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Warrior skills aura/berserk very fast animation...


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On 11.04.2016 at 7:28 AM, Rainbow3D said:

Open animation in PC/warrior/skill with world editor and resave .msa file. I think it's wrong time of animation

This problem appears because of adding sash system
here is gif: https://metin2.download/picture/p9qdxVsz4WAApsVMZPphrkEy65F8RhIo/.gif
aura, berserk etc skills are very short... not full motion, when I do /setjob 0 and /setsk 4 59 then use aura it works like normal, but when I choose my job to BODY and now use aura it doesnt work...

Edited by Metin2 Dev
Core X - External 2 Internal
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1 hour ago, Aerrow said:

"59" in the setsk command? The highest skill level is 40, so then why everyone use 59? This is nonsense...

It doesn't matter man, just my wrong habit.

57 minutes ago, Shed said:

I think its from a new system which you added , maybe its a setmotion in instancebase or something when update packet for effect comes.

 

15 minutes ago, alondark said:

i think you added shoulder sash system, i know this problem's fix, skype add me : bekirakdemir27

Yes, that's true.

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I think it´s this function.

InstanceBase.cpp

 

change this:

void CInstanceBase::ChangeAcce(DWORD eAcce)
{
    if (IsPC() == false)
        return;
    
    SetAcce(eAcce);
    RefreshState(CRaceMotionData::NAME_WAIT, true);
}

 

to this

void CInstanceBase::ChangeAcce(DWORD eAcce)
{
    if (IsPC() == false)
        return;
    
    SetAcce(eAcce);
    //RefreshState(CRaceMotionData::NAME_WAIT, true);
}

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