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Cunoo

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Everything posted by Cunoo

  1. For what needed this regen function? Normal player dont has chance for destroy npc.. This is possible only from GM char (purge) and for this original regen working same as kill.. You have specified reason for new regen function? This is for dungeon or what? Edit: So much servers has dungeon npc with kill after use in part and new regen.. If you want change 1h respawn without kill just edit time in source, but I dont know whats your reason for this.. Edit2: I check your first post.. " I make the npcs self-refresh in the cities? "only npc" not all the contents of the map" City = Why? Not reason for this.. If server crash = automatic regen, normal player dont kill npc = Not reason for this.. All the contents of the map, this is what? Regen for NPC is only for NPC.. What is all contents of the map? We rlly dont understand you bro.. Specified more please your problem..
  2. I dont understand.. For what you need this? Just set regen for all npc on server.. Like same as metin or mobs..
  3. I mean problem is with editor.. I have this problems with new version notepad++... Inserting unkown characters in code... For example "?" and more.. Same problem with encoding.. Use alternative editor, if you dont have use windows editor.. Its so trash but working good for this problems.. Not bad is "sublime"..
  4. HEllo everyone i using vanilla core and i have little problem i dont know why.. can anyone help me please ? error and screens: error : SYSERR: Jan 29 21:26:47 :: socket_connect: HOST localhost:26842, could not connect. SYSERR: Jan 29 21:26:50 :: socket_connect: HOST localhost:26842, could not connect. SYSERR: Jan 29 21:26:53 :: socket_connect: HOST localhost:26842, could not connect. SYSERR: Jan 29 21:26:56 :: socket_connect: HOST localhost:26842, could not connect. SYSERR: Jan 29 21:26:59 :: socket_connect: HOST localhost:26842, could not connect. SYSERR: Jan 29 21:27:02 :: socket_connect: HOST localhost:26842, could not connect. SYSERR: Jan 29 21:27:05 :: socket_connect: HOST localhost:26842, could not connect. g99 : SYSERR: Jan 29 21:46:32 :: ChildLoop: AsyncSQL: query failed: Out of range value for column 'time' at row 1 (query: INSERT INTO bootlog (time, hostname, channel) VALUES(NOW(), 'game99', 99) errno: 1264) SYSERR: Jan 29 21:51:35 :: hupsig: SIGHUP, SIGINT, SIGTERM signal has been received. shutting down. DB : SYSERR: Jan 29 21:17:40 :: Start: TABLE_POSTFIX not configured use default SYSERR: Jan 29 21:17:40 :: Load: DirectQuery failed(SELECT IP_FROM, IP_TO, COUNTRY_NAME FROM iptocountry) SYSERR: Jan 29 21:17:47 :: Process: FDWATCH: peer null in event: ident 20 SYSERR: Jan 29 21:17:50 :: Process: FDWATCH: peer null in event: ident 21 SYSERR: Jan 29 21:17:52 :: Process: FDWATCH: peer null in event: ident 22 SYSERR: Jan 29 21:17:54 :: Process: FDWATCH: peer null in event: ident 20 SYSERR: Jan 29 21:17:54 :: Process: FDWATCH: peer null in event: ident 23 SYSERR: Jan 29 21:27:06 :: pid_init: Start of pid: 1300 SYSERR: Jan 29 21:27:06 :: Start: TABLE_POSTFIX not configured use default SYSERR: Jan 29 21:27:06 :: Load: DirectQuery failed(SELECT IP_FROM, IP_TO, COUNTRY_NAME FROM iptocountry) SYSERR: Jan 29 21:30:38 :: hupsig: SIGHUP, SIGINT, SIGTERM signal has been received. shutting down. SYSERR: Jan 29 21:34:34 :: pid_init: Start of pid: 919 SYSERR: Jan 29 21:34:34 :: Start: TABLE_POSTFIX not configured use default SYSERR: Jan 29 21:34:35 :: Load: DirectQuery failed(SELECT IP_FROM, IP_TO, COUNTRY_NAME FROM iptocountry) SYSERR: Jan 29 21:37:51 :: pid_init: Start of pid: 973 SYSERR: Jan 29 21:37:51 :: Start: TABLE_POSTFIX not configured use default SYSERR: Jan 29 21:37:51 :: socket_bind: bind: Address already in use SYSERR: Jan 29 21:40:54 :: hupsig: SIGHUP, SIGINT, SIGTERM signal has been received. shutting down. SYSERR: Jan 29 21:46:22 :: pid_init: Start of pid: 919 SYSERR: Jan 29 21:46:22 :: Start: TABLE_POSTFIX not configured use default SYSERR: Jan 29 21:46:22 :: Load: DirectQuery failed(SELECT IP_FROM, IP_TO, COUNTRY_NAME FROM iptocountry) SYSERR: Jan 29 21:51:35 :: hupsig: SIGHUP, SIGINT, SIGTERM signal has been received. shutting down. SYSERR: Jan 29 22:00:52 :: pid_init: Start of pid: 930 SYSERR: Jan 30 08:54:29 :: socket_connect: HOST localhost:26842, could not connect. SYSERR: Jan 30 08:54:29 :: hupsig: SIGHUP, SIGINT, SIGTERM signal has been received. shutting down. SYSERR: Jan 30 08:54:30 :: load: ANI directory = (null) SYSERR: Jan 30 08:54:30 :: pid_deinit: In conzole Assertion failed: (!ms_singleton), function singleton, file ./../../common/singleton.h, line 13. Abort trap
  5. Invalid syntax networkmodule.py line 100.. This: self.channel = 0
  6. Yes that I want! Great! @SussyFlore I know, but I must check all files.. Not good for my free time.. Better for me is generate LC_TEXT from source just all in locale_string and translate it.. Its so ugly if I have one language, but fastest.. Maybe only translate in english, because universal language, but for my language I dont want it..
