Bot Metin2 Dev 4951 Posted May 15, 2014 Bot Share Posted May 15, 2014 Hello , ive recently added vanilla core and i get crashed after character select . sysser says nothing , neither in the client nor in serverside any ideas on what it could be ...? Link to comment Share on other sites More sharing options...
Bot Metin2 Dev 4951 Posted May 15, 2014 Author Bot Share Posted May 15, 2014 up Link to comment Share on other sites More sharing options...
metin2team 766 Posted May 15, 2014 Share Posted May 15, 2014 look at syslog and paste the useful error here. telling stories won't help at all. Link to comment Share on other sites More sharing options...
Bot Metin2 Dev 4951 Posted May 15, 2014 Author Bot Share Posted May 15, 2014 here you go syslog May 15 19:00:00 :: RegisterRaceNumMap Diamantader 20047 May 15 19:00:00 :: RegisterRaceNumMap Amethyst Ader 20058 May 15 19:00:04 :: RegisterRaceNumMap Fossilholzader 20049 May 15 19:00:08 :: RegisterRaceNumMap Goldader 20052 May 15 19:00:09 :: RegisterRaceNumMap Kupferader 20050 May 15 19:00:16 :: RegisterRaceNumMap Fossilholzader 20049 May 15 19:00:17 :: RegisterRaceNumMap Fossilholzader 20049 May 15 19:00:20 :: RegisterRaceNumMap Kupferader 20050 May 15 19:00:23 :: RegisterRaceNumMap Kupferader 20050 May 15 19:00:25 :: RegisterRaceNumMap Himmelstränenader 20059 May 15 19:00:26 :: GLOBAL_TIME: May 15 19:00:26 time_gap 0 May 15 19:00:27 :: RegisterRaceNumMap Diamantader 20047 May 15 19:00:35 :: RegisterRaceNumMap Weißgoldader 20056 May 15 19:00:39 :: RegisterRaceNumMap Goldader 20052 May 15 19:00:40 :: RegisterRaceNumMap Silberader 20051 May 15 19:00:41 :: RegisterRaceNumMap Kupferader 20050 May 15 19:00:42 :: RegisterRaceNumMap Kupferader 20050 May 15 19:00:49 :: RegisterRaceNumMap Diamantader 20047 May 15 19:00:53 :: RegisterRaceNumMap Goldader 20052 May 15 19:00:55 :: RegisterRaceNumMap Ebenholzader 20054 May 15 19:00:58 :: SpawnMob: cannot create monster at non-exist sectree 405100 x 656600 (map 61) May 15 19:01:01 :: RegisterRaceNumMap Goldader 20052 May 15 19:01:02 :: RegisterRaceNumMap Fossilholzader 20049 May 15 19:01:04 :: RegisterRaceNumMap Kupferader 20050 May 15 19:01:08 :: RegisterRaceNumMap Ebenholzader 20054 May 15 19:01:14 :: RegisterRaceNumMap Silberader 20051 May 15 19:01:16 :: RegisterRaceNumMap Silberader 20051 May 15 19:01:19 :: RegisterRaceNumMap Silberader 20051 May 15 19:01:26 :: RegisterRaceNumMap Diamantader 20047 May 15 19:01:26 :: RegisterRaceNumMap Weißgoldader 20056 May 15 19:01:26 :: GLOBAL_TIME: May 15 19:01:26 time_gap 0 May 15 19:01:35 :: RegisterRaceNumMap Fossilholzader 20049 May 15 19:01:42 :: RegisterRaceNumMap Himmelstränenader 20059 May 15 19:01:44 :: RegisterRaceNumMap Kupferader 20050 May 15 19:01:45 :: RegisterRaceNumMap Fossilholzader 20049 May 15 19:01:54 :: RegisterRaceNumMap Amethyst Ader 20058 May 15 19:01:58 :: RegisterRaceNumMap Goldader 20052 May 15 19:01:58 :: SpawnMob: cannot create monster at non-exist sectree 405100 x 