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Alexoukos

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  1. I found a way to make it work like this on uiinventory.py, I just check if the destination cell item is the same as the item and I send a move item packet [Hidden Content]
  2. Any feedback on this? I have the exact same problem, the uiinventory.py seems fine, it returns true but I receive the same message from the server
  3. @PeaceMakerThank you, the issue was the proxy IP from the conf files in the auth/db/game... So I will close this thread [SOLVED] By changing the IP and proxy IP in /auth /db /game (all game/channel folders) CONF files
  4. Hello everyone, I am experimenting with the metin2 server [40250] files. I have opened a vm with the server and I can join without a problem from my pc. When my friend tries to connect, he is able to log in but unable to join game (he is getting kicked out before loading) I have port forwarding enabled with all the ports I could find. Does anyone know where I can find all the ports that are being used? I have tried netstat ([Hidden Content]) I think I have all the ports open. Is there any way to debug the client or get an error log or something? I am pretty new metin2 servers.
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