cuceritorul28
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Crash Core CItem::GetName()
cuceritorul28 replied to cuceritorul28's topic in Community Support - Questions & Answers
yes...i think it's from the multilanguage system..... -
Hello! I have a problem with my server, i get crash core randomly....and i don't know why.....this is my debug Can anyone help me? Thank You!
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I'm new to python and i wanna do some text processing with it. So, I have one file that contains this type of text: text["ro"][13361] = "Some text 1" text["ro"][13362] = "Some text 2" text["ro"][*3363] = "Some text 3" text["ro"][13364] = "Some text 4" Then I have a bunch of files that contains only the text between the double quotes say ( "Some text 1" ) say ( "Some text 2" ) say ( "Some text 3" ) say ( "Some text 4" ) My need is to make this thing: Replace the text from the bunch of files with this: say ( text [ LC ( ) ] [ 13361 ] ) say ( text [ LC ( ) ] [ 13362 ] ) say ( text [ LC ( ) ] [ 13363 ] ) say ( text [ LC ( ) ] [ 13364 ] ) I'm thinking that python is the best way to do this...but I don't know how....if anyone can help me I would appreciate!
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How to make the encoding?? i don't understand what encoding to do
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[40250] Reference Serverfile + Client + Src [15 Available Languages]
cuceritorul28 replied to TMP4's topic in Binaries
can you give me an tutorial how to implement FoxFS? It's easyer to clean the client.... -
Channel status is always Norm
cuceritorul28 replied to cuceritorul28's topic in Community Support - Questions & Answers
[Hidden Content] - GetUserCount from desc_manager [Hidden Content] -
Hello, i have a little problem with channel status, the problem comes from desc_client.cpp where, the function void CLIENT_DESC::UpdateChannelStatus(DWORD t, bool fForce) is not working properly. The function defines 4 states for the server, OFFLINE, NORM, BUSY and FULL. I parsed the variables into a syslog from the function and i realised that the iTotal it's always 0, so the server works in only 2 states, OFFLINE and NORM. Can anybody help me to fix this problem? I want to implement the count of players of the servers into the login interface. Another test i've made is with the command /who ingame, command which count properly the numbler of players. Here is the function: void CLIENT_DESC::UpdateChannelStatus(DWORD t, bool fForce) { enum { // CHANNELSTATUS_UPDATE_PERIOD = 5*60*1000, // 5분마다 CHANNELSTATUS_UPDATE_PERIOD = 1*1000, // 5분마다 }; DWORD tLCSUP = m_tLastChannelStatusUpdateTime+CHANNELSTATUS_UPDATE_PERIOD; if (fForce || tLCSUP < t) { int iTotal; int * paiEmpireUserCount; int iLocal; DESC_MANAGER::instance().GetUserCount(iTotal, &paiEmpireUserCount, iLocal); TChannelStatus channelStatus; channelStatus.nPort = mother_port; #if defined(__CHANNEL_STATUS_UPDATE__) channelStatus.player_count = iTotal; #endif if (g_bNoMoreClient) channelStatus.bStatus = 0; else channelStatus.bStatus = iTotal > g_iFullUserCount ? 3 : iTotal > g_iBusyUserCount ? 2 : 1; sys_log(0, "Total %d , FullUserCount %d , BusyUserCount %d", iTotal, g_iFullUserCount, g_iBusyUserCount); DBPacket(HEADER_GD_UPDATE_CHANNELSTATUS, 0, &channelStatus, sizeof(channelStatus)); m_tLastChannelStatusUpdateTime = t; } }
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Channel Status Update | Player Count
cuceritorul28 replied to Mali's topic in Features & Metin2 Systems
for me it's not counting, i get the iTotal always 0, can anyone help me with that? The who command ingame gives me the count of players but in desc_client it seemns that it's not counting... -
Can anyone tell me what bonus are associated with these flags ?
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Open server with Dynamic IP
cuceritorul28 replied to cuceritorul28's topic in Community Support - Questions & Answers
and a tutorial for doing that? -
What are the ways for opening a Metin2 Server if i have a dynamic ip? I don't want to use hamachi. I have a Workstation at home with freebsd installed on it and i want to host my server on that Workstation but i have dynamic IP....