656600 (map 61) May 15 19:01:59 :: RegisterRaceNumMap Diamantader 20047 May 15 19:02:04 :: RegisterRaceNumMap Kupferader 20050 May 15 19:02:16 :: RegisterRaceNumMap Fossilholzader 20049 May 15 19:02:21 :: RegisterRaceNumMap Ebenholzader 20054 May 15 19:02:26 :: GLOBAL_TIME: May 15 19:02:26 time_gap 0 May 15 19:02:27 :: RegisterRaceNumMap Diamantader 20047 May 15 19:02:29 :: RegisterRaceNumMap Amethyst Ader 20058 May 15 19:02:37 :: RegisterRaceNumMap Goldader 20052 May 15 19:02:47 :: RegisterRaceNumMap Fossilholzader 20049 May 15 19:02:47 :: RegisterRaceNumMap Ebenholzader 20054 May 15 19:02:55 :: RegisterRaceNumMap Diamantader 20047 May 15 19:02:58 :: SpawnMob: cannot create monster at non-exist sectree 405100 x 656600 (map 61) May 15 19:03:07 :: RegisterRaceNumMap Ebenholzader 20054 May 15 19:03:08 :: RegisterRaceNumMap Goldader 20052 May 15 19:03:19 :: RegisterRaceNumMap Ebenholzader 20054 May 15 19:03:26 :: GLOBAL_TIME: May 15 19:03:26 time_gap 0 May 15 19:03:45 :: RegisterRaceNumMap Amethyst Ader 20058 May 15 19:03:53 :: RegisterRaceNumMap Muschelstapel 20055 May 15 19:03:58 :: SpawnMob: cannot create monster at non-exist sectree 405100 x 656600 (map 61) May 15 19:04:24 :: RegisterRaceNumMap Diamantader 20047 May 15 19:04:26 :: GLOBAL_TIME: May 15 19:04:26 time_gap 0 May 15 19:04:48 :: RegisterRaceNumMap Diamantader 20047 May 15 19:04:58 :: SpawnMob: cannot create monster at non-exist sectree 405100 x 656600 (map 61) May 15 19:05:01 :: RegisterRaceNumMap Weißgoldader 20056 May 15 19:05:26 :: GLOBAL_TIME: May 15 19:05:26 time_gap 0 May 15 19:05:58 :: SpawnMob: cannot create monster at non-exist sectree 405100 x 656600 (map 61) May 15 19:06:26 :: GLOBAL_TIME: May 15 19:06:26 time_gap 0 May 15 19:06:58 :: SpawnMob: cannot create monster at non-exist sectree 405100 x 656600 (map 61) May 15 19:07:26 :: GLOBAL_TIME: May 15 19:07:26 time_gap 0 May 15 19:07:58 :: SpawnMob: cannot create monster at non-exist sectree 405100 x 656600 (map 61) May 15 19:08:26 :: GLOBAL_TIME: May 15 19:08:26 time_gap 0 May 15 19:08:58 :: SpawnMob: cannot create monster at non-exist sectree 405100 x 656600 (map 61) May 15 19:09:26 :: GLOBAL_TIME: May 15 19:09:26 time_gap 0 May 15 19:09:58 :: SpawnMob: cannot create monster at non-exist sectree 405100 x 656600 (map 61) May 15 19:10:26 :: GLOBAL_TIME: May 15 19:10:26 time_gap 0 May 15 19:10:58 :: SpawnMob: cannot create monster at non-exist sectree 405100 x 656600 (map 61) May 15 19:11:26 :: GLOBAL_TIME: May 15 19:11:26 time_gap 0 May 15 19:11:58 :: SpawnMob: cannot create monster at non-exist sectree 405100 x 656600 (map 61) May 15 19:12:26 :: GLOBAL_TIME: May 15 19:12:26 time_gap 0 May 15 19:12:58 :: SpawnMob: cannot create monster at non-exist sectree 405100 x 656600 (map 61) May 15 19:13:26 :: GLOBAL_TIME: May 15 19:13:26 time_gap 0 May 15 19:13:58 :: SpawnMob: cannot create monster at non-exist sectree 405100 x 656600 (map 61) Link to comment Share on other sites More sharing options...
