Jump to content

MORTE

Inactive Member
  • Posts

    364
  • Joined

  • Last visited

  • Days Won

    3
  • Feedback

    0%

Everything posted by MORTE

  1. SYSERR: Dec 10 16:59:37 :: ChildLoop: AsyncSQL: query failed: Incorrect string value: '\xFAnica ...' for column 'shout' at row 1 (query: INSERT INTO shout_log VALUES(NOW(), 1, 2,'DropKing : |cfff1e6c0|Hitem:2e6e:1:1:1:1|h[Túnica da Baronesa+6]|h|r em de shura ou gue pm') errno: 1366) SYSERR: Dec 10 16:59:44 :: ChildLoop: AsyncSQL: query failed: Data too long for column 'hint' at row 1 (query: INSERT DELAYED INTO log (type, time, who, x, y, what, how, hint, ip) VALUES('CHARACTER', NOW(), 570, 499006, 957047, 0, 'WARP', 'DarkFoxRM MapIdx 1 DestMapIdx0 DestX469300 DestY964200 Empire1', '177.41.51.154') errno: 1406) SYSERR: Dec 10 16:59:45 :: ChildLoop: AsyncSQL: query failed: Data too long for column 'shout' at row 1 (query: INSERT INTO shout_log VALUES(NOW(), 1, 3,'WZ : |cfff1e6c0|Hitem:a6:1:1:1:1|h[Espada Bela+6]|h|r|cfff1e6c0|Hitem:a6:1:1:1:1|h[Espada Bela+6]|h|r vendo baratoecompro anel de xp') errno: 1406) SYSERR: Dec 10 16:59:45 :: ChildLoop: AsyncSQL: query failed: Data too long for column 'hint' at row 1 (query: INSERT DELAYED INTO log (type, time, who, x, y, what, how, hint, ip) VALUES('CHARACTER', NOW(), 718, 56137, 159090, 0, 'WARP', 'Leleconinja MapIdx 21 DestMapIdx0 DestX51200 DestY486400 Empire1', '189.72.20.71') errno: 1406) SYSERR: Dec 10 16:59:49 :: ChildLoop: AsyncSQL: query failed: Data too long for column 'hint' at row 1 (query: INSERT DELAYED INTO log (type, time, who, x, y, what, how, hint, ip) VALUES('CHARACTER', NOW(), 624, 88571, 182028, 0, 'WARP', 'Fininho MapIdx 21 DestMapIdx0 DestX256000 DestY665600 Empire2', '177.183.50.18') errno: 1406) SYSERR: Dec 10 16:59:49 :: ChildLoop: AsyncSQL: query failed: Data too long for column 'hint' at row 1 (query: INSERT DELAYED INTO log (type, time, who, x, y, what, how, hint, ip) VALUES('CHARACTER', NOW(), 100, 960414, 271918, 0, 'WARP', 'Neggan MapIdx 41 DestMapIdx0 DestX1119800 DestY70500 Empire3', '177.53.240.88') errno: 1406) In a virtual machine does not make mistakes, comes in the dedicated gives these errors, could anyone help me?
  2. Even if the dead skill is activated, would it be possible to remove the effect when the character is killed?
  3. No error logs Missing file field 04_05.dds thank you very much!
  4. Is it possible to check if players are accessing the game with certain exe, ie checking the size or something, for when it has updates, they are forced to update their clients?
  5. for Is something basic, just for aesthetics, but wanted to clean, if anyone can help, thank you!
  6. Thanks! However they are with wrong effects, ice horse is with fire, fire horse is with blue smoke, which file need to correct?
  7. If you want to set threshold to 120, just do this. int CGuild::GetMaxMemberCount() { return 120; }
  8. 5001 "?? ???" "BOSS" "MONSTER" "MELEE" 10 "COWARD" 0 "HUMAN" 0 "japanese_pirate" 0 1 60 90 1 0 0 30000 0 0 3200000 4800000 40 120 110 130 100 2000 150 0 0 0 0 0 0 0 0 0 -5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 quest tanaka_kill begin state start begin when 5001.kill begin pc.change_money(1000000) end --w end --s end --q If you change the monster's id, 5001 to 101 for example, it works. What can it be ?
  9. Do not increase on, maximum is 20. Thanks! int CGuild::GetMaxMemberCount() { if (m_data.level <=5) { return 5; } else if (m_data.level <=10) { return 10; } else if (m_data.level <=15) { return 15; } else { return 20; } return m_data.level; } How does it work? Level 5 or less = max 5 members Level 10 or less = max 10 members Level 15 or less = max 15 members Level greater than 15 = max 20 members
  10. Where do I need to change to put a maximum of 20 members in a guild? int CGuild::GetMaxMemberCount() { // GUILD_IS_FULL_BUG_FIX if ( m_iMemberCountBonus < 0 || m_iMemberCountBonus > 18 ) m_iMemberCountBonus = 0; // END_GUILD_IS_FULL_BUG_FIX if ( LC_IsHongKong() == true ) { quest::PC* pPC = quest::CQuestManager::instance().GetPC(GetMasterPID()); if ( pPC != NULL ) { if ( pPC->GetFlag("guild.is_unlimit_member") == 1 ) { return INT_MAX; } } } return 32 + 2 * (m_data.level-1) + m_iMemberCountBonus; } How do I get a +1 spot on each level? What maximum should be 20 members in the guild? Nível 1: Maximum of 1 members. Nível 2: Maximum of 2 members. ... Nível 20: Maximum of 20 members.
  11. I already have this one, but it has several problems. http://pastebin.com/8yV6GsyQ If anyone is interested in modifying this one, correcting the problems and improving their performance, I make payment by PayPal. If you prefer to develop a more professional and complex I am interested. And as I said, I make payment for PAYPAL. I am sorry for my english. I'm waiting!
  12. CONFIGs Search for CHECK_MULTIHACK: 1 = CHECK_MULTIHACK: 0
×
×
  • Create New...

Important Information

Terms of Use / Privacy Policy / Guidelines / We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.