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Tacticus

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Everything posted by Tacticus

  1. def BINARY_Highlight_Item(self, inven_type, inven_pos): self.interface.Highligt_Item(inven_type, inven_pos) here is
  2. 0301 19:15:36545 :: Traceback (most recent call last): 0301 19:15:36545 :: File "game.py", line 1845, in BINARY_Highlight_Item 0301 19:15:36546 :: AttributeError 0301 19:15:36551 :: : 0301 19:15:36551 :: 'NoneType' object has no attribute 'Highligt_Item' 0301 19:15:36551 :: 0301 19:15:36551 :: Traceback (most recent call last): 0301 19:15:36551 :: File "game.py", line 1845, in BINARY_Highlight_Item 0301 19:15:36552 :: AttributeError 0301 19:15:36552 :: : 0301 19:15:36552 :: 'NoneType' object has no attribute 'Highligt_Item' 0301 19:15:36552 :: 0301 19:15:36552 :: Traceback (most recent call last): 0301 19:15:36552 :: File "game.py", line 1845, in BINARY_Highlight_Item 0301 19:15:36552 :: AttributeError 0301 19:15:36552 :: : 0301 19:15:36552 :: 'NoneType' object has no attribute 'Highligt_Item' 0301 19:15:36552 :: 0301 19:15:36552 :: Traceback (most recent call last): 0301 19:15:36552 :: File "game.py", line 1845, in BINARY_Highlight_Item 0301 19:15:36552 :: AttributeError 0301 19:15:36552 :: : 0301 19:15:36552 :: 'NoneType' object has no attribute 'Highligt_Item' 0301 19:15:36552 :: how fix it plz someone?
  3. woow amazing work...thx alot
  4. thx...but it will be more nice if pet have quest,which can start pet to attack,and stop attack mobs or players
  5. thx for answer i have this 2x quest in kill folder: if npc . is_pc ( ) then return end if drop_gamble_with_flag ( "ds_drop" ) then local eye_left = pc . getf ( "dragon_soul" , "eye_left" ) local haved_gemstone_number = pc . count_item ( 30270 ) if eye_left > haved_gemstone_number / 10 then game . drop_item_with_ownership ( 30270 , 1 , 300 ) end end and this: if npc . is_pc ( ) then return end if pc . count_item ( 30270 ) < 10 then if drop_gamble_with_flag ( "ds_drop" ) then game . drop_item_with_ownership ( 30270 , 1 , 300 ) end end what need edit?
  6. when i activate dragon soul system ingame every mobs drop me Dragon Stone Shard, this is too much drops...is possible make how that every 10 or 15x mobs when kill give Dragon Stone Shard?? bcs like this its too much drops in floor... look pic someone help plz
  7. use 40k source for server and binnary,and try enable it
  8. i think you need enable 7,8 skills in gamefile and exe
  9. anyone have idea how fix problem with p skill? almost all servers have this prob
  10. Tacticus

    50 NPC's

    nice thx alot
  11. now this syser: 1218 02:47:07442 :: File "game.py", line 1281, in OnKeyUp 1218 02:47:07552 :: TypeError 1218 02:47:07552 :: : 1218 02:47:07552 :: 'NoneType' object has no attribute '__getitem__' 1218 02:47:07552 :: plz anyone i have no idea
  12. i am sure there is still alot of bugs,so better use your own source so you can easy edit it and fix
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