Strzikjav 0 Posted May 7, 2014 Share Posted May 7, 2014 Hey, does anybody know how to change the spawn point / Map from a character that is new created? Is this definied in lvl_1 quest? Would be nice if i get some help greetz Link to comment Share on other sites More sharing options...
Invictus 24 Posted May 7, 2014 Share Posted May 7, 2014 I'm not entirely sure where the spawn points are defined, but if it's in a quest then just do the following. 1) make a new player, don't move it and record the coordinates. 2) download all the quests to 1 folder 3) Open Notepadd++ & press Shift, Ctrl +F 4) select the directory for it to search in ( where you saved the quests) 5) input the coordinates and click find all. this will search all the files in that folder for whatever you put in the search box, useful for many many things. 1 Link to comment Share on other sites More sharing options...
Light 3 Posted May 7, 2014 Share Posted May 7, 2014 You have to edit "start_position.cpp" in sources. Link to comment Share on other sites More sharing options...
Bacca001 30 Posted May 7, 2014 Share Posted May 7, 2014 The coordinates are in source code Inviato dal mio iPhone utilizzando Tapatalk Link to comment Share on other sites More sharing options...
Strzikjav 0 Posted May 7, 2014 Author Share Posted May 7, 2014 The coordinates are in source code Inviato dal mio iPhone utilizzando Tapatalk thanks to all for your help, do you know where exactly? Link to comment Share on other sites More sharing options...
DasSchwarzeT 111 Posted May 7, 2014 Share Posted May 7, 2014 The coordinates are in source code Inviato dal mio iPhone utilizzando Tapatalk thanks to all for your help, do you know where exactly? ****linesrcsservergamesrcstart_position.cpp for start position DWORD g_start_position[4][2] = { { 0, 0 }, // reserved { 469300, 964200 }, // ½Å¼ö±¹ { 55700, 157900 }, // õÁ¶±¹ { 969600, 278400 } // Áø³ë±¹ }; for new character DWORD g_create_position[4][2] = { { 0, 0 }, { 459800, 953900 }, { 52070, 166600 }, { 957300, 255200 }, }; I dont rly now the difference.. But I think with a little testing it should work 3 Link to comment Share on other sites More sharing options...
Strzikjav 0 Posted May 7, 2014 Author Share Posted May 7, 2014 The coordinates are in source code Inviato dal mio iPhone utilizzando Tapatalk thanks to all for your help, do you know where exactly? ****linesrcsservergamesrcstart_position.cpp for start position DWORD g_start_position[4][2] = { { 0, 0 }, // reserved { 469300, 964200 }, // ½Å¼ö±¹ { 55700, 157900 }, // õÁ¶±¹ { 969600, 278400 } // Áø³ë±¹ }; for new character DWORD g_create_position[4][2] = { { 0, 0 }, { 459800, 953900 }, { 52070, 166600 }, { 957300, 255200 }, }; I dont rly now the difference.. But I think with a little testing it should work Where exactly can i find the path / file? I'm new to Servermodding Link to comment Share on other sites More sharing options...
DasSchwarzeT 111 Posted May 7, 2014 Share Posted May 7, 2014 The coordinates are in source code Inviato dal mio iPhone utilizzando Tapatalk thanks to all for your help, do you know where exactly? ****linesrcsservergamesrcstart_position.cpp for start position DWORD g_start_position[4][2] = { { 0, 0 }, // reserved { 469300, 964200 }, // ½Å¼ö±¹ { 55700, 157900 }, // õÁ¶±¹ { 969600, 278400 } // Áø³ë±¹ }; for new character DWORD g_create_position[4][2] = { { 0, 0 }, { 459800, 953900 }, { 52070, 166600 }, { 957300, 255200 }, }; I dont rly now the difference.. But I think with a little testing it should work Where exactly can i find the path / file? I'm new to Servermodding It's in the sourcecode. I won't give any information where to download or find it but first you should know what a source code is. After you should know how to compile the Metin2 source code in c++ and then you can start editing the spawn point of new characters. Sorry for mistakes but I'm tired Link to comment Share on other sites More sharing options...
Strzikjav 0 Posted May 8, 2014 Author Share Posted May 8, 2014 The coordinates are in source code Inviato dal mio iPhone utilizzando Tapatalk thanks to all for your help, do you know where exactly? ****linesrcsservergamesrcstart_position.cpp for start position DWORD g_start_position[4][2] = { { 0, 0 }, // reserved { 469300, 964200 }, // ½Å¼ö±¹ { 55700, 157900 }, // õÁ¶±¹ { 969600, 278400 } // Áø³ë±¹ }; for new character DWORD g_create_position[4][2] = { { 0, 0 }, { 459800, 953900 }, { 52070, 166600 }, { 957300, 255200 }, }; I dont rly now the difference.. But I think with a little testing it should work Where exactly can i find the path / file? I'm new to Servermodding It's in the sourcecode. I won't give any information where to download or find it but first you should know what a source code is. After you should know how to compile the Metin2 source code in c++ and then you can start editing the spawn point of new characters. Sorry for mistakes but I'm tired ahh okay then i know what to do, just missunderstood it, thanks anyway for you help Link to comment Share on other sites More sharing options...
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