likeabeast 53 Posted March 9, 2017 Share Posted March 9, 2017 (edited) Hello devs, I just installed the full sash system , and i have a few problems that i need some help Problem 1: As you can see , i have the right item_scale , but i think the client isn't reading it , idk why.. Problem 2: ~SOLVED~ The absorbtion isn't showing , and i checked , they have absorbtion on them. Maybe from item proto .. Problem 3: ~SOLVED~ My locale_string is fucked up , and i don't really know where should i start , i didn't removed something , just edited with notepad++. Thanks for your attention ! Edited August 20, 2022 by Metin2 Dev Core X - External 2 Internal 1 Link to comment Share on other sites More sharing options...
z35 170 Posted March 9, 2017 Share Posted March 9, 2017 Try to install it again. If you tried, check different tutorial for sash system. Post any syserrs to help us help you. Link to comment Share on other sites More sharing options...
likeabeast 53 Posted March 9, 2017 Author Share Posted March 9, 2017 Belive me , i reinstalled for a lot of time , source is clean , just the client / server is buggy Link to comment Share on other sites More sharing options...
Premium Galet 510 Posted March 9, 2017 Premium Share Posted March 9, 2017 By the way, did the absorption and combinations windows works ? Link to comment Share on other sites More sharing options...
Premium Syreldar 1875 Posted March 10, 2017 Premium Share Posted March 10, 2017 (edited) 15 hours ago, likeabeast said: Hello devs, I just installed the full sash system , and i have a few problems that i need some help Problem 1: As you can see , i have the right item_scale , but i think the client isn't reading it , idk why.. Problem 2: The absorbtion isn't showing , and i checked , they have absorbtion on them. Maybe from item proto .. Problem 3: My locale_string is fucked up , and i don't really know where should i start , i didn't removed something , just edited with notepad++. Thanks for your attention ! 1. The client is reading the scale, but it's attached to the wrong bone 2. You're missing something the absorption definition inside your root. Else item_proto. 3. You edited with notepad, which automatically converts characters into symbols, fucking up the locale_string. Never edit the locale_string with notepad++. Edited August 20, 2022 by Metin2 Dev Core X - External 2 Internal "Nothing's free in this life. Ignorant people have an obligation to make up for their ignorance by paying those who help them. Either you got the brains or cash, if you lack both you're useless." Syreldar Link to comment Share on other sites More sharing options...
likeabeast 53 Posted March 10, 2017 Author Share Posted March 10, 2017 (edited) UPDATE Galet / Syredar , Thanks for helping , but still 2 problems left 1. Should i change the item scale from client? (locale) 2. I see that ALL Costume weapons / Costume / Hair costume have the same problem as sash (they don't show the bonuses , but in item_proto client / server , they exist) As you can see , the hair costume should show 10% strong against sura .. 3. I uploaded the backup of locale_string and edited with Sublime Text , so.. ~Resolved~ Edited August 20, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
Premium Syreldar 1875 Posted March 10, 2017 Premium Share Posted March 10, 2017 (edited) 12 minutes ago, likeabeast said: UPDATE Galet / Syredar , Thanks for helping , but still 2 problems left 1. Should i change the item scale from client? (locale) 2. I see that ALL Costume weapons / Costume / Hair costume have the same problem as sash (they don't show the bonuses , but in item_proto client / server , they exist) As you can see , the hair costume should show 10% strong against sura .. 3. I uploaded the backup of locale_string and edited with Sublime Text , so.. ~Resolved~ 1. No, change the bone the sash is attached to. 2. As i said, the problem rather lies on root or itemproto. Edited August 20, 2022 by Metin2 Dev Core X - External 2 Internal "Nothing's free in this life. Ignorant people have an obligation to make up for their ignorance by paying those who help them. Either you got the brains or cash, if you lack both you're useless." Syreldar Link to comment Share on other sites More sharing options...
likeabeast 53 Posted March 10, 2017 Author Share Posted March 10, 2017 1. I know that the problem is from binary , but if you could be more explicit , would be awsome 2. I will attach uiinventory.py , then tell me , what is wrong ? (use Beyond Compare maybe) This is the hidden content, please Sign In or Sign Up 1 1 1 3 Link to comment Share on other sites More sharing options...
