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PeaceMaker

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Posts posted by PeaceMaker

  1. Hello guys, hope you're ok.

    lately i entered my game and i found out that there is some white texutres well shaped in my maps, specially map1 .

    Anyone got the same thing before and managed to fix it ? ( i tried replacing outdoor files but its not it )

    Here's a screenshot :

     

    WLgzb.jpg

  2. On 3/5/2016 at 11:33 PM, Endymion said:

    char tab[15] = {'/', '>', '<', '|', ';', ':', '}', '{', '[', ']', '%', '#', '@', '^', '&'};
    size_t x;
    for(int i=0;i<15;i++){
        x = m_stOfflineShopSign.find(tab);
        if( x != std::string::npos )
        {
                ChatPacket(CHAT_TYPE_INFO, "xyz");
            return;
        }
    }
     

    can you say where to add this please ? 

  3. 12 minutes ago, AlexxD said:

    I think it doesn't matter. You need to use txt files for compile it to item_proto for client. Maybe you will find a converter from sql to txt and it'll be better. I also recommend to use txt because sql for me it's way !HARDER!

    got it i can go ingame now but i have 1 more problem :/ i cant see half items xD 

    https://metin2.download/picture/zt3sL6ZD2WZatZNS2DO1Kd2OiDp67gi5/.png 

    and got this in client syserr 

    Spoiler

    0403 10:44:42186 :: 󸮵ÇÁö ¾ÊÀº ÆÐŶ Çì´õ 7, state Loading

    0403 10:45:58554 :: Cannot find item by 45000
    0403 10:45:58554 :: Cannot find item by 45000
    0403 10:45:58556 :: Cannot find item by 67120130
    0403 10:45:58556 :: Cannot find item by 67120130
    0403 10:45:58556 :: Cannot find item by 11906827
    0403 10:45:58556 :: Cannot find item by 11906827
    0403 10:45:00911 :: Cannot find item by 45000
    0403 10:45:01621 :: Cannot find item by 45000
    0403 10:45:02811 :: Cannot find item by 45000
    0403 10:45:03173 :: Cannot find item by 45000
    0403 10:45:06786 :: Cannot find item by 45000
    0403 10:45:08733 :: Cannot find item by 45000
     

     

  4. 2 minutes ago, AlexxD said:

    In DumpProto folder you have dump_proto subfolder, lzo and Importer.sln.
    In dump_proto subfolder after you compiled it, VS will create a folder named Release.
    In that folder you have dump_proto.exe
    Copy and paste item_proto.txt, item_names.txt, mob_proto.txt and mob_names.txt in Release folder and double-click on the .exe

    Capture.PNG

    got it ! but 1 more thing i use sql not txt :P

  5. 35 minutes ago, AlexxD said:

    If you change

      Reveal hidden contents

    ITEM_SOCKET_MAX_NUM = 3,

    with
     

      Reveal hidden contents

    ITEM_SOCKET_MAX_NUM = 4,

    in GameLib binary source, you need to change it in DumpProto source too if you want to read 4 socket slots from your item_proto client.

    Capture.PNG

    okey it works now i got those https://metin2.download/picture/x76jFL3dYQ9yMix4GTYuq6E6XdEL0Mpw/.png can you tell me what to do next please ? :D

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