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I get this in syserr of client...i get this when i enter the game and at each teleport in other map... 0901 17:06:50428 :: BORRAR QID|2 0901 17:06:50428 :: antiexp_index 9 0901 17:06:50428 :: depozit_index 10 0901 17:06:50429 :: teleporter_index 11 0901 17:06:50429 :: actualizare_bara_putere 100 0901 17:06:50429 :: bonus_activ 0 0901 17:06:50429 :: Unknown Server Command bonus_activ 0 | bonus_activ 0901 17:06:50429 :: status_putere 0 0 0 0 110 0901 17:06:50429 :: questindex_activare_putere 14 0901 17:06:50429 :: questindex_buton1_putere 15 0901 17:06:50429 :: questindex_buton2_putere 16 0901 17:06:50429 :: questindex_buton3_putere 17 0901 17:06:50429 :: questindex_buton4_putere 18 0901 17:06:50429 :: super_quest 21 0901 17:06:50429 :: valori_ucideri 0 0 5 42 0901 17:06:50429 :: utilizari_kill_ramase 0 0901 17:06:50429 :: sistem_onoare_questindex 23 0901 17:06:50429 :: zetsugfsys 24 0901 17:06:50449 :: Abilitate QID|32 0901 17:06:50449 :: Unknown Server Command Abilitate QID|32 | Abilitate 0901 17:06:50450 :: Abilitati |2 0901 17:06:50450 :: Unknown Server Command Abilitati |2 | Abilitati 0901 17:06:50450 :: SLOTMACHINE QID/36 0901 17:06:50450 :: ACHIEVEMENTS QID#37 0901 17:06:50453 :: ACHIEVEMENTS SET_CATEGORY#1 0901 17:06:50453 :: ACHIEVEMENTS SET_CATEGORY#2 0901 17:06:50453 :: ACHIEVEMENTS SET_CATEGORY#3 0901 17:06:50471 :: ACHIEVEMENTS SET_CATEGORY#4 0901 17:06:50471 :: ACHIEVEMENTS SET_CATEGORY#5 0901 17:06:50471 :: ACHIEVEMENTS SET_CATEGORY#6 0901 17:06:50487 :: ACHIEVEMENTS SET_ACHIEVEMENT#2#0#10#5#101 0901 17:06:50487 :: ACHIEVEMENTS SET_ACHIEVEMENT#2#0#15#10#101 0901 17:06:50487 :: ACHIEVEMENTS SET_ACHIEVEMENT#2#0#20#15#101 0901 17:06:50503 :: ACHIEVEMENTS SET_ACHIEVEMENT#2#0#25#20#101 0901 17:06:50503 :: ACHIEVEMENTS SET_ACHIEVEMENT#2#0#30#25#101 0901 17:06:50503 :: ACHIEVEMENTS SET_ACHIEVEMENT#2#11#29#29#102 0901 17:06:50520 :: ACHIEVEMENTS SET_ACHIEVEMENT#2#11#99#99#104 0901 17:06:50520 :: ACHIEVEMENTS SET_ACHIEVEMENT#2#11#2674#2000#104 0901 17:06:50520 :: ACHIEVEMENTS SET_ACHIEVEMENT#3#0#5#50#691 0901 17:06:50537 :: ACHIEVEMENTS SET_ACHIEVEMENT#3#0#10#100#691 0901 17:06:50537 :: ACHIEVEMENTS SET_ACHIEVEMENT#4#0#2#10#8001 0901 17:06:50537 :: ACHIEVEMENTS SET_ACHIEVEMENT#4#0#5#15#8001 0901 17:06:50553 :: ACHIEVEMENTS SET_ACHIEVEMENT#1#110#5#10#0 0901 17:06:50553 :: ACHIEVEMENTS SET_ACHIEVEMENT#1#110#10#20#0 0901 17:06:50553 :: ACHIEVEMENTS SET_ACHIEVEMENT#1#110#20#40#0 0901 17:06:50570 :: ACHIEVEMENTS SET_ACHIEVEMENT#1#110#30#60#0 0901 17:06:50570 :: ACHIEVEMENTS