Jump to content

Benhero

Inactive Member
  • Posts

    165
  • Joined

  • Last visited

  • Days Won

    1
  • Feedback

    0%

Everything posted by Benhero

  1. i already update gdb and to run it like this dont work :/ Greatz
  2. 3th Problem: Use Type "limit" or "drop" limit is recommended...
  3. Hey Everyone. I have a question. What is now the best way to debug a game crash? I want to debug it on a 64 Bit System... I Try gdb but it not work. Follow error appears: GNU gdb 6.1.1 [FreeBSD] Copyright 2004 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "amd64-marcel-freebsd"...Dwarf Error: wrong version in compilation unit header (is 4, should be 2) [in module /usr/games/channel1/channel1_1/game1_1] Thanks for any help!
  4. Hey Everyone. I have a question. What is now the best way to debug a game crash? I want to debug it on a 64 Bit System... I Try gdb but it not work. Follow error appears: GNU gdb 6.1.1 [FreeBSD] Copyright 2004 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "amd64-marcel-freebsd"...Dwarf Error: wrong version in compilation unit header (is 4, should be 2) [in module /usr/games/channel1/channel1_1/game1_1] Thanks for any help!
  5. I use own Gamecore.. Skill_proto looks okay.. The problem is, that i don't change anything in last time.. i think.. (iam not sure.. <.<) I know the Problem of nullptr... i'll look in char_skill if there's any nullptr problem. Greatz
  6. Hey Everyone, My problem is that i get a Core Crash if i use ANY Skill. It appears since a few days.. and i not really change something <.< Here's my Syslog & Syserr: Syserr Ch1 (Crashed Core) EMPTY Syslog Ch1 (Crashed Core) Syserr DB (not Crashed): Syslog DB (not Crashed): Auth Syslog (not Crashed): I hope you can help me.. Thanks a lot for any help...
  7. yes it is Possible. Watch a few Runs in Inception2. Watch this: [Hidden Content] But don't ask my how...
  8. Hey Everyone! its me again. my Problem.. If i kill Mobs -> Everything works fine If i pickup Yang -> Everything works fine... But if i do both together i get a Kick and the Game Core goes down with the Error: Process: FDWATCH: peer null in event: ident 21 I know fix with mob_proto/folder/mob_drop_item... etcpp already.. but nothing help. It just happens if i do this both things.. Any ideas? Thanks a lotttt for help! Greatz Benhero
  9. Hey everyone. The Problem is that i can't create Charakter. I use same game/db on Main Server and Develop Server. But i only can Create Chars on Develop Server. In Main server i can't. Syserr Client is Empty. (BOTH HAVE SAME CLIENT!) I get this Error: "Du kannst den Charakter nicht erstellen!" Syslog Channel1: SPOILER
  10. Check complete DB for errors.. select all -> Right Click -> Maintaine -> Repair Tables -> Extended Greatz
  11. #FIXED! Texture error!
  12. can i downgrrade somehow? Greatz
  13. Again. If i use this thil. M2 Says that it not a gr2 Model. so it don't load ingame.. Greatz
  14. Hey Everyone! My problem is that my Warrior Armour (Blue Steel Armour) is White when iam a little bit away. But only other Chars can see it. BSP: I go online with warrior with this Armour. Everything works fine. Now i come on with a other Char. And with this i don't see texture of Armour. Like this: But if you go really near to the Warrior i can see Texture. This only happens with this one Armour.. any solution?/fix? OTher work...
  15. After use i can not longer export it for 3D Max.. Greatz
  16. i have already for source.. i sell it to. Greatz
  17. Client side... i think it was in uiinventory in "def OverInItem"
  18. I know it is Possible to Change Channel with python.. But is it also possible to change channel ingame with c++/source? If yes can someone can give me a tip? Thank you a lot! Greatz
  19. maybe return tostring(r[1][1]) ? or... function get_test(text) local r = mysql_query("SELECT " ..text.. " FROM player.test LIMIT 1") return tostring(r[1][1]) end
  20. watch item_lengh.h in common i think... There change: ITEM_ATTRIBUTE_MAX_NUM = 7, dont forgett client binary / date base and new Items do add/Change boni
×
×
  • Create New...

Important Information

Terms of Use / Privacy Policy / Guidelines / We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.