  7. Hi guys, anyone know, how to generate locale_string from source? Edit: I mean all original korea text from source with basic string just ready for add translate..
  8. Season1 is only pc... Season2 is clean for pc packs.. I need textures for pc2.. Anyone upload it? I have old client from 2008..
  9. Hi guys, anyone has this textures for original ymir armors?.. For all characters.. I have only icons, but my pc, pc2 pack is clean.. Here photo: [Hidden Content]
  10. [Hidden Content] [Hidden Content] i using all time fliegefiles ERROR ERROR 1064 (42000): You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'the manual that ' at line 1 mysql> ERROR 1064 (42000): You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near ')' at line 1 ERROR 1064 (42000): You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'ERROR 1064 (42000): You have an error in your SQL syntax' at line 1 -> mysql>
  11. [Hidden Content] [Hidden Content] look at this and when i open doesnt exist
  12. SYSERR: Aug 29 04:24:39 :: socket_bind: bind: Address already in use SYSERR: Aug 29 04:24:39 :: ChildLoop: AsyncSQL::ChildLoop : mysql_query error: Out of range value for column 'time' at row 1: query: INSERT INTO bootlog (time, hostname, channel) VALUES(NOW(), 'game1_1', 1) SYSERR: Aug 29 04:24:43 :: pid_init: Start of pid: 88400 SYSERR: Aug 29 04:24:43 :: socket_bind: bind: Address already in use SYSERR: Aug 29 04:24:43 :: ChildLoop: AsyncSQL: query failed: Out of range value for column 'time' at row 1 (query: INSERT INTO bootlog (time, hostname, channel) VALUES(NOW(), 'game1_1', 1) errno: 1264) SYSERR: Aug 29 04:24:45 :: pid_init: hello everyone can u help me with this ?
  13. Hello guyz i have problem in putty i cant connect putty and winsxcp i dont know why i allow ports but nothing change please someone help me ? screens : [Hidden Content] [Hidden Content] please anyone help me ?
  14. HEllo everyone i have problem with connect in game after select character i got kick (40k) i just change in source and binnary source this:Serverside: desc_client.cppif (!bSentBoot){bSentBoot = true;TPacketGDBoot p;p.dwItemIDRange[0] = 0;p.dwItemIDRange[1] = 0;memcpy(p.szIP, "My IP", 16);DBPacket(HEADER_GD_BOOT, 0, &p, sizeof(p));}}TEMP_BUFFER buf;TPacketGDSetup p;memset(&p, 0, sizeof(p));strlcpy(p.szPublicIP, "My IP", sizeof(p.szPublicIP));Clientside: NetAddress.cppvoid CNetworkAddress::GetIP(char* szIP, int len){BYTE IPs[4];*((DWORD*)IPs)=m_sockAddrIn.sin_addr.s_addr;_snprintf(szIP, len, "My IP", IPs[0], IPs[1], IPs[2], IPs[3]);This is fix for select kick and dont work sysser (game1) written :SYSERR: Dec 6 01:21:37 :: socket_connect: HOST MyIP:14011, could not connect.I allow ports i dont understand please someone help me
  15. Its part in model.. You must edit in editor (blender/3ds max).. Granny viewer is only viewer.. You can view 3D model, not edit.. Edit: I dont have tutorial, but see yt.. More guys showing how to create/edit models like metin.. I mean you need .gr2 plugin for 3ds max same for blender.. I´m not 3D modeller but I mean it is so.. I see long time ago this files in this forum.. Search.. Edit2: Maybe this model has protect for edit.. I dont know.. My idea..
