-
Posts
158 -
Joined
-
Last visited
-
Feedback
0%
Content Type
Forums
Store
Third Party - Providers Directory
Feature Plan
Release Notes
Docs
Events
Everything posted by tmoitoi
-
Same problem :/ When I mport the sln to my visual studio 2008 he ask me about convertion do i do or i just click finish?
-
¨Hi, someone can tell me why all is unvaliable ? i try to convert too but don't work
-
Speak with trade again
tmoitoi replied to tmoitoi's topic in Community Support - Questions & Answers
Problem fixed. input_main.cpp comment these things. /*int processReturn = ProcessTextTag(ch, buf, buflen); if (0!=processReturn) { if (ch->GetDesc()) { TItemTable * pTable = ITEM_MANAGER::instance().GetTable(ITEM_PRISM); if (pTable) { char buf[128]; int len; if (3==processReturn) //교환중 len = snprintf(buf, sizeof(buf), LC_TEXT("사용할수 없습니다."), pTable->szLocaleName); else len = snprintf(buf, sizeof(buf), LC_TEXT("%s이 필요합니다."), pTable->szLocaleName); if (len < 0 || len >= (int) sizeof(buf)) len = sizeof(buf) - 1; ++len; // 0 문자 포함 TPacketGCWhisper pack; pack.bHeader = HEADER_GC_WHISPER; pack.bType = WHISPER_TYPE_ERROR; pack.wSize = sizeof(TPacketGCWhisper) + len; strlcpy(pack.szNameFrom, pinfo->szNameTo, sizeof(pack.szNameFrom)); ch->GetDesc()->BufferedPacket(&pack, sizeof(pack)); ch->GetDesc()->Packet(buf, len); sys_log(0, "WHISPER: not enough %s: char: %s", pTable->szLocaleName, ch->GetName()); } } // 릴래이 상태일 수 있으므로 릴래이를 풀어준다. pkDesc->SetRelay(""); return (iExtraLen); }*/ /*int processReturn = ProcessTextTag(ch, chatbuf, len); if (0!=processReturn) { const TItemTable* pTable = ITEM_MANAGER::instance().GetTable(ITEM_PRISM); if (NULL != pTable) { if (3==processReturn) //교환중 ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("사용할수 없습니다."), pTable->szLocaleName); else ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("%s이 필요합니다."), pTable->szLocaleName); } return iExtraLen; }*/ // -
Hi ! Someone has the src code to speak with trade ? because we can not speak with a trade Thanks
-
Server doesn't give servers statu
tmoitoi replied to tmoitoi's topic in Community Support - Questions & Answers
Solved, it was from firewall rules error. -
Remove italic orange text from gm's
tmoitoi replied to tmoitoi's topic in Community Support - Questions & Answers
I can not recompil the launcher at moment, but I know that we can disable the gm function on the gmae because with my 2089m i've do it, here's the dif: This difference file is created by The Interactive Disassembler game_r2089 000E87FF: 05 00 -
Hi ! Yesterday with the source I was seeing the servers status at launch of game client "Online" when online etc. But right now, server don't give a f.. I don't know if that come from game or client, someone has an idea? We can login but it seems to be "STATE_NONE" Any help will be welcome, thanks guys
-
Remove italic orange text from gm's
tmoitoi replied to tmoitoi's topic in Community Support - Questions & Answers
That's not with python It don't work, any help ? thanks. -
How-To ? put login ip every log
tmoitoi replied to tmoitoi's topic in Community Support - Questions & Answers
UP pls -
Hi there ! I've tryed some alternativ in the python to add some align but it don't work, any tut or explication ? Thanks =)
-
3 Stun bug fix, but which is the better?
tmoitoi replied to TheSLZ's topic in Community Support - Questions & Answers
Just use the link up to fix it, i've forget this bug, sorry. -
Problem with Compile
tmoitoi replied to Mr.Xhater's topic in Community Support - Questions & Answers
Hi ! Could you go in the DBManager.cpp and go there: void CDBManager::SetLocale(const char * szLocale) The correct syntax is: void CDBManager::SetLocale(const char * szLocale) { sys_log(0, "SetLocale start %s",szLocale ); for (int n = 0; n < SQL_MAX_NUM; ++n) { //m_mainSQL[n]->SetLocale("latin1"); //m_directSQL[n]->SetLocale("latin1"); //m_asyncSQL[n]->SetLocale("latin1"); } sys_log(0, "End setlocale %s", szLocale); }- 1 reply
-
- 1
-
"???" Question crash 54250 core 28249 client
tmoitoi replied to Rumor's topic in Community Support - Questions & Answers
Hi, what launcher are you using actualy ? -
3 Stun bug fix, but which is the better?
tmoitoi replied to TheSLZ's topic in Community Support - Questions & Answers
Hi ! One time again that's not a bug, just a 80% stun prob.. You just have to change it to 100%, use the #3 but without it: if (item->HasAttr(APPLY_IMMUNE_SLOW)) SET_BIT(dwImmuneFlag, IMMUNE_SLOW); if (item->HasAttr(APPLY_IMMUNE_FALL)) SET_BIT(dwImmuneFlag, IMMUNE_FALL); -
Problem with quest begin " ( "
tmoitoi replied to tmoitoi's topic in Community Support - Questions & Answers
Problem fixed packet.h struct packet_script { BYTE header; WORD size; BYTE skin; WORD src_size; //BYTE quest_flag; //comment this line }; -
Python make.py command problem
tmoitoi replied to ZiuZitsu's topic in Community Support - Questions & Answers
Why du you don't use the sh make as well ? -
client binary error, 4 inventory pages
tmoitoi replied to vfjehknlch's topic in Community Support - Questions & Answers
Hi, use the update pyc and dll and then retry, i'm using the same launcher without any problems. -
Hi, please read your Sysserr and syslog for more informations and then we will be able to help you about the core. If you've the problem for compile the db read it: [Hidden Content]
-
Bug invisibility as login
tmoitoi replied to tmoitoi's topic in Community Support - Questions & Answers
Hi I think the @Denis one is better as your because your fix is about all the time, my problem is usualy then the @Denis is ok for me. Thanks to all for the help, I will make some tests. -
Don't forget to edit the horse apparence into the horse_rider.cpp line 31 Before it: CHorseRider::CHorseRider()
-
Problem with quest begin " ( "
tmoitoi replied to tmoitoi's topic in Community Support - Questions & Answers
Hi ! it come not of the quests, I've follow this one to fix some crashs: After this one i've no more crash for sure but ( in every begin of quest, ps: novaline. Thanks for help, It's really appreciated -
DB Source Compile Error
tmoitoi replied to Mr.Xhater's topic in Community Support - Questions & Answers
The novaline source db work well you just have to go on your DBManager and change like that. Search: void CDBManager::SetLocale(const char * szLocale){ sys_log(0, "SetLocale start %s",szLocale ); for (int n = 0; n < SQL_MAX_NUM; ++n) { m_mainSQL[n]->SetLocale("latin1"); m_directSQL[n]->SetLocale("latin1"); m_asyncSQL[n]->SetLocale("latin1"); } sys_log(0, "End setlocale %s", szLocale); } And change like that: void CDBManager::SetLocale(const char * szLocale) { for (int n = 0; n < SQL_MAX_NUM; ++n) { //Nothing to do here } }