3bd0 181 Posted January 23, 2018 Share Posted January 23, 2018 Hi guys, I’ve been going through syslog and syserr from the channels. I’ve found a lot of sectree errors, most of the errors mention the mapindex and the mob id, but the coordinates mentions are huge, like 6 or even 7 numbers, and even negative numbers, and there’s no such coordinates in any regen, stone,npc or boss from the map which mentioned in the error. Is there is a way to convert the sectree errors coordinates to normal coordinates? Which generally less than 2000 Thanks guys Link to comment Share on other sites More sharing options...
Adrian1997 5 Posted January 23, 2018 Share Posted January 23, 2018 clear player.object table for sectree erros Link to comment Share on other sites More sharing options...
3bd0 181 Posted January 24, 2018 Author Share Posted January 24, 2018 Why would I clear it ? it will delete all the guilds buildings! Link to comment Share on other sites More sharing options...
Fire 23 Posted January 24, 2018 Share Posted January 24, 2018 Can you share the errors? Link to comment Share on other sites More sharing options...
3bd0 181 Posted January 24, 2018 Author Share Posted January 24, 2018 26 minutes ago, Fire said: Can you share the errors? no sectree for spawn at 1230424 1580169 mobvnum 8054 mapindex 304 Show: cannot find sectree by 935130x242404 mapindex 41 SpawnMob: cannot create monster at non-exist sectree 935078 x 241399 (map 41) RegenNPC: Cannot create guild npc Link to comment Share on other sites More sharing options...
Fire 23 Posted January 24, 2018 Share Posted January 24, 2018 Show us the Setting.txt of that map Link to comment Share on other sites More sharing options...
3bd0 181 Posted January 24, 2018 Author Share Posted January 24, 2018 32 minutes ago, Fire said: Show us the Setting.txt of that map this is the settings for map 41 Spoiler ScriptType MapSetting CellScale 200 HeightScale 0.500000 ViewRadius 128 MapSize 4 5 BasePosition 921600 204800 TextureSet metin2_C1.txt Environment C1.msenv and this is the settings for map 304 Spoiler ScriptType MapSetting CellScale 200 HeightScale 0.500000 ViewRadius 128 MapSize 4 6 BasePosition 1126400 1510400 TextureSet textureset\metin2_mtthunder.txt Environment mtthunder.msenv Link to comment Share on other sites More sharing options...
Fire 23 Posted January 24, 2018 Share Posted January 24, 2018 Change the coordinates of mob, they are out of range! Link to comment Share on other sites More sharing options...
3bd0 181 Posted January 24, 2018 Author Share Posted January 24, 2018 10 minutes ago, Fire said: Change the coordinates of mob, they are out of range! Yup I know, but there is no mob with 1230424 1580169 coordinates! Link to comment Share on other sites More sharing options...
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