vagabond20 102 Posted February 25, 2017 Share Posted February 25, 2017 (edited) M2 Download Center This is the hidden content, please Sign In or Sign Up ( Internal ) Compiler : qt(mingw) run qt tool mingw-> cd "your eternexus path"-> qmake EterNexus.pro-> mingw32-make or mingw32-make <"release","debug" ...> Note: not testing qt down: https://www.qt.io/developers/ or http://download.qt.io/archive/qt/ Source : This is the hidden content, please Sign In or Sign Up https://metin2.download/picture/Co351Sne7KEJTV3l0CcNaiB03re052vG/.png Edited September 3, 2022 by Metin2 Dev Core X - External 2 Internal 51 3 2 4 2 1 8 1 37 Link to comment Share on other sites More sharing options...
Premium finaltorment 53 Posted February 25, 2017 Premium Share Posted February 25, 2017 download not avviable Link to comment Share on other sites More sharing options...
Active Member Koray 1994 Posted February 25, 2017 Active Member Share Posted February 25, 2017 2 minutes ago, finaltorment said: download not avviable This is the hidden content, please Sign In or Sign Up 6 9 Link to comment Share on other sites More sharing options...
Premium finaltorment 53 Posted February 25, 2017 Premium Share Posted February 25, 2017 1 minute ago, Koray said: This is the hidden content, please Sign In or Sign Up thanks! 1 2 Link to comment Share on other sites More sharing options...
morion 59 Posted February 25, 2017 Share Posted February 25, 2017 How compile this source? Link to comment Share on other sites More sharing options...
vagabond20 102 Posted February 25, 2017 Author Share Posted February 25, 2017 9 hours ago, Koray said: This is the hidden content, please Sign In or Sign Up Thanks bro 5 hours ago, morion said: How compile this source? I did not actually try. Can be useful for developers... 3 Link to comment Share on other sites More sharing options...
TheGameDeveloper 55 Posted March 3, 2017 Share Posted March 3, 2017 Eterpack api : Visual Studio Gui:Qtcreator 1 Link to comment Share on other sites More sharing options...
dzdev 40 Posted July 19, 2017 Share Posted July 19, 2017 so many missing files.. Link to comment Share on other sites More sharing options...
iamgroot 3 Posted July 9, 2019 Share Posted July 9, 2019 I tried everything. Nothing seems to be able to compile this. It always appear some kind of stupid error. Tried with different versions. If anyone could help me doing this, I would very much appreciate it. Thanks. Link to comment Share on other sites More sharing options...
Management Karbust 4881 Posted July 9, 2019 Management Share Posted July 9, 2019 57 minutes ago, iamgroot said: I tried everything. Nothing seems to be able to compile this. It always appear some kind of stupid error. Tried with different versions. If anyone could help me doing this, I would very much appreciate it. Thanks. The newer version of Qt doesn't have some of the libraries and therefor functions are missing... 1 Link to comment Share on other sites More sharing options...
iamgroot 3 Posted July 9, 2019 Share Posted July 9, 2019 Just now, charparodar said: The newer version of Qt doesn't have some of the libraries and therefor functions are missing... Thank you for you answer. However, I've had that into account, and for that reason tried more than 5 different versions (including the one that is in the print in the first post). Link to comment Share on other sites More sharing options...
Premium tierrilopes 452 Posted July 10, 2019 Premium Share Posted July 10, 2019 17 hours ago, iamgroot said: Thank you for you answer. However, I've had that into account, and for that reason tried more than 5 different versions (including the one that is in the print in the first post). Take a look at EterManager. Its source was also published by the creator. (google) Way better then Eternexus. 1 Link to comment Share on other sites More sharing options...
iamgroot 3 Posted July 10, 2019 Share Posted July 10, 2019 Thank you. I downloaded EterManager source, opened it with Visual Studio 2015 and built the solution. I am new to this so maybe I did something wrong, but I believe that nothing happened. Is it supposed that I get the tool? Did I do something wrong? Edit: I've read about it. It created 2 folders (obj/bin) and when I tried to open obj/Debug/EterManager.exe nothing happened (from what I've read that's how it is supposed to be). Then, opening bin/Debug/EterManager.exe it opened, but I believe that that version isn't "ok", since it's in debug mode. Changed debug mode to release mode, built the solution, it created a folder in bin (bin/Release) but there's nothing in there. Edit2: Tried again, and Release folder appeared now in both bin and obj folders (with files) and it seems to be working. If I want to delete the source, which files can I really delete? Link to comment Share on other sites More sharing options...
