Reboot
-
Posts
529 -
Joined
-
Last visited
-
Days Won
33 -
Feedback
0%
Content Type
Forums
Store
Third Party - Providers Directory
Feature Plan
Release Notes
Docs
Events
Posts posted by Reboot
-
-
Can I upgrade the item_proto version?
make it XML -> TXT(item_proto.txt item_names.txt) -> Dump_proto( use dump_proto to make for client )
That's all.
-
You item_proto is for 2089M game, and you try to use it on a highter version 34k or 40k.
- 1
-
Why should i give an explanation for a simple ,,thanks '' ? Just take it and thanks if you looked on my post.
just asked
- 1
-
Why you thank in advanced ?
- 1
-
mainline_Released src.
-
34 k game ?
- 1
-
0110 13:51:57096 :: CreateFromMemoryFile: Cannot create texture
You .gr2 in client files that are encrypted hybrid.
- 2
-
SOLVED <3. I have degraded directx9 to directx8 .
thx all.
can you share?
No.. i stayed 10 hours to resolve problem, sorry.
thank you any way lol i alredy make it to. in 15 minuts
)))))
-
Good Morning Com,
I have a problem. I cant cpmpile my Clientsource..
Here the Error:
1>------ Erstellen gestartet: Projekt: EffectLib, Konfiguration: Debug Win32 ------2>------ Erstellen gestartet: Projekt: EterPack, Konfiguration: Debug Win32 ------3>------ Erstellen gestartet: Projekt: PRTerrainLib, Konfiguration: Debug Win32 ------4>------ Erstellen gestartet: Projekt: SpeedTreeLib, Konfiguration: Debug Win32 ------1> StdAfx.cpp2> EterPack.cpp3> StdAfx.cpp3>c:userskaidesktopclient-novaclientprterrainlib../EterLib/StdAfx.h(23): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "d3d8.h": No such file or directory5>------ Erstellen gestartet: Projekt: SphereLib, Konfiguration: Debug Win32 ------4> BoundaryShapeManager.cpp4>c:userskaidesktopclient-novaclientspeedtreelibSpeedTreeForest.h(35): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "SpeedTreeRT.h": No such file or directory4> SpeedGrassRT.cpp4>c:userskaidesktopclient-novaclientspeedtreelibSpeedTreeForest.h(35): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "SpeedTreeRT.h": No such file or directory4> SpeedGrassWrapper.cpp4>c:userskaidesktopclient-novaclientspeedtreelibSpeedTreeForest.h(35): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "SpeedTreeRT.h": No such file or directory4> SpeedTreeForest.cpp4>c:userskaidesktopclient-novaclientspeedtreelibSpeedTreeForest.h(35): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "SpeedTreeRT.h": No such file or directory4> SpeedTreeForestDirectX8.cpp4>c:userskaidesktopclient-novaclientspeedtreelibSpeedTreeForest.h(35): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "SpeedTreeRT.h": No such file or directory4> SpeedTreeWrapper.cpp4>c:userskaidesktopclient-novaclientspeedtreelibSpeedTreeForest.h(35): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "SpeedTreeRT.h": No such file or directory5> StdAfx.cpp5>c:userskaidesktopclient-novaclientspherelibstdafx.h(7): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "d3d8.h": No such file or directory1>c:userskaidesktopclient-novaclienteffectlib../eterLib/StdAfx.h(23): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "d3d8.h": No such file or directory6>------ Erstellen gestartet: Projekt: eterBase, Konfiguration: Debug Win32 ------2>c:userskaidesktopclient-novaclienteterbasefilename.h(236): warning C4996: 'strcpy': This function or variable may be unsafe. Consider using strcpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.2> D:Program FilesVCincludestring.h(112): Siehe Deklaration von 'strcpy'2>c:userskaidesktopclient-novaclienteterpackEterPack.h(5): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "boost/unordered_map.hpp": No such file or directory2> EterPackCursor.cpp4> StdAfx.cpp4>c:userskaidesktopclient-novaclientspeedtreelibSpeedTreeForest.h(35): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "SpeedTreeRT.h": No such file or directory4> Code wird generiert...7>------ Erstellen gestartet: Projekt: eterGrnLib, Konfiguration: Debug Win32 ------8>------ Erstellen gestartet: Projekt: eterImageLib, Konfiguration: Debug Win32 ------7> StdAfx.cpp8> DXTCImage.cpp7>c:userskaidesktopclient-novaclientetergrnlibstdafx.h(6): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "granny.h": No such file or directory9>------ Erstellen gestartet: Projekt: eterPythonLib, Konfiguration: Debug Win32 ------9> StdAfx.cpp9>c:userskaidesktopclient-novaclienteterpythonlib../EterLib/StdAfx.h(23): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "d3d8.h": No