Has anyone encountered this issue? I've configured port forwarding for my local game server to the public network. My friends from outside the local network can log into the server and reach the character selection screen without any problems. However, when they click to start the game and enter the game itself, they are abruptly returned to the server login screen. I suspect this might be due to incomplete port forwarding. Does anyone know if there are specific requirements for forwarding related to the map, IP, or ports?