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Cunoo

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Posts posted by Cunoo

  1. Hi guys,

     

    I just start on leaked source (kraizy) and I want upgrade gcc to gcc49 and c+11..
    I change all clags and install new clean vdi.. But after ending (80%) game compilation I got this error..

    Can anyone help me?
    error code:
     

    In file included from ../../../External/include/cryptopp/modes.h:8:0,
                     from cipher.cpp:7:
    ../../../External/include/cryptopp/secblock.h: In instantiation of 'CryptoPP::Al                                                                             locatorWithCleanup<T, T_Align16>::pointer CryptoPP::AllocatorWithCleanup<T, T_Al                                                                             ign16>::allocate(CryptoPP::AllocatorWithCleanup<T, T_Align16>::size_type, const                                                                              void*) [with T = unsigned char; bool T_Align16 = false; CryptoPP::AllocatorWithC                                                                             leanup<T, T_Align16>::pointer = unsigned char*; CryptoPP::AllocatorWithCleanup<T                                                                             , T_Align16>::size_type = unsigned int]':
    ../../../External/include/cryptopp/secblock.h:247:25:   required from 'CryptoPP:                                                                             :SecBlock<T, A>::SecBlock(CryptoPP::SecBlock<T, A>::size_type) [with T = unsigne                                                                             d char; A = CryptoPP::AllocatorWithCleanup<unsigned char>; CryptoPP::SecBlock<T,                                                                              A>::size_type = unsigned int]'
    ../../../External/include/cryptopp/algparam.h:17:2:   required from here
    ../../../External/include/cryptopp/secblock.h:91:14: error: 'CheckSize' was not                                                                              declared in this scope, and no declarations were found by argument-dependent loo                                                                             kup at the point of instantiation [-fpermissive]
       CheckSize(n);
                  ^
    ../../../External/include/cryptopp/secblock.h:91:14: note: declarations in depen                                                                             dent base 'CryptoPP::AllocatorBase<unsigned char>' are not found by unqualified                                                                              lookup
    ../../../External/include/cryptopp/secblock.h:91:14: note: use 'this->CheckSize'                                                                              instead
    ../../../External/include/cryptopp/secblock.h: In instantiation of 'CryptoPP::Al                                                                             locatorWithCleanup<T, T_Align16>::pointer CryptoPP::AllocatorWithCleanup<T, T_Al                                                                             ign16>::allocate(CryptoPP::AllocatorWithCleanup<T, T_Align16>::size_type, const                                                                              void*) [with T = unsigned char; bool T_Align16 = true; CryptoPP::AllocatorWithCl                                                                             eanup<T, T_Align16>::pointer = unsigned char*; CryptoPP::AllocatorWithCleanup<T,                                                                              T_Align16>::size_type = unsigned int]':
    ../../../External/include/cryptopp/secblock.h:247:25:   required from 'CryptoPP:                                                                             :SecBlock<T, A>::SecBlock(CryptoPP::SecBlock<T, A>::size_type) [with T = unsigne                                                                             d char; A = CryptoPP::AllocatorWithCleanup<unsigned char, true>; CryptoPP::SecBl                                                                             ock<T, A>::size_type = unsigned int]'
    ../../../External/include/cryptopp/modes.h:63:34:   required from here
    ../../../External/include/cryptopp/secblock.h:91:14: error: 'CheckSize' was not                                                                              declared in this scope, and no declarations were found by argument-dependent loo                                                                             kup at the point of instantiation [-fpermissive]
    ../../../External/include/cryptopp/secblock.h:91:14: note: declarations in depen                                                                             dent base 'CryptoPP::AllocatorBase<unsigned char>' are not found by unqualified                                                                              lookup
    ../../../External/include/cryptopp/secblock.h:91:14: note: use 'this->CheckSize'                                                                              instead
    ../../../External/include/cryptopp/secblock.h: In instantiation of 'CryptoPP::Al                                                                             locatorWithCleanup<T, T_Align16>::pointer CryptoPP::AllocatorWithCleanup<T, T_Al                                                                             ign16>::allocate(CryptoPP::AllocatorWithCleanup<T, T_Align16>::size_type, const                                                                              void*) [with T = unsigned int; bool T_Align16 = true; CryptoPP::AllocatorWithCle                                                                             anup<T, T_Align16>::pointer = unsigned int*; CryptoPP::AllocatorWithCleanup<T, T                                                                             _Align16>::size_type = unsigned int]':