such file or directory8>c:userskaidesktopclient-novaclienteterimagelibStdAfx.h(33): warning C4996: '_vsnprintf': This function or variable may be unsafe. Consider using _vsnprintf_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.8> D:Program FilesVCincludestdio.h(346): Siehe Deklaration von '_vsnprintf'8>c:userskaidesktopclient-novaclienteterbaselzo.h(5): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "lzo-2.03/lzo1x.h": No such file or directory10>------ Erstellen gestartet: Projekt: gamelib, Konfiguration: Debug Win32 ------8> TGAImage.cpp10> StdAfx.cpp6> MappedFile.cpp6>c:userskaidesktopclient-novaclienteterbaselzo.h(5): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "lzo-2.03/lzo1x.h": No such file or directory2>c:userskaidesktopclient-novaclienteterbasefilename.h(236): warning C4996: 'strcpy': This function or variable may be unsafe. Consider using strcpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.2> D:Program FilesVCincludestring.h(112): Siehe Deklaration von 'strcpy'2>c:userskaidesktopclient-novaclienteterpackEterPack.h(5): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "boost/unordered_map.hpp": No such file or directory2> EterPackManager.cpp2>c:userskaidesktopclient-novaclienteterbasefilename.h(236): warning C4996: 'strcpy': This function or variable may be unsafe. Consider using strcpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.2> D:Program FilesVCincludestring.h(112): Siehe Deklaration von 'strcpy'2>c:userskaidesktopclient-novaclienteterpackEterPackManager.h(4): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "boost/unordered_map.hpp": No such file or directory2> Code wird generiert...11>------ Erstellen gestartet: Projekt: mileslib, Konfiguration: Debug Win32 ------8>c:userskaidesktopclient-novaclienteterimagelibStdAfx.h(33): warning C4996: '_vsnprintf': This function or variable may be unsafe. Consider using _vsnprintf_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.8> D:Program FilesVCincludestdio.h(346): Siehe Deklaration von '_vsnprintf'8>c:userskaidesktopclient-novaclienteterbaselzo.h(5): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "lzo-2.03/lzo1x.h": No such file or directory8> Code wird generiert...12>------ Erstellen gestartet: Projekt: scriptLib, Konfiguration: Debug Win32 ------11> Stdafx.cpp11>c:userskaidesktopclient-novaclientmileslibstdafx.h(12): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "mss.h": No such file or directory12> StdAfx.cpp12>c:userskaidesktopclient-novaclientscriptlib../eterLib/StdAfx.h(23): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "d3d8.h": No such file or directory10>c:userskaidesktopclient-novaclientgamelib../eterLib/StdAfx.h(23): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "d3d8.h": No such file or directory13>------ Erstellen gestartet: Projekt: UserInterface, Konfiguration: Debug Win32 ------13> StdAfx.cpp13>c:userskaidesktopclient-novaclientuserinterface../eterLib/StdAfx.h(23): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "d3d8.h": No such file or directory========== Erstellen: 0 erfolgreich, 13 fehlerhaft, 3 aktuell, 0 übersprungen ==========I have all done:Folder with include_stuffFolder with lib_stuff...use vss 2013 .
-
how to fix please ..
i have in binary
PyObject * playerGetElk(PyObject* poSelf, PyObject* poArgs) { return PyLong_FromUnsignedLongLong(CPythonPlayer::Instance().GetStatus(POINT_GOLD)); }
and still dont work... please help ..
PyObject * playerGetElk(PyObject* poSelf, PyObject* poArgs) { return PyLong_FromULongLong(CPythonPlayer::Instance().GetStatus(POINT_GOLD)); }
ULL
- 1
-
how to fix please ..
i have in binary
PyObject * playerGetElk(PyObject* poSelf, PyObject* poArgs){return PyLong_FromUnsignedLongLong(CPythonPlayer::Instance().GetStatus(POINT_GOLD));})))))))))))))))))))))))))))))))
- 1
-
Game is Compiled! And Server Starts (CH1, AUTH, DB)
Does i have any Problems with 64bit? how can i strip the game?
Greatz
After compile done, use this clommand :
strip -s game_file_name
- 1
-
I think one should check if it works. You are not required to resolve all errors yourself.There are Platte, we are here to help you not to work for you.Make the effort made to try themselves.Morph you explained clearly enough? brother you do not understand?So you just have to ask for help so know? I did not grant aid never seen someone on this board.
-
Compile in a 32 bit system.
