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Try the msenv editor in the worldeditor

I don't even know how to work with...

ScriptType         EnvrionmentData
ScriptVersion      1.0000

Group DirectionalLight
{
    Direction     -0.498026 0.661216 -0.561038

    Group Background
    {
        Enable        1
        Diffuse       0.611765 0.474510 0.619608 1.000000
        Ambient       0.282353 0.286275 0.364706 1.000000
    }
    
    Group Character
    {
        Enable        1
        Diffuse       0.611765 0.474510 0.619608 1.000000
        Ambient       0.432353 0.436275 0.514706 1.000000
    }
}
Group Material
{
    Diffuse       0.807843 0.862745 1.000000 1.000000
    Ambient       0.294118 0.164706 0.431373 1.000000
    Emissive      0.247059 0.313726 0.341176 1.000000
}

Group Fog
{
    Enable        1
    NearDistance  1000.000000
    FarDistance   30000.000000
    Color         0.258824 0.239216 0.384314 1.000000
}

Group Filter
{
    Enable        1
    Color         0.294118 0.094118 0.094118 0.000000
    AlphaSrc      2
    AlphaDest     2
}

Group SkyBox
{
    bTextureRenderMode    1
    Scale                 3500.000000 3500.000000 3500.000000
    GradientLevelUpper    1
    GradientLevelLower    1
    FrontFaceFileName	   "D:ymir workenvironmentskyboxsunshine_b.dds"
    BackFaceFileName	   "D:ymir workenvironmentskyboxsunshine_f.dds"
    LeftFaceFileName	   "D:ymir workenvironmentskyboxsunshine_l.dds"
    RightFaceFileName	   "D:ymir workenvironmentskyboxsunshine_r.dds"
    TopFaceFileName	   "D:ymir workenvironmentskyboxsunshine_t.dds"
    BottomFaceFileName	   ""
    
    CloudScale            200000.000000 200000.000000
    CloudHeight           30000.000000
    CloudTextureScale     4.000000 4.000000
    CloudSpeed            0.001000 0.001000
    CloudTextureFileName  ""
    List CloudColor
    {
        0.000000 0.000000 0.000000 0.000000
        0.000000 0.000000 0.000000 0.000000
    }
    List Gradient
    {
        0.000000 0.000000 0.000000 0.000000
        0.000000 0.000000 0.000000 0.000000
        
        0.054902 0.090196 0.164706 0.000000
        0.000000 0.000000 0.000000 0.000000
    }
}

Group LensFlare
{
    Enable                     0
    BrightnessColor            0.980392 0.980392 0.980392 1.000000
    MaxBrightness              1.000000
    MainFlareEnable            0
    MainFlareTextureFileName   ""
    MainFlareSize              0.200000
}
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