Jump to content

Night

Inactive Member
  • Posts

    839
  • Joined

  • Last visited

  • Days Won

    5
  • Feedback

    0%

Posts posted by Night

  1. to start :

    1006 16:40:08247 :: uiTaskBar.py: inconsistent use of tabs and spaces in indentation
     
    1006 16:40:08271 :: uiDragonSoul.py: inconsistent use of tabs and spaces in indentation
     
    1006 16:40:08309 :: uiSystem.py: inconsistent use of tabs and spaces in indentation
     
    1006 16:40:08359 :: uiQuest.py: inconsistent use of tabs and spaces in indentation
     
    1006 16:41:16375 :: CPythonPlayer::SetItemData(window_type : 1, dwSlotIndex=10, itemIndex=9991) - Failed to item data
     
    1006 16:41:20887 :: game.py: inconsistent use of tabs and spaces in indentation
     
    1006 16:41:20985 :: Traceback (most recent call last):
     
    1006 16:41:20985 ::   File "networkModule.py", line 239, in SetGamePhase
     
    1006 16:41:20986 ::   File "game.py", line 105, in __init__
     
    1006 16:41:20986 ::   File "interfaceModule.py", line 287, in MakeInterface
     
    1006 16:41:20986 ::   File "interfaceModule.py", line 171, in __MakeWindows
     
    1006 16:41:20986 ::   File "uiInventory.py", line 253, in __init__
     
    1006 16:41:20986 ::   File "uiInventory.py", line 386, in __LoadWindow
     
    1006 16:41:20986 ::   File "uiInventory.py", line 452, in SetInventoryPage
     
    1006 16:41:20987 ::   File "uiInventory.py", line 524, in RefreshBagSlotWindow
     
    1006 16:41:20987 ::   File "uiInventory.py", line 513, in __InventoryLocalSlotPosToGlobalSlotPos
     
    1006 16:41:20987 :: AttributeError
    1006 16:41:20987 :: :
    1006 16:41:20987 :: 'module' object has no attribute 'IsBeltInventorySlot'
    1006 16:41:20987 :: 

    that sema posted + there are many bad magic number

    1006 16:40:00634 :: # libntpath.pyc has bad magic
    1006 16:40:00638 :: # libstat.pyc has bad magic
    1006 16:40:00640 :: # libUserDict.pyc has bad magic
    and more

    czed by the un-compatiblity between pyc file and you python22/27.dll file

    to do :

    get them from gf client -.-

    and that should be it

    the other error i dont think its hard to solve

    tip : re-add the belt-system (python part)

     

  2.  

     

    40k time limit is somewhere in 2015

    novaline only; the rest should be expired by now

     

    some problem , I delete the limit time in the source and no work....

    something else is causing the game to crush (if its crushing)

     

     

    some problem , I delete the limit time in the source and no work....

    open limit time.h

    and change to this:

    #ifndef __LIMIT_TIME__
    #define __LIMIT_TIME__
    
    #define ENABLE_LIMIT_TIME
    #define GLOBAL_LIMIT_TIME 2409996783UL // Sat Sep  6 18:46:23 2014
    #define TIME_OVER_PONG_DOWN_RATE  50000
    #define TIME_OVER_LOGIN_DOWN_RATE  10000
    #endif

    you didnt change anything -.-

    #ifndef __LIMIT_TIME__
    #define __LIMIT_TIME__
    
    #define TIME_OVER_PONG_DOWN_RATE  50000
    #define TIME_OVER_LOGIN_DOWN_RATE  10000
    #endif

    old 

    #ifndef __LIMIT_TIME__

    #define __LIMIT_TIME__

    #define ENABLE_LIMIT_TIME

    #define GLOBAL_LIMIT_TIME 1409996783UL // Sat Sep  6 18:46:23 2014

    #define TIME_OVER_PONG_DOWN_RATE  50000

    #define TIME_OVER_LOGIN_DOWN_RATE  10000

    #endif

    new

    #ifndef __LIMIT_TIME__

    #define __LIMIT_TIME__

    #define ENABLE_LIMIT_TIME

    #define GLOBAL_LIMIT_TIME 2409996783UL // Sat Sep  6 18:46:23 2014

    #define TIME_OVER_PONG_DOWN_RATE  50000

    #define TIME_OVER_LOGIN_DOWN_RATE  10000

    #endif

     

    i use this and its perfect working but i dont know what you doing okey you can delete time but no need just change time

     

    you are not ymir solding a licence for some time its the GLOBAL_LIMIT_TIME is almost useless if you are devloping on your pc or your own server (in case its not a public one) in case it was stolen the GLOBAL_LIMIT_TIME will be usefull

    but this is still corect (sorry i only readed this part :

     // Sat Sep  6 18:46:23 2014

    )

  3. 40k time limit is somewhere in 2015

    novaline only; the rest should be expired by now

     

    some problem , I delete the limit time in the source and no work....

    something else is causing the game to crush (if its crushing)

     

     

    some problem , I delete the limit time in the source and no work....

    open limit time.h

    and change to this:

    #ifndef __LIMIT_TIME__
    #define __LIMIT_TIME__
    
    #define ENABLE_LIMIT_TIME
    #define GLOBAL_LIMIT_TIME 2409996783UL // Sat Sep  6 18:46:23 2014
    #define TIME_OVER_PONG_DOWN_RATE  50000
    #define TIME_OVER_LOGIN_DOWN_RATE  10000
    #endif

    you didnt change anything -.-

    #ifndef __LIMIT_TIME__
    #define __LIMIT_TIME__
    
    #define TIME_OVER_PONG_DOWN_RATE  50000
    #define TIME_OVER_LOGIN_DOWN_RATE  10000
    #endif
  4.  

