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Sirio

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Everything posted by Sirio

  1. It means that the table does not exist probably missing files itamkategori.MYI and itamkategori.MYD in /var/db/mysql/shop/
  2. After reaching level 5, it will give automatically skills: [Hidden Content]
  3. Yes, you will solve the problem and be able to do many other things
  4. Or you can search the diff but I do not think there are for vanilla core.
  5. it is not important if you put it in the root or other patches what matters is that the path is correct. so yes, where you put it is correct
  6. take equipment_bg_without_ring.tga from official patch and put it in /ymir work/ui/ directory of client
  7. The files are allready right I do not know in what else might be to the problem, sorry
  8. Ah i forgot the weapons, to add them you must go in locale and in item list put the value like this ex. 52 WEAPON icon/item/00050.tga d:/ymir work/item/weapon/00050.gr2 icon/item/00050.tga <--- the directory of icon d:/ymir work/item/weapon/00050.gr2 <----- directory of 3d model
  9. Here is a video that shows you how to do but it is in Italian.
  10. To add armour: Take your files .gr2 and put them with .dds or .tga in this directory of the client: d:/ymir work/pc (or) pc2/race of character/ Now go to root and in the .msm files (ex. assassin_m.msm for male) and scroll almost to the end and search for: Group ShapeData"number" (ex. Group ShapeData150 ) and copy the entire function just after with a ShapeData151. In ShapeIndex you have to put a number that does not exist in the other ShapeIndex (ex. ShapeIndex 4334) This number you must put after in item_proto in the value of the armour on value3="4334" to give the 3d model. In Model put the gr2 of your armour: (ex. Model "assassin_carnival1.gr2" ) and in SourceSkin put the .dds or .tga. You can remove TargetSkin. After go over the file and search: ShapeDataCount "put the number next to the one put in Group ShapeData" (ex. if you have Group ShapeData151 you must put 152 in ShapeDataCount) Now we have done with the .msm Now go to locale in item_proto put in the string of the armour on value3="value of ShapeIndex" as explained above. Then add the icon in the armor item_list.txt and make the part database in item_proto. We have done with armour. I hope it can be useful and sorry for bad english.
  11. change in skill_proto (db) the wolf skills with this: [Hidden Content]
  12. These screens do not explain errors shows the lines above
  13. .../game/src/ in Makefile: # MySQL INCDIR += -I../ "path to mysql extern" /Extern/include/mysql under put: LIBS += -lmysqlclient -lz
  14. I know, I meant modify it to avoid problems
  15. in InstanceBase.h you put two TITLE_NUM it gives a compilation error
  16. here cube like official [Hidden Content]
  17. hello it do not compile the binary what is the problem? Output: [Hidden Content]
  18. Hi, I have a problem with a crash core i don't know wat kind of problem it have there is the syrres: SYSERR: Mar 27 15:41:16 :: Process: SEQUENCE 29b56000 mismatch 0xaf != 0x64 header 254 SYSERR: Mar 27 15:41:16 :: Process: SEQUENCE_LOG [uNKNOWN]------------- [254 : 0xaf] SYSERR: Mar 27 16:11:42 :: hupsig: SIGHUP, SIGINT, SIGTERM signal has been received. shutting down. SYSERR: Mar 27 16:11:45 :: pid_deinit: End of pid
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