  16. Looks like, but maybe create hitbox effect with fight, this is ugly..
  17. Right mouse click, meshes? Or I dont know, what you mean..
  18. Hi guys, someone has fix for this error in client syserr? 1204 10:13:00984 :: CSoundManager::PlayMusic - Failed to load stream sound : BGM/login_window.mp3 1204 10:13:07512 :: CSoundManager::PlayMusic - Failed to load stream sound : BGM/characterselect.mp3 1204 10:13:20556 :: CSoundManager::PlayMusic - Failed to load stream sound : BGM/M2BG.mp3 Where is problem? I have this .mp3 files in BGM. Edit: Oh, okay I know where is problem.. I dont have folder "miles" in client, but is packed in binary.. Mhm someone has better solution than disable error message in source??
  19. No, more servers has solved this problem.. I dont have solution, but I know its possible fix it..
  20. Same problem has shaman, if you hit him he start run.. xd I dont have solution, but I know shaman has same problem..
  21. char_skill.cpp: if (pkChrVictim->IsNPC()) { if (IS_SET(m_pkSk->dwFlag, SKILL_FLAG_WIND)) { iDam = iDam * (100 - pkChrVictim->GetPoint(POINT_RESIST_WIND)) / 100; } if (IS_SET(m_pkSk->dwFlag, SKILL_FLAG_ELEC)) { iDam = iDam * (100 - pkChrVictim->GetPoint(POINT_RESIST_ELEC)) / 100; } if (IS_SET(m_pkSk->dwFlag, SKILL_FLAG_FIRE)) { iDam = iDam * (100 - pkChrVictim->GetPoint(POINT_RESIST_FIRE)) / 100; } } Maybe this is your problem? battle.cpp: if (pkVictim->IsNPC()) { if (pkVictim->IsRaceFlag(RACE_FLAG_ANIMAL)) iAtk += (iAtk * pkAttacker->GetPoint(POINT_ATTBONUS_ANIMAL)) / 100; else if (pkVictim->IsRaceFlag(RACE_FLAG_UNDEAD)) iAtk += (iAtk * pkAttacker->GetPoint(POINT_ATTBONUS_UNDEAD)) / 100; else if (pkVictim->IsRaceFlag(RACE_FLAG_DEVIL)) iAtk += (iAtk * pkAttacker->GetPoint(POINT_ATTBONUS_DEVIL)) / 100; else if (pkVictim->IsRaceFlag(RACE_FLAG_HUMAN)) iAtk += (iAtk * pkAttacker->GetPoint(POINT_ATTBONUS_HUMAN)) / 100; else if (pkVictim->IsRaceFlag(RACE_FLAG_ORC)) iAtk += (iAtk * pkAttacker->GetPoint(POINT_ATTBONUS_ORC)) / 100; else if (pkVictim->IsRaceFlag(RACE_FLAG_MILGYO)) iAtk += (iAtk * pkAttacker->GetPoint(POINT_ATTBONUS_MILGYO)) / 100; else if (pkVictim->IsRaceFlag(RACE_FLAG_INSECT)) iAtk += (iAtk * pkAttacker->GetPoint(POINT_ATTBONUS_INSECT)) / 100; else if (pkVictim->IsRaceFlag(RACE_FLAG_FIRE)) iAtk += (iAtk * pkAttacker->GetPoint(POINT_ATTBONUS_FIRE)) / 100; else if (pkVictim->IsRaceFlag(RACE_FLAG_ICE)) iAtk += (iAtk * pkAttacker->GetPoint(POINT_ATTBONUS_ICE)) / 100; else if (pkVictim->IsRaceFlag(RACE_FLAG_DESERT)) iAtk += (iAtk * pkAttacker->GetPoint(POINT_ATTBONUS_DESERT)) / 100; else if (pkVictim->IsRaceFlag(RACE_FLAG_TREE)) iAtk += (iAtk * pkAttacker->GetPoint(POINT_ATTBONUS_TREE)) / 100; iAtk += (iAtk * pkAttacker->GetPoint(POINT_ATTBONUS_MONSTER)) / 100; } Edit: Maybe if you use on monster arrow_defense bonus.. Working if you use ninja -> bow??
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