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hello every one i have doen core and this is debug 

this debug command

Spoiler

(gdb) file game
Load new symbol table from "game"? (y or n) y
Reading symbols from game...done.
(gdb) cd /a/hs/h/chan/ch1/core1/
Working directory /a/hs/h/chan/ch1/core1.
(gdb) core game.core
warning: exec file is newer than core file.
Core was generated by `game'.
Program terminated with signal 11, Segmentation fault.
Reading symbols from /usr/local/lib32/compat/libmd.so.5...done.
Loaded symbols for /usr/local/lib32/compat/libmd.so.5
Reading symbols from /usr/local/lib32/compat/libssl.so.6...done.
Loaded symbols for /usr/local/lib32/compat/libssl.so.6
Reading symbols from /usr/local/lib32/compat/libstdc++.so.6...done.
Loaded symbols for /usr/local/lib32/compat/libstdc++.so.6
Reading symbols from /usr/lib32/libm.so.5...done.
Loaded symbols for /usr/lib32/libm.so.5
Reading symbols from /usr/lib32/libgcc_s.so.1...done.
Loaded symbols for /usr/lib32/libgcc_s.so.1
Reading symbols from /usr/lib32/libthr.so.3...done.
Loaded symbols for /usr/lib32/libthr.so.3
Reading symbols from /usr/lib32/libc.so.7...done.
Loaded symbols for /usr/lib32/libc.so.7
Reading symbols from /usr/local/lib32/compat/libcrypto.so.6...done.
Loaded symbols for /usr/local/lib32/compat/libcrypto.so.6
Reading symbols from /usr/local/lib32/compat/libsupc++.so.1...done.
Loaded symbols for /usr/local/lib32/compat/libsupc++.so.1
Reading symbols from /libexec/ld-elf32.so.1...done.
Loaded symbols for /libexec/ld-elf32.so.1
#0  0x28bac06e in memcpy () from /usr/lib32/libc.so.7
[New Thread 294030b429403d00 (LWP 100207/<unknown>)]
[New Thread 28a645e429403a80 (LWP 100203/<unknown>)]
[New Thread 29403d3429403800 (LWP 100202/<unknown>)]
[New Thread 29403ab429403080 (LWP 100115/<unknown>)]
Cannot find new threads: generic error

and this is where command

Spoiler

(gdb) where
#0  0x28bac06e in memcpy () from /usr/lib32/libc.so.7
#1  0x28ba9dbb in fwrite () from /usr/lib32/libc.so.7
#2  0x28ba9a75 in fwrite () from /usr/lib32/libc.so.7
#3  0x0829bb6a in iWriteFile ()
#4  0x082d05ef in iSaveTargaInternal ()
#5  0x082d0cff in ilSaveTargaF ()
#6  0x082d0d5e in ilSaveTarga ()
#7  0x082a5fbd in ilSave ()
#8  0x08057856 in CGuildMarkImage::Save (this=0x2ac00000, c_szFileName=0x3d249c8c "mark/mark_0.tga") at MarkImage.cpp:51
#9  0x08058ab8 in CGuildMarkManager::SaveMarkImage (this=0xffffa8fc, imgIdx=0) at MarkManager.cpp:118
#10 0x08058cec in CGuildMarkManager::SaveMark (this=0xffffa8fc, guildID=9525, pbMarkImage=0x339c9005 "\004") at MarkManager.cpp:236
#11 0x08165b70 in CInputLogin::Analyze (this=0x1b031e6c, d=0x1b031e00, bHeader=102 'f', c_pData=0x339c9000 "f5%") at input_login.cpp:1120
#12 0x081551ab in CInputProcessor::Process (this=0x1b031e6c, lpDesc=0x1b031e00, c_pvOrig=0x339c9000, iBytes=773, r_iBytesProceed=@0xffffa444) at input.cpp:103
#13 0x0811c1d3 in DESC::ProcessInput (this=0x1b031e00) at desc.cpp:303
#14 0x08293bc4 in io_loop (fdw=0x29540c80) at main.cpp:1045
#15 0x082945b9 in idle () at main.cpp:928
#16 0x08295cb8 in main (argc=1, argv=0xffffdbe4) at main.cpp:567

this is my at MarkImage.cpp:51

Spoiler

bool CGuildMarkImage::Save(const char* c_szFileName)
{
    ilEnable(IL_FILE_OVERWRITE);
    ilBindImage(m_uImg);

    if (!ilSave(IL_TGA, (const ILstring)c_szFileName))     /// this is line 51 problem here and i don't see this function in any place
        return false;

    return true;
}

plz help 

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  • 2 years later...
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You don't see it because it's from the devil library. Maybe you have the wrong version installed, or none at all. Try installing devil from ports or something, though it looks like you are using FreeBSD 7 and it's not going to work.

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