SET_ACHIEVEMENT#1#110#110#80#0 0901 17:06:50570 :: ACHIEVEMENTS SET_ACHIEVEMENT#1#110#120#130#0 0901 17:06:50586 :: ACHIEVEMENTS SET_ACHIEVEMENT#1#110#127#180#0 0901 17:06:50586 :: ACHIEVEMENTS SET_ACHIEVEMENT#5#3455#500#50#0 0901 17:06:50586 :: ACHIEVEMENTS SET_ACHIEVEMENT#5#3455#2000#200#0 0901 17:06:50602 :: ACHIEVEMENTS SET_ACHIEVEMENT#5#3455#5000#500#0 0901 17:06:50602 :: ACHIEVEMENTS SET_ACHIEVEMENT#5#3455#10000#1000#0 0901 17:06:50602 :: ACHIEVEMENTS SET_ACHIEVEMENT#5#3455#17500#3000#0 0901 17:06:50618 :: ACHIEVEMENTS SET_ACHIEVEMENT#5#3455#25000#5000#0 0901 17:06:50618 :: ACHIEVEMENTS SET_ACHIEVEMENT#5#3455#40000#8000#0 0901 17:06:50618 :: ACHIEVEMENTS SET_ACHIEVEMENT#5#3455#50000#10000#0 0901 17:06:50635 :: ACHIEVEMENTS SET_ACHIEVEMENT#6#18#2#300#0 0901 17:06:50635 :: ACHIEVEMENTS SET_ACHIEVEMENT#6#18#5#600#0 0901 17:06:50635 :: ACHIEVEMENTS SET_ACHIEVEMENT#6#18#8#900#0 0901 17:06:50651 :: ACHIEVEMENTS SET_ACHIEVEMENT#6#18#10#1200#0 0901 17:06:50651 :: ACHIEVEMENTS SET_ACHIEVEMENT#6#18#1750#1500#0 0901 17:06:50651 :: ACHIEVEMENTS SET_ACHIEVEMENT#6#18#2000#1800#0 0901 17:06:50668 :: ACHIEVEMENTS SET_ACHIEVEMENT#6#18#2650#2200#0 0901 17:06:50668 :: ACHIEVEMENTS SET_ACHIEVEMENT#6#18#3000#2600#0 0901 17:06:50668 :: ACHIEVEMENTS SET_ACHIEVEMENT#6#18#4250#3200#0 0901 17:06:50685 :: ACHIEVEMENTS SET_ACHIEVEMENT#6#18#5000#4000#0 0901 17:06:50685 :: ACHIEVEMENTS SET_AP#5940 0901 17:06:50685 :: ACHIEVEMENTS CLEAR_LAST_FINISHED# 0901 17:06:50702 :: ACHIEVEMENTS SET_LAST_FINISHED#5,500,50,0 0901 17:06:50702 :: ACHIEVEMENTS SET_LAST_FINISHED#1,5,10,0 0901 17:06:50702 :: ACHIEVEMENTS SET_LAST_FINISHED#1,10,20,0 0901 17:06:50717 :: ACHIEVEMENTS SET_LAST_FINISHED#5,2000,200,0 0901 17:06:50717 :: ACHIEVEMENTS SET_LAST_FINISHED#1,20,40,0 0901 17:06:50717 :: ACHIEVEMENTS SET_LAST_FINISHED#1,30,60,0 0901 17:06:50734 :: ACHIEVEMENTS SET_LAST_FINISHED#1,110,80,0 0901 17:06:50734 :: ACHIEVEMENTS SET_LAST_FINISHED#6,2,300,0 0901 17:06:50734 :: ACHIEVEMENTS SET_LAST_FINISHED#6,5,600,0 0901 17:06:50750 :: ACHIEVEMENTS SET_LAST_FINISHED#6,8,900,0 0901 17:06:50750 :: ACHIEVEMENTS SET_LAST_FINISHED#6,10,1200,0 0901 17:06:50750 :: ACHIEVEMENTS REFRESH_LAST_FINISHED# 0901 17:06:50768 :: ACHIEVEMENTS SET_ACHIEVEMENTSHOP_CATEGORY#1 0901 17:06:50768 :: ACHIEVEMENTS SET_ACHIEVEMENTSHOP_CATEGORY#2 0901 17:06:50768 :: ACHIEVEMENTS SET_ACHIEVEMENTSHOP_CATEGORY#3 0901 17:06:50783 :: ACHIEVEMENTS SET_ACHIEVEMENTSHOP_CATEGORY#4 0901 17:06:50783 :: ACHIEVEMENTS SET_ACHIEVEMENTSHOP_CATEGORY#5 0901 17:06:50783 :: ACHIEVEMENTS SET_ACHIEVEMENTSHOP_ITEM#1#1#19#2 Thanks !