    ../../../External/include/cryptopp/secblock.h:249:29:   required from 'CryptoPP:                                                                             :SecBlock<T, A>::SecBlock(const CryptoPP::SecBlock<T, A>&) [with T = unsigned in                                                                             t; A = CryptoPP::AllocatorWithCleanup<unsigned int, true>]'
    ../../../External/include/cryptopp/modarith.h:122:20:   required from here
    ../../../External/include/cryptopp/secblock.h:91:14: error: 'CheckSize' was not                                                                              declared in this scope, and no declarations were found by argument-dependent loo                                                                             kup at the point of instantiation [-fpermissive]
    ../../../External/include/cryptopp/secblock.h:91:14: note: declarations in depen                                                                             dent base 'CryptoPP::AllocatorBase<unsigned int>' are not found by unqualified l                                                                             ookup
    ../../../External/include/cryptopp/secblock.h:91:14: note: use 'this->CheckSize'                                                                              instead
    ../../../External/include/cryptopp/secblock.h: In instantiation of 'CryptoPP::Al                                                                             locatorWithCleanup<T, T_Align16>::pointer CryptoPP::AllocatorWithCleanup<T, T_Al                                                                             ign16>::allocate(CryptoPP::AllocatorWithCleanup<T, T_Align16>::size_type, const                                                                              void*) [with T = unsigned int; bool T_Align16 = false; CryptoPP::AllocatorWithCl                                                                             eanup<T, T_Align16>::pointer = unsigned int*; CryptoPP::AllocatorWithCleanup<T,                                                                              T_Align16>::size_type = unsigned int]':
    ../../../External/include/cryptopp/secblock.h:247:25:   required from 'CryptoPP:                                                                             :SecBlock<T, A>::SecBlock(CryptoPP::SecBlock<T, A>::size_type) [with T = unsigne                                                                             d int; A = CryptoPP::AllocatorWithCleanup<unsigned int>; CryptoPP::SecBlock<T, A                                                                             >::size_type = unsigned int]'
    ../../../External/include/cryptopp/rc5.h:22:27:   required from 'CryptoPP::Block                                                                             CipherFinal<DIR, BASE>::BlockCipherFinal() [with CryptoPP::CipherDir DIR = (Cryp                                                                             toPP::CipherDir)0u; BASE = CryptoPP::RC5::Enc]'
    ../../../External/include/cryptopp/misc.h:82:7:   required from 'CryptoPP::Ciphe                                                                             rModeFinalTemplate_CipherHolder<CIPHER, BASE>::CipherModeFinalTemplate_CipherHol                                                                             der(const byte*, size_t, const byte*) [with CIPHER = CryptoPP::BlockCipherFinal<                                                                             (CryptoPP::CipherDir)0u, CryptoPP::RC5::Enc>; BASE = CryptoPP::ConcretePolicyHol                                                                             der<CryptoPP::Empty, CryptoPP::AdditiveCipherTemplate<CryptoPP::AbstractPolicyHo                                                                             lder<CryptoPP::AdditiveCipherAbstractPolicy, CryptoPP::CTR_ModePolicy> > >; byte                                                                              = unsigned char; size_t = unsigned int]'
    cipher.cpp:88:64:   required from 'CryptoPP::SymmetricCipher* BlockCipherDetail<                                                                             T>::CreateEncoder(const byte*, size_t, const byte*) const [with T = CryptoPP::RC                                                                             5; byte = unsigned char; size_t = unsigned int]'
    cipher.cpp:398:1:   required from here
    ../../../External/include/cryptopp/secblock.h:91:14: error: 'CheckSize' was not                                                                              declared in this scope, and no declarations were found by argument-dependent loo                                                                             kup at the point of instantiation [-fpermissive]
    ../../../External/include/cryptopp/secblock.h:91:14: note: declarations in depen                                                                             dent base 'CryptoPP::AllocatorBase<unsigned int>' are not found by unqualified l                                                                             ookup
    ../../../External/include/cryptopp/secblock.h:91:14: note: use 'this->CheckSize'                                                                              instead
    gmake: *** [Makefile:113: .obj/cipher.o] Error 1
    gmake: *** Waiting for unfinished jobs....

