Thank you for your help.
I have added the TXT code to the Items_proto.txt which is on the server.
then I edited the Title.cpp and changed “std::auto_ptr” to “std::unique_ptr”. 3x as you said
I had the same error with “auto_ptr” in the ClientManagerBoot.cpp because I added a mod where I can determine whether it should read the TXT or SQL variant of the proto files and “auto_ptr” was also used there.
In the ClientManagerLogin.cpp also changed and now I can compile everything.
Now I only have an error in the .py files of the client.
-> name “TITLE_1” is not defined (localeInfo.py)
I have added my localeinfo.py. Is that correct?
[Hidden Content]
Ok, i fixed this too. I must add in in the DE Language Folder too, not only EN.
Now my Client starts, i can login but every character in all accounts are broken. They only show the Values 0.
When i create a new char the client don't load the game, the loading bar is empty. Syserr.txt too.
Can you show me your working "ClientManagerLogin.cpp"?. I think there is an error.
DB/syserr.txt (SQL Error)
SYSERR: Mar 1 02:30:58 :: Start: TABLE_POSTFIX not configured use default
SYSERR: Mar 1 02:31:17 :: ChildLoop: AsyncSQL: query failed: You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'FROM player WHERE id=6' at line 1 (query: SELECT id,name,job,voice,dir,x,y,z,map_index,exit_x,exit_y,exit_map_index,hp,mp,stamina,random_hp,random_sp,playtime,gold,level,level_step,st,ht,dx,iq,exp,stat_point,skill_point,sub_skill_point,stat_reset_count,part_base,part_hair,part_sash,skill_level,quickslot,skill_group,alignment, prestige, mobile,horse_level,horse_riding,horse_hp,horse_hp_droptime,horse_stamina,UNIX_TIMESTAMP(NOW())-UNIX_TIMESTAMP(last_play),horse_skill_point,FROM player WHERE id=6 errno: 1064)
SYSERR: Mar 1 02:31:17 :: RESULT_COMPOSITE_PLAYER: null MYSQL_RES QID 0