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EmpireSelectFailed syserr channel1


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Hi guys, i've got a big problem with the login, i'm using source 40k by kr@izy.

The problem is that when i try to create a new character iand click button "start" it stops and in the syserr of the channel1 there's this line

Empire: EmpireSelectFailed 1

This is the function in the source:

Spoiler

void CInputLogin::Empire(LPDESC d, const char * c_pData)
{
	const TPacketCGEmpire* p = reinterpret_cast<const TPacketCGEmpire*>(c_pData);

	if (EMPIRE_MAX_NUM <= p->bEmpire)
	{
		d->SetPhase(PHASE_CLOSE);
		return;
	}

	const TAccountTable& r = d->GetAccountTable();

	if (r.bEmpire != 0)
	{
		for (int i = 0; i < PLAYER_PER_ACCOUNT; ++i)
		{
			if (0 != r.players[i].dwID)
			{
				sys_err("EmpireSelectFailed %d", r.players[i].dwID);
				return;
			}
		}
	}

	TEmpireSelectPacket pd;

	pd.dwAccountID = r.id;
	pd.bEmpire = p->bEmpire;

	db_clientdesc->DBPacket(HEADER_GD_EMPIRE_SELECT, d->GetHandle(), &pd, sizeof(pd));
}

 

Thanks!

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it creates an account with 0 as empire value, which is not possible for the game to handle.

 

the empire values are:

1: Shinsoo

2: Chunjo

3: Jinno

Any other value will not be recognized by the game if you don't work properly to add another more empire values.

 

"Nothing's free in this life.

Ignorant people have an obligation to make up for their ignorance by paying those who help them.

Either you got the brains or cash, if you lack both you're useless."

Syreldar

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23 hours ago, Syreldar said:

it creates an account with 0 as empire value, which is not possible for the game to handle.

 

the empire values are:

1: Shinsoo

2: Chunjo

3: Jinno

Any other value will not be recognized by the game if you don't work properly to add another more empire values.

Thanks for the answer,, so what i have to modify in that file ?

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