Bot Metin2 Dev 4951 Posted May 15, 2014 Author Bot Share Posted May 15, 2014 UPDATE MY POST :/ Link to comment Share on other sites More sharing options...
Premium Shogun 4614 Posted May 15, 2014 Premium Share Posted May 15, 2014 The log you posted says nothing about a character crashing on login. Post relevant logs. Link to comment Share on other sites More sharing options...
Bot Metin2 Dev 4951 Posted May 15, 2014 Author Bot Share Posted May 15, 2014 its the syslog from ch1 core1 which i used to log in , and when i go to char selected , i selected , then i get kicked. what should i post ? Link to comment Share on other sites More sharing options...
Premium Syreldar 1894 Posted May 16, 2014 Premium Share Posted May 16, 2014 I think you aren't using the vanilla db core. "Nothing's free in this life. Ignorant people have an obligation to make up for their ignorance by paying those who help them. Either you got the brains or cash, if you lack both you're useless." Syreldar Link to comment Share on other sites More sharing options...
Former Staff .InyaProduction 1138 Posted May 16, 2014 Former Staff Share Posted May 16, 2014 You should post client and channel 1 syserr.txt Link to comment Share on other sites More sharing options...
Bot Metin2 Dev 4951 Posted May 16, 2014 Author Bot Share Posted May 16, 2014 sysser ch1 core1 SYSERR: May 15 01:59:23 :: pid_init: Start of pid: 1007 SYSERR: May 15 01:59:27 :: ReadDragonSoulTableFile: dragon_soul_table.txt load error SYSERR: May 15 01:59:27 :: Boot: cannot load DragonSoulTable: locale/germany/dragon_soul_table.txt SYSERR: May 15 12:44:47 :: pid_init: Start of pid: 2765 SYSERR: May 15 12:44:58 :: ReadDragonSoulTableFile: dragon_soul_table.txt load error SYSERR: May 15 12:44:58 :: Boot: cannot load DragonSoulTable: locale/germany/dragon_soul_table.txt SYSERR: May 15 14:54:56 :: hupsig: SIGHUP, SIGINT, SIGTERM signal has been received. shutting down. SYSERR: May 15 14:55:00 :: pid_deinit: End of pid SYSERR: May 15 14:57:52 :: pid_init: Start of pid: 890 SYSERR: May 15 14:57:57 :: ReadDragonSoulTableFile: dragon_soul_table.txt load error SYSERR: May 15 14:57:57 :: Boot: cannot load DragonSoulTable: locale/germany/dragon_soul_table.txt and i am using 40k test client , inya have posted it. i only edited the serverinfo.py , replaced my ips and corrected the ports. Link to comment Share on other sites More sharing options...
