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Posts posted by Galet
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Solved, Apache module bug + specific config problem + md5 algorythm fix.
Thanks all and especially FakedMan ^^
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I have the clad's version, but I have an error (error 500 if I remember well)
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I don't know I just find an "ishop.rar" on my computer xD
Are you able to guide me please ?
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Hello, I have Azulox Item Shop (released here I think) and I have a problem.
I put the mysql table, I config the config.php, etc...
But I have this error :
And if in game I use "web" command from the console, there's the same problem.
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Why ? I know it's a little bit hopeless but are you sure ? :x
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And I still don't know where you find it xD
What if we talk about a possible metin3 ?
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That's how Nova created novaline, however the client is pretty old according to ymir.
But metin1 and inferna was leaked, and the source will be public maybe.
PS : Metin1 was a great 2D game
Thanks FakedMan
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error was resolved
STOP doing that, think about people in the same case of yours...
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Hello, if you have the slot, just replace ITEM_UNIQUE by ITEM_RING in item proto
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Before there was 2007 game and so on (1444 or something like that) the old game that I have is a 2006 ou 2004 game (really old and special)
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The source aren't a leak by an ex developper of Ymir or a fail in their website ?
But... About r2089, r34k etc... I don't know from where they came from, from source of course but who released it ?
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Anddddddd.... Fixed !
It's a problem about a column, this column wasn't declared in tables.h ^^
Thanks everybody.
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I already designed all my column after the overflowing bug, the problem stay the same, thanks anyway :x
Yeah, my weapon is still at the "part_main"
I'm pretty lost because the only place where part_main and part_hair is updated is from clientmanagerplayer.cpp but this file is untouched (a bit)...
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Bring up my post
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Same error, even without "coding" : https://metin2.download/picture/ORvH221QSCZ5QEcoPC4cK9wdu3lzzYI3/.png
Still this bug ^^
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new problem see this on all characters.. when i login i have bug sura skill for 5 sec.. after 5 sec this skill unbugg and clean.. but how to fix it?
after 5 sec:
Check the place of the affect.
If AFFECT_(NAME OF SHAMAN AFFECT) is in the 30th place, he must be in the 30th place in your skill_proto too.
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Be respectfull, don't delete your post, because if someone got the same error than you he won't ask it because your subject were present.
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You have certainly modify common files and you forget to compile db ^^
No, my gamefile and my db were recently compilated together in order to include the new c++ version, and my common is generally untouched. ^^
Thanks anyway
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No, this is not a fix :
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Hello !
I don't know why, but since few times, my player table is haunted...
Why ?
Once upon a time, all my level, playtime etc... couldn't compute because of "part_main", indeed the number overflowed the "smallint" of the column.
So I decided to modify this column to an int. And it worth it.
But now, at every reboot all my characters loose their hair, and if i take a look in player, at "part_hair" there's the vnum of my weapon, and in "part_main"there's... something.
Screen :
So, I don't know from where this bug from, I think it's in the db source but there's anything wrong inside...
Thanks and have a nice day.
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Fixed, it was about my drops.
Now, there's only one bug left : My characters lost their hair after reboot... I'm pretty sure it's about part_hair.
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I just finished to post my last message that the server crashed again...
I can't use gdb because my db is stripped.
Do you think the item drop can cause this kind of bug ?
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Ok, normally it's fixed.
How ? Hem... Just because I'm dumb...
I extended my dbcache in order to use item_proto_test and mob_proto_test.
But my mob_proto_test doesn't have the same size as the mob_proto.
After 30 minutes, my server still online. (Or still alive is the cake is a lie)
There's only one bug left : My character lost their hair after reboot... I'm pretty sure it's about part_hair.
Thanks for your help !
Edit : Nah, still this bug...
Azulox Item Shop Problem
in Community Support - Questions & Answers
Posted
IT'S ALREADY IN CMD_GENERAL.CPP