-
Posts
324 -
Joined
-
Last visited
-
Feedback
0%
Content Type
Forums
Store
Third Party - Providers Directory
Feature Plan
Release Notes
Docs
Events
Everything posted by emanuel
-
Check if player have space in inventory
emanuel replied to emanuel's topic in Community Support - Questions & Answers
Yeah mate,but this function if (pc.enough_inventory(item_vnum)) i need in my source too right ? And for shop? If i buy from npc items and i have full bag,items drop down,have solution for this ? Thanx -
Check if player have space in inventory
emanuel replied to emanuel's topic in Community Support - Questions & Answers
for quest,right ? -
Desactivate a function,i ask experts!
emanuel replied to emanuel's topic in Community Support - Questions & Answers
done............. -
Check version client+game
emanuel replied to emanuel's topic in Community Support - Questions & Answers
i delete lines from ch1-2-3-4 and etc try my functions from here. this lines CheckClientVersion: 1 ClientVersion: 1215955205 -
Check version client+game
emanuel replied to emanuel's topic in Community Support - Questions & Answers
Done! -
yes sometimes that's happen..why ? On mine core1 stop..
-
How to add a check at the drop dude you know ? How to stop admin to set him to free atack ?
-
Check version client+game
emanuel replied to emanuel's topic in Community Support - Questions & Answers
Up! -
In locale game it's probblem i think,try to put original lines from locale_game from system,don't modify ,and see if work or nop
-
Hello guys,i just edit in my source binary the version code,my version code from game is : config.cpp string g_stClientVersion = "1215955205"; The end of the file: void CheckClientVersion() { if (LC_IsEurope()) { g_bCheckClientVersion = true; } else { g_bCheckClientVersion = false; } const DESC_MANAGER::DESC_SET & set = DESC_MANAGER::instance().GetClientSet(); DESC_MANAGER::DESC_SET::const_iterator it = set.begin(); while (it != set.end()) { LPDESC d = *(it++); if (!d->GetCharacter()) continue; int version = atoi(g_stClientVersion.c_str()); int date = atoi(d->GetClientVersion() ); //if (0 != g_stClientVersion.compare(d->GetClientVersion()) ) if (version != date) { d->GetCharacter()->ChatPacket(CHAT_TYPE_NOTICE, LC_TEXT("Version is to old,please update the game!")); d->DelayedDisconnect(5); } } } I put in ch1,2,3,4 and game this : CheckClientVersion: 1 ClientVersion: 1215955205 In binary source i have like this : bool CPythonNetworkStream::SendClientVersionPacket() { std::string filename; GetExcutedFileName(filename); filename = CFileNameHelper::NoPath(filename); CFileNameHelper::ChangeDosPath(filename); if (LocaleService_IsEUROPE() && false == LocaleService_IsYMIR()) { TPacketCGClientVersion2 kVersionPacket; kVersionPacket.header = HEADER_CG_CLIENT_VERSION2; strncpy(kVersionPacket.filename, filename.c_str(), sizeof(kVersionPacket.filename)-1); strncpy(kVersionPacket.timestamp, "3142526374", sizeof(kVersionPacket.timestamp)-1); // # python time.time 앞자리 //strncpy(kVersionPacket.timestamp, __TIMESTAMP__, sizeof(kVersionPacket.timestamp)-1); // old_string_ver //strncpy(kVersionPacket.timestamp, "1218055205", sizeof(kVersionPacket.timestamp)-1); // new_future //strncpy(kVersionPacket.timestamp, "1214055205", sizeof(kVersionPacket.timestamp)-1); // old_past if (!Send(sizeof(kVersionPacket), &kVersionPacket)) Tracef("SendClientReportPacket Error"); } else { TPacketCGClientVersion kVersionPacket; kVersionPacket.header = HEADER_CG_CLIENT_VERSION; strncpy(kVersionPacket.filename, filename.c_str(), sizeof(kVersionPacket.filename)-1); strncpy(kVersionPacket.timestamp, "3142526374", sizeof(kVersionPacket.timestamp)-1); if (!Send(sizeof(kVersionPacket), &kVersionPacket)) Tracef("SendClientReportPacket Error"); } return SendSequence(); } i change this line,te version code in binary source : strncpy(kVersionPacket.timestamp, "3142526374", sizeof(kVersionPacket.timestamp)-1); because i want to test it working or not,but when i log to game nothing happen why? The version code is different to binary source and client need to quit me out,because it's not correct client key,why is still online and didn't quit me ? Sorry for my english,wish i get some answers Thank you !
-
I pay for service,i pay for that,just look
emanuel replied to emanuel's topic in Community Support - Questions & Answers
Solved,but not from here,from offline shop config,thx for reply. -
Offline shop probblem help
emanuel replied to emanuel's topic in Community Support - Questions & Answers
up -
Offline shop probblem help
emanuel replied to emanuel's topic in Community Support - Questions & Answers
upp -
Offline shop probblem help
emanuel replied to emanuel's topic in Community Support - Questions & Answers
helpp,up! -
UP
-
Offline shop probblem help
emanuel replied to emanuel's topic in Community Support - Questions & Answers
UP. -
Hello,i just remove my yang limit from my server,but when i put an item in offline shop my yang from 13kkk up to 17kkk when i press ok..look : or video:
-
Edit,done!Delete!
-
how to fix that probblem?
-
EDIT
-
T4Ump i add you în Skype, accept my request, my Skype : manucu4
-
I pay if you can help me to install shop_table_ex.txt ...help ?