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Posts posted by ѕeмa™
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hace 16 minutos, Chyu ^^ dijo:
What about adding a column for socket 4?
I dont know why i should add socket4 in item, but already have it
Socket0,1,2,3(new one), why 4?
But as i said, i have it
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Hello, recently i was working to add a new socket (4) but when everything is done when the core start i get this error
QuoteSYSERR: Aug 28 15:32:27 :: CInputDB::Boot: item table size error
I checked every file again searching the problem, maybe a query with socket3 missing or something but i couldnt find the error.
Any sugestions?
Thanks.PD: player.item has the socket3 field.
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Check
self.labelTextList[i].SetOverEvent( ui.__mem_func__(self.__ButtonOverIn), i ) self.labelTextList[i].SetOverOutEvent( ui.__mem_func__(self.__ButtonOverOut), i )
SetOverEvent in ui.py or you could add in onupdate a funcion to see the tooltip like
if xxx.IsIn():
showtooltip
else:
hidetooltip -
use the tooltip but if you dont show the code nobody could help you
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Its really easy to do that (This is not finished but just an example)
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Ok so, who of you have it bigger?
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hace 1 hora, emanuel dijo:
Rubinum and inception have that System installed with that function?
why dont u download and check it?
Stop asking for help, if you dont try do things for yourself u will never do anything in this life.- 1
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Let see what my friend say:
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hace 36 minutos, Jfirewall dijo:
import subprocess,app,threading,os,time Evil_ProcessList = ["notepad++.exe"] Evil_FileNameList = [".pyc",".py",".bat",".mix",".flt",".fls",".m3d"] class SuperUnsecureAndNotEnoughProtectionOfferingScript(object): def __init__(self): self.LoadSuperUnsecureSystem() def __del__(self): pass def LoadSuperUnsecureSystem(self): while 1: self.CheckForEvilFiles() self.CheckForEvilProcesses() def KillProcess(self, processname): try: os.system("taskkill /f /im %s" % processname) except: app.Exit() def DeleteFile(self, filename): try: os.remove(filename) except IOError: app.Exit() def CheckForEvilFiles(self): for file in os.listdir(os.getcwd()): for filename in Evil_FileNameList: if file.endswith(filename): self.DeleteFile(file) def CheckForEvilProcesses(self): for evil in Evil_ProcessList: if evil in subprocess.Popen("tasklist", stdout=subprocess.PIPE, shell=False).communicate()[0]: self.KillProcess(evil) if __name__ == '__main__': threading.Thread(target=SuperUnsecureAndNotEnoughProtectionOfferingScript, args=()).start()
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I want a ferrari, ships and bitches.
TY
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Ok, lets try again.
1º Executed db_d normally, when i saw the error, i pressed retry.
2º Then i openned with visual studio in admin mode and i saw the screen above.
3º Execute db_d from solution and check the error in "Resultados" but i can see where is the mistake in the code .
I dont know if im doing this right or not fuuuuck xD
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With Retry you mean Just In Time Depuration? (Opened with admin rights)
And now open sln
But i just see the same, if i try click in "Depurador local de windows" Debugger in english, it says:
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Hello, i need help with this, in freebsd i could use dbg, but in windows i try debug it with visual studio but i cant see anything.
I hope someone can help me. Thanks.
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hace 5 minutos, enzi dijo:
Hi.. I tried today add something from pet system to locale_string but i have big problem :/
I change in cmd_general.cpp this:
ch->ChatPacket(CHAT_TYPE_INFO, "You can't evolve your pet.");
to
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("You can't evolve your pet."));
I add lines to locale_string.txt:
"You can't evolve your pet."; "Test Message.";
but in chat is still
You can't evolve your pet.
I found some error in sysser:
SYSERR: May 9 04:18:56 :: locale_find: LOCALE_ERROR: "You can't evolve your pet.";
Someone know how to fix it to show right message in chat? Ty
try without simbols like ' in the first line
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hace 11 minutos, Fleon dijo:
https://msdn.microsoft.com/en-us/library/windows/desktop/ms740668(v=vs.85).aspx
- WSAECONNRESET
- 10054
- Connection reset by peer.
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An existing connection was forcibly closed by the remote host. This normally results if the peer application on the remote host is suddenly stopped, the host is rebooted, the host or remote network interface is disabled, or the remote host uses a hard close (see setsockopt for more information on the SO_LINGER option on the remote socket). This error may also result if a connection was broken due to keep-alive activity detecting a failure while one or more operations are in progress. Operations that were in progress fail with WSAENETRESET. Subsequent operations fail with WSAECONNRESET.
thanks, i will search how to fix it, i tried disconnecting windows firewall, and some others stuff but still without fix it.
I read that maybe a program is blocking the conexion or something like that the server refused the connect right?
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Hi, I have a problem with
if (m_lpCharacter) { m_lpCharacter->Disconnect("DESC::~DESC"); m_lpCharacter = NULL; }
When my character log in automatically is disconnect
My server is working in Windows (Game and DB is in release) (This only happen in release, in debug works perfectly)
Game.exe image
DB.exe image
Game.exe (AUTH) image
I hope someone can help me to find the error.
If you need more information, please leave it in the comments.
Thanks.
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wow thats awesome!!
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It looks awesome but i think you should add some mobs
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Ohh very nice, you used my system Good Job.
The design is like a shit.Good luck.
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hmm try change IME (config.exe), i had that problem with my old laptop once, and updating drivers (graphic card) was solved, so try it.
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maybe your graphic card?
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when xxx.kill begin
mob.spawn(......)
game.set_event_flag("player", pc.get_player_id())
end
when npc.click with game.get_eventflag("player") == pc.get_player_id() begingame.set_event_flag("player",0)
whatever....
endTry with this (Non tested)
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2014 please....
[Request]ui.Gauge improvement
in Community Support - Questions & Answers
Posted · Edited by Metin2 Dev
Core X - External 2 Internal
U mean this right?
https://metin2.download/picture/yNIj3Wv5U09p00seMD8h5xRuS6BqRb4A/.gif
Well i did this:
Onupdate:
if self.max_hp > self.actual_hp: if app.GetTime() > self.time: self.max_hp -= 1 dbg.TraceError(str(self.actual_hp)+"_"+str(self.max_hp)) self.hpGauge.SetPercentage(self.max_hp, 100) self.time = app.GetTime() + 0.005
def sethp
def SetHP(self, hpPercentage): if not self.hpGauge.IsShow(): self.SetSize(200 + 7*self.nameLength, self.GetHeight()) self.name.SetHorizontalAlignCenter() self.name.SetWindowHorizontalAlignCenter() self.name.SetPosition(0, 8) self.hpGauge.SetWindowHorizontalAlignCenter() self.hpGauge.SetPosition(0, 23) self.hpGauge.Show() self.percent.Show() self.UpdatePosition() self.max_hp = hpPercentage self.hpGauge.SetPercentage(hpPercentage, 100) self.actual_hp = hpPercentage
def init
self.actual_hp = 0 self.max_hp = 100 self.time = 0
I did this fast, if it's bugged i dont know but if u find a bug, tell me.
You can play with this code, example: if the difference is too high u can make the hp goes faster and if the difference is not too much goes slower.
Good luck