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Everything posted by Padrio
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Thats probably the most useless thing i´ve ever seen.
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Does the file start with #!/bin/sh If its only this line you dont need a shell file, just execute the command directly.
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Just create a cron with the folowing commands: rm -rf /usr/home/game/logs/channel1/core1/*.log But adjust the paths!
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Yea same here.
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I was using pyCharm till now, but i think i will switch to visual studio now. Thanks!
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[Source]Playtime logged wrong in player.player
Padrio replied to adi97ida's topic in Community Support - Questions & Answers
Could you give us an example for "huge"? 'cause actually my playtime is huge, too. -
Will download it later But Thanks - im actually too lazy to compile it on freebsd :x
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It´s very sad that DiCaprio didn´t won an oscar...
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Quest Functions spawning doors
Padrio replied to Padrio's topic in Community Support - Questions & Answers
But how can i set a view direction for the mob? Gesendet von meinem Nexus 5 mit Tapatalk -
Hey Guys, today i want to share some basic windows files with working links. How to use: 1. Unpack into a folder 2. Execute "folder.bat" using admin rights! 3. Delete folder.bat 4. Control the server using "m2.bat" (This file does not need to be executed as admin) In the m2.bat you can use folowing commands: make => Compiles Quests (or just execute make.bat) start => example: start:channel_1 -> starts single channel (For more, edit m2.bat) stop => kills the server close => closes the window clear => deletes the logs start:debug => starts only auth & game of channel_1 start:all => start only channel 1 (db & game & auth) Hope i could help you with this files. Download: [Hidden Content] Greets, Padrio
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Python autoban (with little Hackshield)
Padrio replied to DasSchwarzeT's topic in Community Support - Questions & Answers
[Hidden Content] ? *ignore the breath* xD -
Hey Guys, i´m currently writing a new dungeon script and wanted to create dynamic doors which disappear when you kill a boss. I´ve found the following function: d.spawn_stone_door() but how can i remove it now? Greets, Padrio
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Game - Client / Client - Game communication with Packets
Padrio replied to Sanchez's topic in Guides & HowTo
Are you using Visual Studio 2012? -
Does this work with 40k, too? I've heard they have some new bonuses in 40k Gesendet von meinem Nexus 5 mit Tapatalk
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Isnt the varchar max len only 255? Gesendet von meinem Nexus 5 mit Tapatalk
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M2 Download Center Download Here ( Internal ) Hey Guys, today i want to introduce you my tool: "Item Finder". Because i´m lazy as fuck and don´t want to search every time in my database for an item - so i wrote this tool. It connects to your database and reads the item_proto "vnum" and "locale_name" fields and shows you every item which were found. Tutorial: 1. First install odbc 5.1 driver (x32 or x64, depending on your system) which comes with the download 2. Change dbSettings.ini 3. Enjoy Greets, Padrio Click here to download this file
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Thank you guys, im now using "d.join" and it works now.
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Hey Guys, actually im writing a quest for my dungeon and i have some problems.. by trying to teleport using "d.new_jump()" to teleport a player on the map. My Quest: quest flammen_dungeon begin state start begin when 20170.chat."Flammen Dungeon betreten" with pc.get_level() >= 75 begin game.set_event_flag("dungeon_bussy", 0) -- DONT FORGET TO REMOVE THIS!! if pc.count_item(299) == 0 then -- Dont forget to change the vnum say_title("Flammen Dungeon") say("Du brauchst ein Dungeon-Ticket") say("um das Dungeon betreten zu können") say_item_vnum(299) return end if game.get_event_flag("dungeon_bussy") == 1 then chat("Aktuell befindet sich ein Spieler im Dungeon, versuch es später noch einmal.") return end game.set_event_flag("dungeon_bussy", 1) pc.remove_item(299) -- Dont forget to change this line! -- pc.warp(371800, 0) d.new_jump(60, 0, 0) end when 20170.click with pc.get_level() < 75 begin say_title("Flammen Dungeon") say("Tut mir leid, aber du musst") say("mindestens level 75 sein") say("um dieses Dungeon betreten") say("zu können.") end when logout with pc.get_map_index() == 401 begin pc.warp(481900, 0) game.set_event_flag("dungeon_bussy", 0) end when login with pc.get_map_index() == 401 begin notice_in_map("Du hast nun 30 Minuten Zeit alle Monster zu töten.") d.regen_file("data/dungeon/element_dungeons/fire_regen.txt") pc.aggregate_monster() timer('kill_wave1', 30*60) end when kill_wave1.timer begin notice_in_map("Deine Zeit ist nun abgelaufen!") timer("port_back", 6) end when port_back.timer begin game.set_event_flag("dungeon_bussy", 0) pc.warp(481900, 0) end end end I´ve allready tried the coordinates from the town.txt and the settings.txt. My error: [Hidden Content] I hope you can understand me and my problem Greets, Padrio
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M2 Download Center Download Here ( Internal ) Because the File Archiver from Tim is actually buggy for me when i´m trying to extract the item_proto i release this for you. Nexus Private is an in 2012 Written Tool by Mr.Lucifer to extract the item_proto, which works for the actual proto, too. Useage: NeXus_private.exe <input> <output.xml> Example: NeXus_private.exe item_proto item_proto_dump.xml
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