HA MeCa 11 Posted May 1, 2014 Share Posted May 1, 2014 Anyone know how to do that after 10 books ability was on G? IN SOURCE maybe: pPC->SetFlag(flag, 0); ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ĂĄŔ¸·Î ´ő łôŔş °ćÁöŔÇ Ľö·ĂŔ» Ľş°řŔűŔ¸·Î łˇł»ĽĚ˝Ŕ´Ď´Ů.")); LogManager::instance().CharLog(this, dwSkillVnum, "READ_SUCCESS", ""); return true; } else { pPC->SetFlag(flag, read_count + 1); to pPC->SetFlag(flag, 0); ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ĂĄŔ¸·Î ´ő łôŔş °ćÁöŔÇ Ľö·ĂŔ» Ľş°řŔűŔ¸·Î łˇł»ĽĚ˝Ŕ´Ď´Ů.")); LogManager::instance().CharLog(this, dwSkillVnum, "READ_SUCCESS", ""); return true; } else { pPC->SetFlag(flag, read_count + 0); ? Link to comment Share on other sites More sharing options...
Stefan 93 Posted May 1, 2014 Share Posted May 1, 2014 I think that it could be this: if ( LC_IsYMIR() == true || LC_IsKorea() == true ) { const int aiGrandMasterSkillBookCountForLevelUp_euckr[10] = { 3, 3, 4, 5, 6, 7, 8, 9, 10, 15, }; const int aiGrandMasterSkillBookMinCount_euckr[10] = { 1, 1, 1, 2, 2, 2, 3, 3, 4, 5 }; const int aiGrandMasterSkillBookMaxCount_euckr[10] = { 5, 7, 9, 11, 13, 15, 18, 23, 25, 30 }; iMinReadCount = aiGrandMasterSkillBookMinCount_euckr[idx]; iMaxReadCount = aiGrandMasterSkillBookMaxCount_euckr[idx]; iBookCount = aiGrandMasterSkillBookCountForLevelUp_euckr[idx]; } Link to comment Share on other sites More sharing options...
HA MeCa 11 Posted May 1, 2014 Author Share Posted May 1, 2014 I think that it could be this: if ( LC_IsYMIR() == true || LC_IsKorea() == true ) { const int aiGrandMasterSkillBookCountForLevelUp_euckr[10] = { 3, 3, 4, 5, 6, 7, 8, 9, 10, 15, }; const int aiGrandMasterSkillBookMinCount_euckr[10] = { 1, 1, 1, 2, 2, 2, 3, 3, 4, 5 }; const int aiGrandMasterSkillBookMaxCount_euckr[10] = { 5, 7, 9, 11, 13, 15, 18, 23, 25, 30 }; iMinReadCount = aiGrandMasterSkillBookMinCount_euckr[idx]; iMaxReadCount = aiGrandMasterSkillBookMaxCount_euckr[idx]; iBookCount = aiGrandMasterSkillBookCountForLevelUp_euckr[idx]; } what's changed? Link to comment Share on other sites More sharing options...
Stefan 93 Posted May 1, 2014 Share Posted May 1, 2014 I didnt change anything I think that this: const int aiGrandMasterSkillBookCountForLevelUp_euckr[10] = { 3, 3, 4, 5, 6, 7, 8, 9, 10, 15, }; Have to be changed on: const int aiGrandMasterSkillBookCountForLevelUp_euckr[10] = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, }; In order to have 10 to G, but I'm not expert Link to comment Share on other sites More sharing options...
HA MeCa 11 Posted May 1, 2014 Author Share Posted May 1, 2014 I didnt change anything I think that this: const int aiGrandMasterSkillBookCountForLevelUp_euckr[10] = { 3, 3, 4, 5, 6, 7, 8, 9, 10, 15, }; Have to be changed on: const int aiGrandMasterSkillBookCountForLevelUp_euckr[10] = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, }; In order to have 10 to G, but I'm not expert @DONT WORK! :/ any other idea? Link to comment Share on other sites More sharing options...
HA MeCa 11 Posted May 2, 2014 Author Share Posted May 2, 2014 F5 Link to comment Share on other sites More sharing options...
MityQ 5 Posted May 2, 2014 Share Posted May 2, 2014 you have to change this: const int aiSkillBookCountForLevelUp[10] = { 3, 3, 3, 3, 3, 4, 4, 5, 5, 6 }; // ADD_GRANDMASTER_SKILL const int aiGrandMasterSkillBookCountForLevelUp[10] = { 3, 3, 5, 5, 7, 7, 10, 10, 10, 20, }; const int aiGrandMasterSkillBookMinCount[10] = { // 1, 1, 3, 5, 10, 15, 20, 30, 40, 50, // 3, 3, 5, 5, 10, 10, 15, 15, 20, 30 1, 1, 1, 2, 2, 3, 3, 4, 5, 6 }; const int aiGrandMasterSkillBookMaxCount[10] = { // 6, 15, 30, 45, 60, 80, 100, 120, 160, 200, // 6, 10, 15, 20, 30, 40, 50, 60, 70, 80 5, 7, 9, 11, 13, 15, 20, 25, 30, 35 }; // END_OF_ADD_GRANDMASTER_SKIL L Link to comment Share on other sites More sharing options...
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