Bot Metin2 Dev 4951 Posted May 16, 2014 Author Bot Share Posted May 16, 2014 up Link to comment Share on other sites More sharing options...
Active Member ATAG 312 Posted May 16, 2014 Active Member Share Posted May 16, 2014 SYSERR: May 15 14:57:57 :: Boot: cannot load DragonSoulTable: locale/germany/dragon_soul_table.txt # żëČĄĽ® Ĺ×ŔĚşíµé... # TAB Ŕ¸·Î ±¸şĐµÇ´Ď ż˘Ľż·Î şĽ °Í. # vimŔ¸·Î ş»´Ů¸é ĹÇ°Ł °Ł°ÝŔ» Á¶Á¤ÇĎ°í şĽ °Í. (set ts=16 Ăßõ) # Ĺ« µűżČÇĄ·Î ąŔÎ şÎşĐŔş ľČ ±¸şĐ. # " Ŕ̵ý°Ĺ Áöżř ľČÇÔ. # żëČĄĽ® Vnumżˇ ´ëÇŃ comment # ITEM VNUMŔ» 10¸¸ ŔÚ¸®şÎĹÍ, FEDCBA¶ó°í ÇѴٸé # FE : żëČĄĽ® Áľ·ů. D : µî±Ţ # C : ´Ü°č B : °Č # A : ż©ąúŔÇ ąřČŁµé... # ŔĚ ĂĽ°čżˇĽ ąţľîłŞ´Â żëČĄĽ®Ŕş żëĽÇĎÁö ľĘŔ» °ÍŔĚ´Ů. # ok? # żëČĄĽ®ŔĚ łĘą«łŞµµ ¸ą±â ¶§ą®żˇ VnumŔĚ Áß±¸łąćŔ̸é, # Special item groupżˇĽ groupŔ¸·Î ąľîĽ Ăł¸®Çϱ⵵ Čűµé°í, # VnumHelper.hżˇĽ Ăł¸®ÇĎ´Â °Íµµ Čűµé´Ů. # Group Ŕâ´ÂµĄ¸¸ ĽöõÁŮŔ» ˝áľßÇŇ Áöµµ... # Vnumżˇ ĂĽ°č¸¦ ŔâľĆĽ ŔÚ¸´Ľö ±âąÝŔ¸·Î Çؾ߸¸ ÇŃ´Ů. # TableŔş "Group"°ú "Ŕ̸§"Ŕ¸·Î ˝ĂŔŰÇŃ´Ů. # Table ł»şÎżˇ ¶Ç TableŔĚ ŔÖŔ» Ľö ŔÖ´Ů. # ±×·¸´Ů°í ľű¶×ÇŃ Ĺ×ŔĚşíŔ» ˝áłő´Â´Ů°í Ľąö°ˇ ŔνÄÇĎ´Â °ÍŔş ľĆ´Ď´Ů. # ÇĘżäÇŃ Ĺ×ŔĚşíŔş ´ŮŔ˝°ú °°´Ů. # BaseVnums, BaseAttrs, AddtionalAttrs, AttrSettings, UpgradeTable, ImproveTable, # RefineTable, UpgradeMoneys, ImproveTable, RefineMoneys, WeightTable, DurationTable, # DragonHeartExtTable, DragonSoulExtTable # Č®·ü Ĺ×ŔĚşíŔÇ °ŞŔş ±âş»ŔűŔ¸·Î floatŔĚ´Ů. # Áßżä !!!!! # Ĺ×ŔĚşíŔ» ş¸´Ů ş¸¸é #--#ŔĚ¶ó ľ˛ż©Ář şÎşĐŔĚ ŔִµĄ Ŕý´ë·Î ÁöżěÁö ¸»°Í. # # ŔĚ°Ç vnum to Ŕ̸§ mapping. # ŔĚ°É·Î ĆŻÁ¤ vnumŔÇ żëČĄĽ®ŔĚ ľî¶˛ Áľ·ůŔÇ żëČĄĽ®ŔÎÁö(Ŕ̸§ŔĚ ąşÁö) ľËľĆł˝ ČÄ, # ±× żëČĄĽ®żˇ ÇŘ´çÇĎ´Â ĽÓĽşŔ» ĂŁ´Â´Ů. # ¶ÇÇŃ ż©±âżˇ ŔűÇôŔÖÁö ľĘŔş żëČĄĽ®ŔĚ ąŘżˇ Group Á¤ŔÇÇĎ´Â şÎşĐżˇ Ŕִٸé # żˇ·Ż. Group VnumMapper { # ˝ĂŔŰ vnum. # ż©±âĽ ˝áľßÇŇ şÎşĐŔş Ŕ§żˇ Ľł¸íÇŃ FEżˇ ÇŘ´çÇĎ´Â şÎşĐ. # FE¸¦ ˝áÁŮ °Í #--# DragonSoulName Type 1 ąé·ćĽ® 11 2 ȷ漮 12 3 Çł·ćĽ® 13 4 ö·ćĽ® 14 5 łú·ćĽ® 15 6 Čć·ćĽ® 16 } Group BasicApplys { Group ąé·ćĽ® { # 1şÎĹÍ ĽřĽ´ë·Î şÎż©µČ´Ů. #--# Apply_Type Apply_value 1 INT 10 2 RESIST_ICE 10 } Group ȷ漮 { #--# Apply_Type Apply_value 1 STR 10 2 RESIST_FIRE 10 } Group Çł·ćĽ® { #--# Apply_Type Apply_value 1 MAX_SP 