     

  2. 40 minutes ago, ToXiC4000 said:

    both i tested allready, Water doesnt effect the Ram that much in difference, Textures also no Problem like Terrain, thats the tiniest thing, Applying bigger Textures on little models is the harder Part.

    im also Guessing if you have to much loaded of the same model at the same time it could start to lag cause of the 32bit limitation, But on the other side, We`ve done allready some intern updates so it doesnt lag" Enableing more fps not on the common way ofc, Enableing more view distance, making some Performance upgrades "

    the only thing with the water is atm that im using atm 512x512 with 100 frames textures and it play"s the animation a little bit fast 

     

    im sure like that we can fix this in some hours tho.

    That is what I mean:)

    • Love 1
  3. 4 hours ago, Gurgarath said:

    It's an interesting addition, but sometimes it's taking ressources for nothing.

    For ground textures, it can go unnoticeable. For water texture it's great, and for effects it will noticeably make the whole thing heavier, which is not really what we want, considering the effect system is not the most optimized.

     

    Carry on this project! It seems highly remarkable however, I am interested to see in-game footage of this!

    I dont think so.. Because water and specially ground are textures where you can see biggest difference.. I see biggest problem with npc and char textures..

    • Love 1
  4. 34 minutes ago, Cunoo said:

    Hi devs,

    I have a little problem with rod and pickaxe

     

    here is my code from char_item.cpp:

    
    if (item->GetType() == ITEM_WEAPON && item->GetSubType() != WEAPON_ARROW || item->GetType() == ITEM_ROD || item->GetType() == ITEM_PICK)
    	{
    		LPITEM pkItem = GetWear(WEAR_COSTUME_WEAPON);
    		if (pkItem)
    		{
    			ChatPacket(CHAT_TYPE_INFO, LC_TEXT("For can do this unwear the costume weapon."));
    			return false;
    		}
    	}
    	else if (item->GetType() == ITEM_COSTUME && item->GetSubType() == COSTUME_WEAPON)
    	{
    		LPITEM pkItem = GetWear(WEAR_WEAPON);
    		if (!pkItem)
    		{
    			ChatPacket(CHAT_TYPE_INFO, LC_TEXT("You can't wear a costume weapon without have a weapon weared."));
    			return false;
    		}
    		else if (item->GetValue(3) != pkItem->GetSubType() || item->GetType() == ITEM_ROD || item->GetType() == ITEM_PICK)
    		{
    			ChatPacket(CHAT_TYPE_INFO, LC_TEXT("You can't wear a costume weapon who has different type of your weapon."));
    			return false;
    		}
    	}

    And what is my problem? All works fine but.. I have problem with costume weapon SWORD.. Just I can use weapon costume (sword) on rod and pickaxe.. (other costumes are blocked //daggers, bow, twohand, bell, fan) Can anyone help me? It is not hard but I dont have so much knowledge (c++ amateur)

    Thanks.

    Edit: Fixed by yourself just idiot:)  code == -> != :)

    • Good 1
  5. Hi devs,

    I have a little problem with rod and pickaxe

     

    here is my code from char_item.cpp:

    if (item->GetType() == ITEM_WEAPON && item->GetSubType() != WEAPON_ARROW || item->GetType() == ITEM_ROD || item->GetType() == ITEM_PICK)
    	{
    		LPITEM pkItem = GetWear(WEAR_COSTUME_WEAPON);
    		if (pkItem)
    		{
    			ChatPacket(CHAT_TYPE_INFO, LC_TEXT("For can do this unwear the costume weapon."));
    			return false;
    		}
    	}
    	else if (item->GetType() == ITEM_COSTUME && item->GetSubType() == COSTUME_WEAPON)
    	{
    		LPITEM pkItem = GetWear(WEAR_WEAPON);
    		if (!pkItem)
    		{
    			ChatPacket(CHAT_TYPE_INFO, LC_TEXT("You can't wear a costume weapon without have a weapon weared."));
    			return false;
    		}
    		else if (item->GetValue(3) != pkItem->GetSubType() || item->GetType() == ITEM_ROD || item->GetType() == ITEM_PICK)
    		{
    			ChatPacket(CHAT_TYPE_INFO, LC_TEXT("You can't wear a costume weapon who has different type of your weapon."));
    			return false;
    		}
    	}

    And what is my problem? All works fine but.. I have problem with costume weapon SWORD.. Just I can use weapon costume (sword) on rod and pickaxe.. (other costumes are blocked //daggers, bow, twohand, bell, fan) Can anyone help me? It is not hard but I dont have so much knowledge (c++ amateur)

    Thanks.

