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There are 2 ways you can modify it.

Open item_attribute.cpp

look for:

int nAttrLevel = 5;

First way(totally random):

int nAttrLevel = number(1, 6);   // Randomize attribute level from 1 to 5

Second way(less random):

int randomChance = number(0, 100);
    if (randomChance < 20) // 20% Chance to get max lvl attr
        nAttrLevel = 5;
    else if (randomChance < 50) // 30% chance to get max lvl attr 
        nAttrLevel = 4;
    ....  // etc..

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