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hachiwari

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Posts posted by hachiwari

  1. Ok.

    1) \**\UserInterface\GameType.h

    from

    const DWORD c_DragonSoul_Equip_Reserved_Count = c_DragonSoul_Equip_Slot_Max * 3;
    to 
    const DWORD c_DragonSoul_Equip_Reserved_Count = c_DragonSoul_Equip_Slot_Max * 2;
    2) \***\Server\common\length.h
    from 
    DRAGON_SOUL_DECK_RESERVED_MAX_NUM = 3,
    to 
    DRAGON_SOUL_DECK_RESERVED_MAX_NUM = 2,

     

    Compile all and test.

    No thanks. :V

  2. this

     

    if (!exp_table_open.is_open())
    sys_err("Error:Unable to read exp table/Unable to find it")
        return 0;
    to this:

    if (!exp_table_open.is_open())
    {
        sys_err("Error:Unable to read exp table/Unable to find it")
        return 0;
    }

    if (!exp_table_open.is_open())

    {

    sys_err("Error:Unable to read exp table/Unable to find it");

        return 0;

    }

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