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szotyizz

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Everything posted by szotyizz

  1. Could you tell me where the error is and how you fixed it? Thanks in advance
  2. Could you tell me where the error is and how you fixed it? Thanks in advance
  3. Hello! The system I use : Sash system like official by LeNnT There is an item_scale.txt file for this system, and of course the sash positions could be adjusted there. But no matter what value I enter, the position of the sash does not change. It is as if the client does not load the item_scale.txt file. And the sashes seem so strangely "big". Does anyone have any ideas? Thank you in advance for your help! [Hidden Content] gur.c om/a/1PQY4Z8 That was the only way I could add the pictures. Please remove the space from it
  4. Hello brothers! Can u help me a little please ? i add Sash System everything works perfectly. Except the sash is not visible... Client 0 error server 0 error... I can't add a picture anywhere I upload it, I can't add it. Thanks for the help.
  5. Error solved, thanks for the help, the error was with the packets.
  6. Hello. Thanks for the help. ♥ The system I added is the: Title System on Belts Cliens source: 0 error Server source: 0 error Auth,Ch1,Database 0 error Has anyone encountered this error? If so, could you describe the solution? There is no packet 243 on the server. Client error after loading screan 0922 19:42:20537 :: CPythonPlayer::LinkPartyMember(dwPID=1096630611, dwVID=1852403044) - Failed to find party member 0922 19:42:20538 :: Unknown packet header: 243, last: 1 91
  7. Anyone have any ideas? I'm already exhausted. Thanks in advance SYSERR: Sep 21 12:11:40 :: ChildLoop: AsyncSQL: query failed: You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 't_choosed ,t_available FROM player WHERE id=1' at line 1 (query: SELECT id,name,job,voice,dir,x,y,z,map_index,exit_x,exit_y,exit_map_index,hp,mp,stamina,random_hp,random_sp,playtime,gold,level,level_step,st,ht,dx,iq,exp,stat_point,skill_point,sub_skill_point,stat_reset_count,part_base,part_hair,skill_level,quickslot,skill_group,alignment,horse_level,horse_riding,horse_hp,horse_hp_droptime,horse_stamina,UNIX_TIMESTAMP(NOW())-UNIX_TIMESTAMP(last_play),horse_skill_point,,t_choosed ,t_available FROM player WHERE id=1 errno: 1064) SYSERR: Sep 21 12:11:40 :: RESULT_COMPOSITE_PLAYER: null MYSQL_RES QID 0
  8. Hi there. Can someone help me? I get this after building a source and I have no idea what to do with it.
  9. Anyone have a solution? [Hidden Content] One of my acquaintances has such a mistake.
  10. I would add a little fix too. Presentation: [Hidden Content] In uitooltip.py you have added an additional parameter to def AddItemData, your def probably looks something like this: "def AddItemData(self, itemVnum, metinSlot, attrSlot = 0, flags = 0, unbindTime = 0, preview = 1):" Solution: Python: uiattachmetin.py ##Search self.oldToolTip.AddItemData ##Replace self.oldToolTip.AddItemData(itemIndex, metinSlot, 0, 0, 0, 0) ##Search self.newToolTip.AddItemData ##Replace self.newToolTip.AddItemData(itemIndex, metinSlot, 0, 0, 0, 0) ##Parameter explanation ## 1. itemVnum ## 2. metinSlot ## 3. attrslot (0 default) ## 4. flags (0 default) ## 5. preview (1 default)
  11. I have this in uitooltip.py please check it. [Hidden Content]
  12. 0213 22:17:28880 :: Not a valid .WAV file: sound/pc2/assassin/bow/attack1.wav 0213 22:17:28880 :: CSoundManager3D::GetInstance (filename: sound/pc2/assassin/bow/attack1.wav) 0213 22:17:30100 :: Not a valid .WAV file: sound/pc2/assassin/bow/attack1.wav 0213 22:17:30100 :: CSoundManager3D::GetInstance (filename: sound/pc2/assassin/bow/attack1.wav) 0213 22:17:31008 :: Not a valid .WAV file: sound/pc2/assassin/bow/attack1.wav 0213 22:17:31008 :: CSoundManager3D::GetInstance (filename: sound/pc2/assassin/bow/attack1.wav) 0213 22:17:31916 :: Not a valid .WAV file: sound/pc2/assassin/bow/attack1.wav 0213 22:17:31916 :: CSoundManager3D::GetInstance (filename: sound/pc2/assassin/bow/attack1.wav) 0213 22:17:32822 :: Not a valid .WAV file: sound/pc2/assassin/bow/attack1.wav 0213 22:17:32822 :: CSoundManager3D::GetInstance (filename: sound/pc2/assassin/bow/attack1.wav) 0213 22:17:33731 :: Not a valid .WAV file: sound/pc2/assassin/bow/attack1.wav 0213 22:17:33731 :: CSoundManager3D::GetInstance (filename: sound/pc2/assassin/bow/attack1.wav) 0213 22:18:40907 :: Not a valid .WAV file: sound/pc2/assassin/bow/attack1.wav 0213 22:18:40907 :: CSoundManager3D::GetInstance (filename: sound/pc2/assassin/bow/attack1.wav) 0213 22:18:43086 :: Not a valid .WAV file: sound/pc2/assassin/bow/attack1.wav 0213 22:18:43086 :: CSoundManager3D::GetInstance (filename: sound/pc2/assassin/bow/attack1.wav) 0213 22:18:45281 :: Not a valid .WAV file: sound/pc2/assassin/bow/attack1.wav 0213 22:18:45281 :: CSoundManager3D::GetInstance (filename: sound/pc2/assassin/bow/attack1.wav) 0213 22:18:46187 :: Not a valid .WAV file: sound/pc2/assassin/bow/attack1.wav 0213 22:18:46187 :: CSoundManager3D::GetInstance (filename: sound/pc2/assassin/bow/attack1.wav) 0213 22:18:52211 :: Not a valid .WAV file: sound/pc2/assassin/bow/attack1.wav 0213 22:18:52211 :: CSoundManager3D::GetInstance (filename: sound/pc2/assassin/bow/attack1.wav) Client syserr.
  13. Hello. There would be one problem with the render target system. 1: Shows all character costume weapons Presentation: [Hidden Content] [Hidden Content] Would anyone help please?
  14. Hello help me please. "No such file or directory" But the file exists .. Picture
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