  6. 2 hours ago, d1s0rd3rx123 said:

    i have 1 problem :

    system.py(line:273) RunMainScript
    system.py(line:192) execfile
    system.py(line:163) Run
    prototype.py(line:61)?

    prototyple.py(line:47) RunApp
    networkModule.py(line:122) Create
    networkModule.py(line:34) LoadDialog
    ui.py (line:2870) LoadScriptFile
    ui.py (line:2979 LoadChildren
    ui.py (line:1726) _init_
     

    Run - exceptions.NameError:global name 'False' is not defined
     

    Print: https://metin2.download/picture/OONeQil4k5BF6S6zE2A2p544zhZn142R/.png

     

    help plz

    Run - exceptions.NameError:global name 'False' is not defined
     

  7. Hi,

    I just saw weird phenomena in the sky.  Maybe 50+ lights looks like star..
    But I used google and these lights are satellite starlink.. What do you think about this?
    And how will it change our lives? We do you think we'll have an artificial sky?

  8. quest test begin
    	state start begin
    		when login begin
    			set_state(information)
    		end
    	end
    	state information begin
    		when letter begin
    			send_letter("Test")
    		end
    		when button or info begin
    			if pc.get_skill_group() == 1 and pc.get_job() == 0 or pc.get_job() == 4 then
    				say_title("Test")
    				say("")
    				say("You are a warrior body. (man/woman)")
    				say("")
    				clear_letter()
    			else
    				say_title("Test")
    				say("")
    				say("You are not a warrior body. (man/woman)")
    				say("")
    				clear_letter()
    			end
    		end
    	end
    end
    if not pc.get_skill_group() == 1 and pc.get_job() == 0 or pc.get_job() == 4 then
    	syschat("["..item.get_name().."]".." you are not a warrior body")
    	return
    end
    quest test2 begin
    	state start begin
    		when login begin
    			set_state(information)
    		end
    	end
    	state information begin
    		when letter begin
    			send_letter("Test2")
    		end
    		when button or info begin
    			if not pc.get_skill_group() == 1 and pc.get_job() == 0 or pc.get_job() == 4 then
    				say_title("Test2")
    				say("")
    				say("You are not a warrior body. (man/woman)")
    				say("")
    				clear_letter()
    			else
    				say_title("Test2")
    				say("")
    				say("You are a warrior body. (man/woman)")
    				say("")
    				clear_letter()
    			end
    		end
    	end
    end

     

  9. Do anyone know how to download new patcher from running patcher? Just I have packaged patcher with binary (enigma) and I cant overwrite running patcher.. I have idea.. Just patcher download new patcher in .zip and after download just close, unpack and run new patcher. Any help?

  10. I dont have resolution but... This is not for "lang" options in item_proto? Like first or second original line in column? Idk where or how is definition in source for this function if exist, but I know it is in item_proto (original) definition just "clear" column for lang.. Im interesting with this problem but if I have this column with id (1?) in item_proto I dont have this problem.. But if I delete this column (just logically why, hh) I get this error in game (I mean after use /i cmd but Im not sure...)

  11. Hi guys,

    I have little problem with warrior hair_2_1..

    Here is screenshot:
    https://metin2.download/picture/GIJ1rKas4zgBxa131bZmQ1hn22NKVe5p/.png

    Granny is 2.11 and I never had this problem.. Syserr is clean.. I try extract this model from other clients but looks all time piece of shit like screenshot.. Same in granny viewer.. Anyone has  this problem? This model is rlly trash work.. But where is problem?

  12. 6 hours ago, Giftschaden said:

     

    So question IS.

    Which

    -------------
     

    - FreeBSD Version is good for it?  -> Last version and if is new version just upgrade it.
     

    I have VPS its better to install a windows/linux and run a Virtual box? Or make it only with FreeBSD? -> Only freebsd because performance.
     

    - Which Client  should i can use? -> For quality and good start clean 40k  (2014) or high recommended Martysama server pack but you must buy it. You can contact him or here is clean recommend 40k client :

     

     

    - Which Source should i can use? -> Clean source from leak 2014 here: 

     fully compatible with 40k clean source or just now Martysama server pack..
     

    - Which Server Files should i can use? ->  You can use this serverfiles structure: 

     

     

     

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