Hallo M2Dev Com,
I Finaly Compile the Mainline(-Released) but i got still 1 ERROR left (i think)
This is the Error:
I Try to install MYSQL but don't work. Must i compile something else before Compile game?
I hope you can help me!
possible about Skype or teamviewer!
Thanks a Lot!
Greatz Benhero'
Open mainline_released /Server and delete libmysql After opening novaline / Server and copy libmysql back in mainline_Relased Recompile mainline_Released
Look at image.He have a 64 bit machine.
The libs is not compatible with 64bit.
)) Sorry , I was not careful.
Compile on a 32 bit machine.
- 2
-
Compile in a 32 bit system.
Crap .
Hallo M2Dev Com,
I Finaly Compile the Mainline(-Released) but i got still 1 ERROR left (i think)
This is the Error:
I Try to install MYSQL but don't work. Must i compile something else before Compile game?
I hope you can help me!
possible about Skype or teamviewer!
Thanks a Lot!
Greatz Benhero'
Open mainline_released /Server and delete libmysql After opening novaline / Server and copy libmysql back in mainline_Relased Recompile mainline_Released
- 1
-
Check playersettingmodule.py
The skill effects is in wolfman pack. ( pc3)
I mean this in the picture, how do I add, the launcher and server is done but I do not know what to add in root.
So something can not be explained, you PlayerSettingsModule.py example to other characters.
- 1
-
i get cmake errors while create vs 2013 project sln file help me
The C compiler identification is unknown
The CXX compiler identification is unknown
CMake Error at CMakeLists.txt:10 (project):
No CMAKE_C_COMPILER could be found.
CMake Error at CMakeLists.txt:10 (project):
No CMAKE_CXX_COMPILER could be found.
Configuring incomplete, errors occurred!
See also "C:/Users/ANERMUS/Desktop/source/Server/build/CMakeFiles/CMakeOutput.log".
See also "C:/Users/ANERMUS/Desktop/source/Server/build/CMakeFiles/CMakeError.log".
Install Visual Studio 2013
-
Already I tried with this
return PyLong_FromLongLong(CPythonPlayer::Instance().GetStatus(POINT_GOLD));
but dont work
Check my post dude, not LongLong ( UnsignedLongLong)
And in PythonPlayerModule.cpp ULL
ULL = UnsignedLongLong
If you want to use LongLong have to put in PythonPlayerModule.cpp LL
- 2
-
Now 20.000.000.000 Yang . (20kkk)
But If change "i" (int) to long long or something....
Result is in screen
Chech my above post , edited.
- 1
-
UL =unsingned long ( UL = uLong) ULL = unsigned long long IL = int long
Resut iti dai seama singur.
Maximum value for a variable of type long. 2147483647 Minimum value for a variable of type long. –2147483648 Maximum value for a variable of type unsigned long. 4294967295 (uLong )
Try to user this in binary:
PyObject * playerGetElk(PyObject* poSelf, PyObject* poArgs) { return PyLong_FromUnsignedLongLong(CPythonPlayer::Instance().GetStatus(POINT_GOLD)); }
And in PythonPlayerModule.cpp
Use ULL .
Now I think they are all made for ULL,
http://msdn.microsoft.com/en-us/library/296az74e.aspx
The maximum value of yang want?
The rest of you realize and lonely, I suppose?
- 1
- 3
-
whit ILL
Try only " L "
- 1
-
Dont work
Syserr
I changed to ULL
0109 19:29:00748 :: File "networkModule.py", line 239, in SetGamePhase 0109 19:29:00748 :: File "game.py", line 106, in __init__ 0109 19:29:00748 :: File "interfaceModule.py", line 287, in MakeInterface 0109 19:29:00749 :: File "interfaceModule.py", line 171, in __MakeWindows 0109 19:29:00749 :: File "uiInventory.py", line 253, in __init__ 0109 19:29:00749 :: File "uiInventory.py", line 389, in __LoadWindow 0109 19:29:00749 :: File "uiInventory.py", line 599, in RefreshStatus 0109 19:29:00749 :: SystemError 0109 19:29:00766 :: : 0109 19:29:00766 :: bad format char passed to Py_BuildValue 0109 19:29:00766 ::
You can not use ULL as inventory does not support ULL /Try IL or ILL all game and binary.- 1
-
pkg install gcc49
and
cd /usr/ports/graphics/png/ && make install clean
Mersi. Acum imi da urmatoarea eroare:
Shared object "libc.so.6" not found, required by "libIL.so.1"
Dude where you do here? The official language is English, on this forum.Speak English if. -
Now put me to sleep, solve it tomorrow.Try this command to compile:
gmake -j20
- 1
Disconnect at character select
in Community Support - Questions & Answers
Posted