Baltazar 114 Posted March 10, 2017 Share Posted March 10, 2017 2 hours ago, likeabeast said: 1. I know that the problem is from binary , but if you could be more explicit , would be awsome 2. I will attach uiinventory.py , then tell me , what is wrong ? (use Beyond Compare maybe) uiinventory.py To your first problem. Did you try to change position of sash in instancebase.cpp? Is position of sash bugged when u are sitting on mount or not? Btw. I would like to know how you resolved your 3rd problem! Link to comment Share on other sites More sharing options...
likeabeast 53 Posted March 10, 2017 Author Share Posted March 10, 2017 (edited) mustafa , i installed the system exactly like in the tutorial , well when i'm sitting on mount is exactly same Look , if you have the same problem as me (Problem 3) try to download you'r backup of locale_string that you haved working , then edit with Sublime Text as you want , never edit with Notepad++ , is modifying diacritics to " ?? ? ?? ? ?". Thanks for your reply. Edited August 20, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
likeabeast 53 Posted March 10, 2017 Author Share Posted March 10, 2017 UPDATE ! Problem 2 ~SOLVED~ uitooltip.py form root was broken , i taked pice and pice to verify what i did wrong =) Problem 1 still searching for solution.. Where should i modify sash bone attach? Link to comment Share on other sites More sharing options...
z35 170 Posted March 10, 2017 Share Posted March 10, 2017 Depends on where your code attaches the sash bone. First step , check your playersettingsmodule.py , it should be attached to "Bip01 Spine2" . Link to comment Share on other sites More sharing options...
ManiacRobert 429 Posted March 10, 2017 Share Posted March 10, 2017 Vezi că e din playersettingsmodule, compară cu asta. https://paste2.org/hpP4NXUD Link to comment Share on other sites More sharing options...
likeabeast 53 Posted March 11, 2017 Author Share Posted March 11, 2017 (edited) Robert , you have same as me .. chrmgr.RegisterAttachingBoneName(chr.PART_SASH, "Bip01 Spine2") I forgot to tell you , at sash 1 and sash 2 (red and yellow) the bone is ok , but then at sash 3 and 4 , they are a little bit more back i modified from playersettingmodule from (chr.PART_SASH, "Bip01 Spine2") to (chr.PART_SASH, "Bip01 Head") , but is exactly same , any other ideeas? Edited August 20, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
z35 170 Posted March 11, 2017 Share Posted March 11, 2017 Post your item_scale.txt Link to comment Share on other sites More sharing options...
likeabeast 53 Posted March 11, 2017 Author Share Posted March 11, 2017 Well , here is my item_scale , but i don't think from there is the problem :/ This is the hidden content, please Sign In or Sign Up 1 1 1 2 Link to comment Share on other sites More sharing options...
likeabeast 53 Posted March 12, 2017 Author Share Posted March 12, 2017 Bump ! 1 Link to comment Share on other sites More sharing options...
likeabeast 53 Posted March 13, 2017 Author Share Posted March 13, 2017 up ... 1 Link to comment Share on other sites More sharing options...
likeabeast 53 Posted March 15, 2017 Author Share Posted March 15, 2017 Bump , no one for problem 1? 1 Link to comment Share on other sites More sharing options...
likeabeast 53 Posted March 16, 2017 Author Share Posted March 16, 2017 Up 1 Link to comment Share on other sites More sharing options...
tristano98 6 Posted March 25, 2017 Share Posted March 25, 2017 On 10/3/2017 at 7:40 PM, likeabeast said: UPDATE ! Problem 2 ~SOLVED~ uitooltip.py form root was broken , i taked pice and pice to verify what i did wrong =) Problem 1 still searching for solution.. Where should i modify sash bone attach? how to fix this problem? Link to comment Share on other sites More sharing options...
likeabeast 53 Posted March 25, 2017 Author Share Posted March 25, 2017 Acum 3 ore, tristano98 a spus: how to fix this problem? Send me your skype in PM. 1 Link to comment Share on other sites More sharing options...
Martinez-Works 0 Posted January 30, 2018 Share Posted January 30, 2018 Hi, for the second issue you had with the percentage not showing in the inventory, how were you able to fix it? I am having the same problem. Please let me know, thank you Link to comment Share on other sites More sharing options...
ManiacRobert 429 Posted January 30, 2018 Share Posted January 30, 2018 Acum 17 minute, Martinez-Works a spus: Hi, for the second issue you had with the percentage not showing in the inventory, how were you able to fix it? I am having the same problem. Please let me know, thank you dump_proto costume_sash it's not same value as gamelib files. Link to comment Share on other sites More sharing options...
Martinez-Works 0 Posted January 30, 2018 Share Posted January 30, 2018 11 minutes ago, ManiacRobert said: dump_proto costume_sash it's not same value as gamelib files. which file in gamelib? Link to comment Share on other sites More sharing options...
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