500 2 RESIST_WIND 10 } Group ö·ćĽ® { #--# Apply_Type Apply_value 1 DEX 10 2 RESIST_EARTH 10 } Group łú·ćĽ® { #--# Apply_Type Apply_value 1 MAX_HP 1500 2 RESIST_ELEC 10 } Group Čć·ćĽ® { #--# Apply_Type Apply_value 1 CON 10 2 RESIST_DARK 10 } } Group AdditionalApplys { Group ąé·ćĽ® { # ľŐŔÇ Ăą ÄĂ·łŔş ĽřĽżÍ °ü°č ľř´Ů. öŔúČ÷ Č®·üżˇ µű¶ó ĽÓĽşŔĚ şÎż©µÉ »ÓŔĚ´Ů. #--# Apply_Type Apply_value Prob 1 MAGIC_ATT_GRADE 15 10 2 MAGIC_DEF_GRADE 15 10 3 SKILL_DAMAGE_BONUS 15 10 4 SKILL_DEFEND_BONUS 15 10 } Group ȷ漮 { #--# Apply_Type Apply_value Prob 1 ATT_BONUS 300 10 2 DEF_BONUS 200 10 3 NORMAL_HIT_DAMAGE_BONUS 15 10 4 NORMAL_HIT_DEFEND_BONUS 15 10 } Group Çł·ćĽ® { #--# Apply_Type Apply_value Prob 1 MAX_HP 3000 10 2 HP_REGEN 10 10 3 STEAL_HP 10 10 4 KILL_HP_RECOVER 5 10 5 MAX_HP_PCT 20 10 } Group ö·ćĽ® { #--# Apply_Type Apply_value Prob 1 ATT_BONUS_TO_WARRIOR 15 10 2 ATT_BONUS_TO_ASSASSIN 15 10 3 ATT_BONUS_TO_SURA 15 10 4 ATT_BONUS_TO_SHAMAN 15 10 5 RESIST_WARRIOR 15 10 6 RESIST_ASSASSIN 15 10 7 RESIST_SURA 15 10 8 RESIST_SHAMAN 15 10 } Group łú·ćĽ® { #--# Apply_Type Apply_value Prob 1 MAX_SP 1500 10 2 SP_REGEN 10 10 3 STEAL_SP 10 10 4 KILL_SP_RECOVER 5 10 5 MAX_SP_PCT 20 10 } Group Čć·ćĽ® { #--# Apply_Type Apply_value Prob 1 BLOCK 10 10 2 DODGE 10 10 3 REFLECT_MELEE 10 10 4 RESIST_CRITICAL 10 10 5 RESIST_PENETRATE 10 10 } } # ż©±âşÎĹÍ Default¸¦ µĐ´Ů. # Default °ŞŔ» ¸đµç żëČĄĽ®ŔĚ µű¸Ł°í, # ĆŻÁ¤ °ŞŔĚ ŔÖ´Â żëČĄĽ®Ŕş Default¸¦ ąŮĹÁŔ¸·Î ±× °ŞŔ» µ¤ľîľ´´Ů. # µî±Ţżˇ µű¸Ą ĽÓĽşĽö # ´Ü, basis, add_max´Â 3ş¸´Ů Ĺ©¸é ľČµČ´Ů. Group ApplyNumSettings { Group Default { #--# GRADE_NORMAL GRADE_BRILLIANT GRADE_RARE GRADE_ANCIENT GRADE_LEGENDARY basis 1 1 1 2 2 add_min 0 0 0 0 0 add_max 0 1 2 2 3 } # Group ąé·ćĽ® # { # #--# GRADE_NORMAL GRADE_BRILLIANT GRADE_RARE GRADE_ANCIENT GRADE_LEGENDARY # basis 1 1 1 2 2 # } } # żëČĄĽ® °ˇÁßġ Ĺ×ŔĚşí. # ŔĚ Ĺ×ŔĚşíżˇĽ °ŞŔĚ 0Ŕ̶ó¸é ±× ŔĚ»óŔÇ °Č´Â şŇ°ˇ´ÉÇĎ´Ů°í ĆÇ´ÜÇŃ´Ů. Group WeightTables { Group Default { Group GRADE_NORMAL { # ´Ü°č °Č #--# 0 1 2 3 4 5 6 STEP_LOWEST 1 2 3 0 0 0 0 STEP_LOW 2 3 4 0 0 0 0 STEP_MID 3 4 5 6 0 0 0 STEP_HIGH 4 5 6 7 0 0 0 STEP_HIGHEST 5 6 7 8 10 0 0 } Group GRADE_BRILLIANT { STEP_LOWEST 3 4 5 6 0 0 0 STEP_LOW 4 5 6 8 0 0 0 STEP_MID 5 6 8 10 0 0 0 STEP_HIGH 6 8 10 12 15 0 0 STEP_HIGHEST 