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  • Active Member

Did you fix it?

 

In InstanceBase.cpp in function ChangeAcce you probably you have:

[...] 


    SetAcce(eAcce);
   RefreshState(CRaceMotionData::NAME_WAIT, true);

you change to:

[...]    


SetAcce(eAcce);
    // RefreshState(CRaceMotionData::NAME_WAIT, true);

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