltaPercent definition: I understand now with types.. Thank you very much! But with drop chance i can't understand anything.. If you don't mind i will like to make a mini tutorial with your photo to explain the types :). Thanks again! Link to comment Share on other sites More sharing options...
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