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binary error compile - sash


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hello, can anybody help with this problem: https://metin2.download/picture/r3F9504x09DVmF8K988YXgTtGTP6KMUj/.gif

#ifdef ENABLE_ACCE_COSTUME_SYSTEM
    if (rSlot.bAcceActive)
    {
        int ix = m_rect.left + rSlot.ixPosition;
        int iy = m_rect.top + rSlot.iyPosition;
        if (m_pSlotAcceActiveEffect)
        {
            m_pSlotAcceActiveEffect->SetPosition(ix, iy);
            m_pSlotAcceActiveEffect->Render();
        }
    }
}

RenderLockedSlot();
#else
        RenderLockedSlot();
    }
#endif

 

Edited by Metin2 Dev
Core X - External 2 Internal
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