8 10 12 15 20 0 0 } Group GRADE_RARE { #--# 0 1 2 3 4 5 6 STEP_LOWEST 6 7 9 11 15 0 0 STEP_LOW 7 9 11 15 20 0 0 STEP_MID 9 11 15 20 25 0 0 STEP_HIGH 11 15 20 25 30 0 0 STEP_HIGHEST 15 20 25 30 40 0 0 } Group GRADE_ANCIENT { #--# 0 1 2 3 4 5 6 STEP_LOWEST 10 12 15 18 20 0 0 STEP_LOW 12 15 18 20 25 0 0 STEP_MID 15 18 20 25 35 0 0 STEP_HIGH 18 20 25 35 40 0 0 STEP_HIGHEST 20 25 35 40 60 80 0 } Group GRADE_LEGENDARY { #--# 0 1 2 3 4 5 6 STEP_LOWEST 30 35 40 45 50 0 0 STEP_LOW 35 40 45 50 55 0 0 STEP_MID 40 45 50 55 65 0 0 STEP_HIGH 45 50 55 65 75 90 0 STEP_HIGHEST 50 55 65 75 90 105 120 } } # Group ąé·ćĽ® # { # Group GRADE_NORMAL # { # #--# 0 1 2 3 4 5 6 # STEP_LOWEST 10 20 53 0 0 0 0 # STEP_HIGHEST 50 60 37 18 10 0 0 # } # } } # °ł·® table Group RefineGradeTables { Group Default { #--# NEED_COUNT FEE GRADE_NORMAL GRADE_BRILLIANT GRADE_RARE GRADE_ANCIENT GRADE_LEGENDARY GRADE_NORMAL 15 30000 70 25 5 0 0 GRADE_BRILLIANT 10 50000 25 70 5 0 0 GRADE_RARE 5 70000 8 15 75 2 0 GRADE_ANCIENT 3 100000 2 3 8 85 2 } } Group RefineStepTables { Group Default { #--# NEED_COUNT FEE STEP_LOWEST STEP_LOW STEP_MID STEP_HIGH STEP_HIGHEST STEP_LOWEST 4 20000 70 25 5 0 0 STEP_LOW 3 30000 25 70 5 0 0 STEP_MID 2 40000 10 20 80 1 0 STEP_HIGH 1 50000 2 3 5 89 1 } } Group RefineStrengthTables { Group Default { # MATERIAL_DS_REFINE_NORMAL : GRADE_NORMAL °ČĽ® # MATERIAL_DS_REFINE_BLESSED : ĂŕşąŔÇ °ČĽ® # MATERIAL_DS_REFINE_HOLLY : żë˝ĹŔÇ °ČĽ® #--# FEE 0 1 2 3 4 5 MATERIAL_DS_REFINE_NORMAL 10000 100 80 70 50 30 20 MATERIAL_DS_REFINE_BLESSED 20000 100 88 77 55 33 22 MATERIAL_DS_REFINE_HOLLY 30000 100 90 80 60 40 30 } } # żë˝ÉŔş 100000(Ŕӽà vnum)ŔĚ°í, ĂćŔü·®Ŕş socket (0)żˇ ąÚľĆłÖ´Â´Ů. # ´Ü, special item groupżˇ vnum 10053Ŕ¸·Î Á¤ŔǵǾîŔÖ´Â ´Ů¸Ą żë˝ÉµéŔş Value(0)żˇ ŔÖ´Â °ŞŔĚ ĂćŔü·®. # żë˝É ĂßĂâ Č®·ü Ĺ×ŔĚşí # ĂćŔü·®ŔĚ 0Ŕ̶ó´Â °ÍŔş ĂßĂâ ˝ÇĆжó´Â °Ĺ. Group DragonHeartExtTables { Group Default { #--# 1 2 3 4 5 # żë˝É ĂćŔü·®(%) CHARGING 0 5 15 30 50 # µî±Ţ°ú ĂćŔü·®żˇ µű¸Ą Č®·ü Ĺ×ŔĚşí # µî±Ţ Č®·ü GRADE_NORMAL 50 35 12 2 1 GRADE_BRILLIANT 35 40 20 4 1 GRADE_RARE 20 35 30 12 3 GRADE_ANCIENT 15 30 35 15 5 GRADE_LEGENDARY 10 20 40 20 10 } } # żëČĄĽ® ĂßĂâ Č®·ü Ĺ×ŔĚşí. # Ŕ̰͵µ 1, 2ľČŔĚ ŔÖľî ĹëÇŐÇŇ Ľö ŔÖ´Â ąćľČŔ¸·Î °¨. # ĂßĂâ Č®·üŔ» Á¤ÇŇ Ľö ŔÖ°í, ˝ÇĆĐ şÎ»ęą°µµ Á¤ÇŇ Ľö ŔÖŔ˝.(0ŔĚ¸é ľČÁÜ) Group DragonSoulExtTables { Group Default { #˝ÇĆĐ şÎ»ęą° #--# Prob ByProduct GRADE_NORMAL 50 30270 GRADE_BRILLIANT 40 30270 GRADE_RARE 30 30270 GRADE_ANCIENT 30 30270 GRADE_LEGENDARY 20 30270 } } Link to comment Share on other sites More sharing options...
