Denis
-
Posts
1031 -
Joined
-
Last visited
-
Days Won
53 -
Feedback
0%
Content Type
Forums
Store
Third Party - Providers Directory
Feature Plan
Release Notes
Docs
Events
Posts posted by Denis
-
-
You can either use source to do that either use quest with affect.add_collect(x,x,x)
-
#closed
-
m_pkMiningEvent = event_create(kill_ore_load_event, info, PASSES_PER_SEC(number(7 * 60, 15 * 60)));
at char.cpp
-
function check(vnum,arr)
all_ok = false
for i = 1,table.getn(arr) do
if pc.get_skill_level(arr) >= 40 then all_ok = true
elseif pc.get_skill_level(arr) < 40 then all_ok = false end
end
return all_ok
end- 1
-
Try adding a syschat to the quest, to see if it's even running
-
Try removing the two zero's from each pc.warp
-
Novaline client and mainline server
- 3
-
Use GetChild instead of GetObject
-
Remove the False/True
-
It should work
#include "../UserInterface/PythonSkill.h"
/*
stuff...
*/const char * CItemData::GetName() const
{
CPythonSkill::SSkillData * c_pSkillData;
bool Skills = CPythonSkill::Instance().GetSkillData(GetSocket(0), &c_pSkillData)char szText[1024];
switch (GetType())
{
case ITEM_TYPE_POLYMORPH:
return m_ItemTable.szLocaleName;
break;
case ITEM_TYPE_SKILLBOOK:
case ITEM_TYPE_SKILLFORGET:
if(Skills)
{
sprintf(szText, "%s - %s", m_ItemTable.szLocaleName, c_pSkillData->strName.c_str());
return szText;
}
else
return m_ItemTable.szLocaleName;
break;
default:
return m_ItemTable.szLocaleName;
break;
}}
-
At uiinventory.InventoryWindow().RefreshBagSlotWindow() add
if constInfo.My_Systems["wj_trade_icon"]:
if shop.IsOpen() and not shop.IsPrivateShop():
if item.IsAntiFlag(item.ITEM_ANTIFLAG_SELL):
self.wndItem.SetUnusableSlot(True,i)
else:
self.wndItem.SetUsableSlot(False,i)if safebox.IsOpen():
if item.IsAntiFlag(item.ITEM_ANTIFLAG_SAFEBOX):
self.wndItem.SetUnusableSlot(True,i)
else:
self.wndItem.SetUsableSlot(False,i)if exchange.isTrading():
if item.IsAntiFlag(item.ITEM_ANTIFLAG_GIVE):
self.wndItem.SetUnusableSlot(True,i)
else:
self.wndItem.SetUsableSlot(False,i)if uiPrivateShopBuilder.IsBuildingPrivateShop(True):
if item.IsAntiFlag(item.ITEM_ANTIFLAG_MYSHOP):
self.wndItem.SetUnusableSlot(True,i)
else:
self.wndItem.SetUsableSlot(False,i)
else:
self.wndItem.SetUsableSlot(False,i)Remove the constinfo though.
-
uitooltip..py AppendSellingPrice/AppendPrice
- 2
-
-
If you are using source you could entirely block the incoming p2p commands.
-
Here you go http://pastebin.com/uZbAPzjT
I was too lame to read the whole quest so I just did it by what you said.
-
CCI * pkCCI = P2P_MANAGER::instance().Find("PlayerName");
if (pkCCI)
{
pkCCI->pkDesc->ChatPacket(CHAT_TYPE_INFO, "Hello");
}- 2
-
2 hours ago, Krawbber said:
Shame on him?Why? It's not his fault that the source got leaked.It is true that when you use a leaked source you assume some responsabilities, but it's not a bad thing if you ask for help.
Best regards.
You said it yourself responsibilities, meaning if you're using a leaked source why would someone help you?
Anyway I'm not gonna continue this conversation because it seems that you have different morals from me.
-
On 10/6/2016 at 2:25 AM, Masrawy220 said:
Hi, Devs
Thx always to respond to my problems
I encountered a strange problem in the game
When you move the server to host another
The problem is when I use anything in inventory see
Message comes at the chat
(affect are not loaded!)
My serverfile depends on the source Marty
But the source not with me to know the cause of the problem
But I was able to locate a problem in
mysql
i change completely and after change the mysql fixed
anyone can solution please,
thxsorry iam bad in english
If you bought the source directly from marty you can ask him what's going on, but I don't think that's the case because you are probably using the leaked version of his source.
Shame on you!
- 1
-
What are your channels ports?
How many cores you have running per one channel?
-
At RESULT_SAFEBOX_LOAD in ClientManager.cpp
Change applyvalue7FROM to applyvalue7 FROM.
But now srsly, before posting here check the query because it clearly tells you that this is a syntax error. It isn't that much hard to fix it.
- 1
-
I've had same issues with w10 so I switched back to w7 and everything was working like a charm.
-
And what's the bug?
-
7 hours ago, BeHappy4Ever said:
Any suggestions ?:/
messenger_manager.cpp:251: error: expected unqualified-id before '{' token
-
Like Koray said those quests can be easily manipulated by sending event.QuestButtonClick(quest index) from client so I'd consider changing
when button or info begin
to
when button or info with pc.is_gm() begin
Potion giving HP
in Community Support - Questions & Answers
Posted
How did you do the quest then?