Premium tierrilopes 452 Posted July 10, 2019 Premium Share Posted July 10, 2019 (edited) 41 minutes ago, iamgroot said: Thank you. I downloaded EterManager source, opened it with Visual Studio 2015 and built the solution. I am new to this so maybe I did something wrong, but I believe that nothing happened. Is it supposed that I get the tool? Did I do something wrong? Edit: I've read about it. It created 2 folders (obj/bin) and when I tried to open obj/Debug/EterManager.exe nothing happened (from what I've read that's how it is supposed to be). Then, opening bin/Debug/EterManager.exe it opened, but I believe that that version isn't "ok", since it's in debug mode. Changed debug mode to release mode, built the solution, it created a folder in bin (bin/Release) but there's nothing in there. Edit2: Tried again, and Release folder appeared now in both bin and obj folders (with files) and it seems to be working. If I want to delete the source, which files can I really delete? Hi there, This are the core files, the ones needed for it to work (.pdb appeared in print by mistake): Inside AppData: And in profiles you will have the "Default Profile.xml" and others you create. And this the program GUI (version may differ, its an older print): Edited August 25, 2022 by Metin2 Dev Core X - External 2 Internal 1 Link to comment Share on other sites More sharing options...
iamgroot 3 Posted July 10, 2019 Share Posted July 10, 2019 Thank you. I suppose that LzoModule.dll and dp.settings (inside AppData) are files that are going to be created when I first use the application - since I don't have those -, correct? Once again, I really appreciate your help. Link to comment Share on other sites More sharing options...
Premium tierrilopes 452 Posted July 10, 2019 Premium Share Posted July 10, 2019 5 minutes ago, iamgroot said: Thank you. I suppose that LzoModule.dll and dp.settings (inside AppData) are files that are going to be created when I first use the application - since I don't have those -, correct? Once again, I really appreciate your help. dp.settings should be created when opening LzoModule.dll should also be in source, inside Libs folder Bellow i sent the core files just in case something is missing (without the defaut profile.xml) https://we.tl/t-1Q3jL67W5I 1 Link to comment Share on other sites More sharing options...
iamgroot 3 Posted July 10, 2019 Share Posted July 10, 2019 dp.settings was created automatically (as you said) when I packed something and LzoModule.dll had to be copied from source's Libs folder. It seems to be working just fine. I am able to pack "client" (client folder) and any folder that I have actually - do you know why is this, I mean, is this ok? Thank you so much for your help. Link to comment Share on other sites More sharing options...
Premium tierrilopes 452 Posted July 10, 2019 Premium Share Posted July 10, 2019 Didnt understood what you writing about Can you show me a print pls? 1 Link to comment Share on other sites More sharing options...
iamgroot 3 Posted July 10, 2019 Share Posted July 10, 2019 3 hours ago, tierrilopes said: Didnt understood what you writing about Can you show me a print pls? Sure. It is not that it isn't working (it is working fine) but "why can I pack these things (print)". Ps: I believe it was my mistake lol (only noticed while writing this so I did not even printed). I did not even notice that the folders that were appearing were my own. Edited previous post. Do you know why is that? Is it normal/ok? Link to comment Share on other sites More sharing options...
Premium tierrilopes 452 Posted July 10, 2019 Premium Share Posted July 10, 2019 working_directory must the "pack" folder of your client, for example: D:\Metin2\pack unpack_directory must be any empty folder, its where the program will keep the unpacked files (and where you go to edit stuff) D:\Metin2_unpacked\ When packing, select all and change "packing filter" to lzo Was this your doubt? 1 Link to comment Share on other sites More sharing options...
iamgroot 3 Posted July 11, 2019 Share Posted July 11, 2019 (edited) Actually it wasn't, it was why can I pack other folders that don't belong to metin2/pack (such as the client folder itself and even folders on my computer) - see this. But, by the way, what is the difference between compressing/encrypting/both. Is that how we make our pack folder safe? If so, it really works? Edited September 3, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
Premium tierrilopes 452 Posted July 11, 2019 Premium Share Posted July 11, 2019 (edited) 15 hours ago, iamgroot said: Actually it wasn't, it was why can I pack other folders that don't belong to metin2/pack (such as the client folder itself and even folders on my computer) - see this. But, by the way, what is the difference between compressing/encrypting/both. Is that how we make our pack folder safe? If so, it really works? Sent you discord, i will explain better there with screens Edited September 3, 2022 by Metin2 Dev Core X - External 2 Internal 1 Link to comment Share on other sites More sharing options...
Kori 170 Posted July 11, 2019 Share Posted July 11, 2019 (edited) 19 hours ago, iamgroot said: Actually it wasn't, it was why can I pack other folders that don't belong to metin2/pack (such as the client folder itself and even folders on my computer) - see this. But, by the way, what is the difference between compressing/encrypting/both. Is that how we make our pack folder safe? If so, it really works? https://metin2.download/picture/x6o175OI74jg7FDocktpDU4iD19Td0x7/.png Load a compiled version from Manager and put in the dll files and its work Edited September 3, 2022 by Metin2 Dev Core X - External 2 Internal 2 Link to comment Share on other sites More sharing options...
jakee1113 0 Posted March 12, 2022 Share Posted March 12, 2022 i will cheack first Link to comment Share on other sites More sharing options...
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