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DarkAng3l

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Everything posted by DarkAng3l

  1. Reinstall your OS with correct libs and don't spam. You don't pay anyone. DB and Game cores have 4 GB size, that's libs problem, not in source OMG.
  2. @scrabbyyy seriously? Just replace word 'and' to && in statements where is the word 'and' underline red
  3. char.cpp - function PointChange in case POINT_EXP
  4. If you use game functions, use this local c, kill = mysql.direct_query("SELECT p_kill FROM account.account WHERE id = '"..pc.get_account_id().."'") if c != 0 then notice_all(kill[1].p_kill) end
  5. You write mysql.query, I write mysql_query, I don't know which functions you have in your quest_functions or game file.
  6. mysql_query("SELECT p_kill FROM account.account WHERE id = '"..pc.get_account_id().."'") Use function pc.get_account_id()
  7. If you pick up item from ground which you never have then the effect show, but if you drop the item from you inventory and pick up again, the effect not show.
  8. I have it, but on the video is not like official. If you pick up your drop item, the effect not show.
  9. You must write mobVnum in function pet.summon() like this - pet.summon(34001) for example.
  10. self.toolTip.AutoAppendNewTextLine(uiScriptLocale.SELECT_PLAYTIME + " : %dmin" % (playTime), grp.GenerateColor(1.0, 1.0, 0.0, 1.0)) SELECT_PLAYTIME haven't variable in locale_interface.txt
  11. Just create new function like this. The function regein_in_map spawn mobs once.
  12. Just add this race vnum 55704 in condition. if ((race >= 34028 && race <= 34057) || race == 55704)
  13. I don't know if you have npc_pet path in bin. You must change race vnum. To high for NPC. Just look in RaceManager.cpp
  14. You must add path to msm file. This pet has other path (npc_pet). Just replace this statement in RaceManager.cpp in gamelib. Like on Official.
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