bumxd 16 Posted July 10, 2016 Author Share Posted July 10, 2016 # Link to comment Share on other sites More sharing options...
Jodie 4 Posted July 10, 2016 Share Posted July 10, 2016 59 minutes ago, bumxd said: WEAR_RING1 = 24, // 24 : 신규 반지슬롯1 (왼쪽) WEAR_RING2 = 25, // 25 : 신규 반지슬롯2 (오른쪽) WEAR_BELT = 26, // 26 : 신규 벨트슬롯 WEAR_MAX = 32 // Those things are wrong. It should be like this if you don't using acce and weapon costume system. WEAR_RING1 should be 21 WEAR_RING2 should be 22 WEAR_BELT should be 23 - Jodie Link to comment Share on other sites More sharing options...
bumxd 16 Posted July 10, 2016 Author Share Posted July 10, 2016 3 hours ago, arves100 said: #define ACCE_SYSTEM in service.h again so.. slot buggs 3 hours ago, Jodie said: Those things are wrong. It should be like this if you don't using acce and weapon costume system. WEAR_RING1 should be 21 WEAR_RING2 should be 22 WEAR_BELT should be 23 - Jodie but in gametype.h what then? Link to comment Share on other sites More sharing options...
bumxd 16 Posted July 11, 2016 Author Share Posted July 11, 2016 # Link to comment Share on other sites More sharing options...
bumxd 16 Posted July 11, 2016 Author Share Posted July 11, 2016 # Link to comment Share on other sites More sharing options...
bumxd 16 Posted July 11, 2016 Author Share Posted July 11, 2016 #resolved problem. Link to comment Share on other sites More sharing options...
Link 1 Posted April 15, 2018 Share Posted April 15, 2018 Send solution pls Link to comment Share on other sites More sharing options...
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