Bot Metin2 Dev 4951 Posted May 16, 2014 Author Bot Share Posted May 16, 2014 well i placed the dragon soul table but it doesnt work either syser says that now SYSERR: May 15 14:57:57 :: ReadDragonSoulTableFile: dragon_soul_table.txt load error SYSERR: May 15 14:57:57 :: Boot: cannot load DragonSoulTable: locale/germany/dragon_soul_table.txt SYSERR: May 16 15:53:12 :: hupsig: SIGHUP, SIGINT, SIGTERM signal has been received. shutting down. SYSERR: May 16 15:53:13 :: pid_deinit: End of pid SYSERR: May 16 19:55:38 :: pid_init: Start of pid: 1272 SYSERR: May 17 00:48:14 :: pid_init: Start of pid: 2407 SYSERR: May 17 00:48:14 :: socket_bind: bind: Address already in use client syser is blank -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- syslog: SYSERR: May 17 00:48:14 :: socket_bind: bind: Address already in use May 17 00:48:14 :: AsyncSQL: closing mysql connection. May 17 00:48:14 :: AsyncSQL: closing mysql connection. May 17 00:48:14 :: AsyncSQL: closing mysql connection. May 17 00:48:14 :: AsyncSQL: closing mysql connection. May 17 00:48:14 :: AsyncSQL: closing mysql connection. May 17 00:48:40 :: SpawnMob: cannot create monster at non-exist sectree 405100 x 656600 (map 61) May 17 00:48:51 :: SYSTEM: new connection from [46.246.200.52] fd: 16 handshake 4163761929 output input_len 0, ptr 0x2f3bf400 May 17 00:48:52 :: SYSTEM: closing socket. DESC #16 May 17 00:49:12 :: GLOBAL_TIME: May 17 00:49:12 time_gap 0 May 17 00:49:40 :: SpawnMob: cannot create monster at non-exist sectree 405100 x 656600 (map 61) May 17 00:50:12 :: GLOBAL_TIME: May 17 00:50:12 time_gap 0 May 17 00:50:40 :: SpawnMob: cannot create monster at non-exist sectree 405100 x 656600 (map 61) May 17 00:51:12 :: GLOBAL_TIME: May 17 00:51:12 time_gap 0 May 17 00:51:40 :: SpawnMob: cannot create monster at non-exist sectree 405100 x 656600 (map 61) Link to comment Share on other sites More sharing options...
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