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Everything posted by Great
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Problem with compile client
Great replied to Great's topic in Community Support - Questions & Answers
#fixed I change incryptoliblink.h #pragma comment( lib, "cryptlib-5.6.1MT.lib" ) to #pragma comment( lib, "cryptlib-5.6.0MT.lib" ) Sory for double post but i can't edit first -
Hey, i have problem with compile my client sources. Still i have in build output error fatal error C1900: Il mismatch between 'P1' version '20100826' and 'P2' version '20081201' I have instaled Visual studio 2008 and 2010 with sp1
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Which revision you used for server/client?
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fo reason with spaces use std::string line(argument); reason = line.substr(line.find(arg2) + 2).c_str(); works:)
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but this is not problem,problem is in strlen becouse game is crashing with this backtrace, lib mismatch is becouse i running game on amd64 and .core file i checking on i386..
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this is game compiled from sources mailine_sg, this game running on amd64 but on i386 i compiling and checking gdb
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Hey,i have problem with my game, is crashing , i have backtrace but i dont know where is a problem
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How to "lock" a skill
Great replied to Metin2 Dev's topic in Community Support - Questions & Answers
Yes it is possible, if you dont have game +40k you must create new channel port with defined in cofig: Or if you have game +40k and you have source , open char_skill.cpp and find function bool CHARACTER::UseSkill(DWORD dwVnum, LPCHARACTER pkVictim, bool bUseGrandMaster) and add before if (false == CanUseSkill(dwVnum)) This code if(quest::CQuestManager::instance().GetEventFlag("tanaka_event") && GM_PLAYER == GetGMLevel()){ ChatPacket(CHAT_TYPE_INFO, "Skills is disabled on Tanaka Event!"); return false; } and compile game, and if you starting tanaka event you must enable block skill using command /e tanaka_event 1 -
How can i fix the experience? [SOURCE]
Great replied to Saddler's topic in Community Support - Questions & Answers
after last import -
you must define __P4_VERSION__ in makefile in CFLAGS like CFLAGS = -g -Wall -O2 -m32 -pipe -fexceptions -D_THREAD_SAFE -DNDEBUG -D__P4_VERSION__
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Problem with MySQL 5.6 select query
Great replied to Deucalion's topic in Community Support - Questions & Answers
In mysql result you have 2x table chat("something"..query[1][1].." ") -
Hey, i have problem with my game, is still crashing after few minutes , i have backtrace full backtrace [Hidden Content] I replace in function CHARACTER_MANAGER::Update to But is still crashing, but i found in syslog last player name before crash and i check in logs in database and i found But i don't have idea why is crashing after player dead..
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Could you send me game and .core file? Compress .core with p7zip
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If your channel is crash, .core file is created in channel folder?