     

     

    post syserr

    if emty then look at the python part maybe it does not work

    1005 19:53:00617 :: CSoundManager::PlayMusic - Failed to load stream sound : BGM/login_window.mp31005 19:53:06572 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/buff/buff_item1.mse) Error1005 19:53:06572 :: CInstanceBase::RegisterEffect(eEftType=269, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/buff/buff_item1.mse, isCache=1) - Error1005 19:53:06572 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/buff/buff_item2.mse) Error1005 19:53:06572 :: CInstanceBase::RegisterEffect(eEftType=270, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/buff/buff_item2.mse, isCache=1) - Error1005 19:53:06572 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/buff/buff_item3.mse) Error1005 19:53:06572 :: CInstanceBase::RegisterEffect(eEftType=271, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/buff/buff_item3.mse, isCache=1) - Error1005 19:53:06573 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/buff/buff_item4.mse) Error1005 19:53:06573 :: CInstanceBase::RegisterEffect(eEftType=272, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/buff/buff_item4.mse, isCache=1) - Error1005 19:53:06833 :: CSoundManager::PlayMusic - Failed to load stream sound : BGM/characterselect.mp31005 19:53:07063 :: invalid idx 01005 19:53:13057 :: GRANNY: r:/granny/rt/granny_file_info.cpp(145): File has run-time type tag of 0x8000000f, which doesn't match this version of Granny (0x80000010).  Automatic conversion will be attempted.1005 19:53:17282 :: CSoundManager::PlayMusic - Failed to load stream sound : BGM/M2BG.mp3

    play music problem:

    Change your MSS32.dll.

    You can copy this from official client

    Buff_item3.mse .... problem

    You havent the ring effects.

    And Check your uiinventory and uiscript

     

    i go to effect ymir work effect etc but there no folder buff  :huh:

     

    its on one of the new patchs

  5. char_item.cpp:4634: error: duplicate case value
    char_item.cpp:4469: error: previously used here
    char_item.cpp:4704: error: duplicate case value
    char_item.cpp:4470: error: previously used here
    char_item.cpp:4758: error: duplicate case value
    char_item.cpp:4465: error: previously used here
    char_item.cpp:4793: error: duplicate case value
    char_item.cpp:4462: error: previously used here
    char_item.cpp:4794: error: duplicate case value
    char_item.cpp:4464: error: previously used here
    char_item.cpp:4835: error: 'item2' was not declared in this scope
    char_item.cpp:4871: error: duplicate case value
    char_item.cpp:2163: error: previously used here
    char_item.cpp:4909: error: duplicate case value
    char_item.cpp:2024: error: previously used here
    char_item.cpp:4978: error: break statement not within loop or switch
    char_item.cpp:4980: error: case label 'ITEM_METIN' not within a switch statement
    char_item.cpp:5059: error: break statement not within loop or switch
    char_item.cpp:5061: error: case label 'ITEM_AUTOUSE' not within a switch statement
    char_item.cpp:5062: error: case label 'ITEM_MATERIAL' not within a switch statement
    char_item.cpp:5063: error: case label 'ITEM_SPECIAL' not within a switch statement
    char_item.cpp:5064: error: case label 'ITEM_TOOL' not within a switch statement
    char_item.cpp:5065: error: case label 'ITEM_LOTTERY' not within a switch statement
    char_item.cpp:5066: error: break statement not within loop or switch
    char_item.cpp:5068: error: case label 'ITEM_TOTEM' not within a switch statement
    char_item.cpp:5073: error: break statement not within loop or switch
    char_item.cpp:5075: error: case label 'ITEM_BLEND' not within a switch statement
    char_item.cpp:5081: warning: comparison between signed and unsigned integer expressions
    char_item.cpp:5107: error: break statement not within loop or switch
    char_item.cpp:5108: error: case label 'ITEM_EXTRACT' not within a switch statement
    char_item.cpp:5133: error: break statement not within loop or switch
    char_item.cpp:5135: error: case label 'ITEM_NONE' not within a switch statement
    char_item.cpp:5137: error: break statement not within loop or switch
    char_item.cpp:5139: error: case label not within a switch statement
    char_item.cpp: At global scope:
    char_item.cpp:5144: error: expected unqualified-id before 'return'
    char_item.cpp:5145: error: expected declaration before '}' token

    just a question is this char_item.cpp a clean one ?

    or the one with error?

×
×
  • Create New...

Important Information

Terms of Use / Privacy Policy / Guidelines / We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.