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Everything posted by tmoitoi
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Level Text above Player's Head Update in Real Time
tmoitoi replied to miguelmig's topic in Programming & Scripts
What it's supposed to do ? just refresh the level before the player name up as head been it ? -
3DS max import aion (.cfg) 3d models help
tmoitoi replied to tmoitoi's topic in Community Support - Questions & Answers
Thanks bro -
Hi there, I'm searching houses for my map 1, please let me know if you sell anyone and a screen if you've. Thanks in advance.
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Nice time, Dj chilout :x Thanks
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Thanks Now i've got this problem, an idea ?^^
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Can you give a real fix for the "True" "TRUE" ? not only to replace, thanks.
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Client side (Src) problem with the skills
tmoitoi replied to tmoitoi's topic in Community Support - Questions & Answers
I've tryed many things but i don't find, if someone has in idea, it will be welcome -
Hi there, Here a solution to hide all the useless error of Granny. Open UserInterface.cpp from UserInterface, after have doing the tutorial search: void GrannyError(granny_log_message_type Type, and comment the contents like it: //static void GrannyError(granny_log_message_type Type, // granny_log_message_origin Origin, // char const* File, // granny_int32x Line, // char const* Message, // void * UserData) //{ // TraceError("GRANNY: %s", Message); //} and a little down: // granny_log_callback Callback; // Callback.Function = GrannyError; // Callback.UserData = 0; // GrannySetLogCallback(&Callback); return 1; Regards, Vamos.
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[Request]Raising Shops Slots C++
tmoitoi replied to DieMaQ's topic in Community Support - Questions & Answers
You change 80 to 40 and other things like it ^^ -
Same problem as you, try to do a new help request maybe someone with find the problem, i've not searched at the moment.
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Here a solution to hide all the useless error of Granny. Open UserInterface.cpp from UserInterface, after have doing the tutorial search: void GrannyError(granny_log_message_type Type, and comment the contents like it: //static void GrannyError(granny_log_message_type Type, // granny_log_message_origin Origin, // char const* File, // granny_int32x Line, // char const* Message, // void * UserData) //{ // TraceError("GRANNY: %s", Message); //} and a little down: // granny_log_callback Callback; // Callback.Function = GrannyError; // Callback.UserData = 0; // GrannySetLogCallback(&Callback); return 1; Regards, Vamos.
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Make more light a object in 3DS max
tmoitoi replied to tmoitoi's topic in Community Support - Questions & Answers
How do can I do this ? sorry i'm just using 3DS max actualy -
Hi there, some people doesn't find how to remove the system who disable the chat using while we do a trade (For fix any hack trade maybe but it doesn't exist then..) So here a little tutorial to remove this. Open your input_main.cpp Search this line: int processReturn = ProcessTextTag(ch, buf, buflen); And then you've to make comment all the line to return iExtraLen; It should be like it: /*int processReturn = ProcessTextTag(ch, buf, buflen); if (0!=processReturn) { if (ch->GetDesc()) { TItemTable * pTable = ITEM_MANAGER::instance().GetTable(ITEM_PRISM); if (pTable) { char buf[128]; int len; if (3==processReturn) //교환중 len = snprintf(buf, sizeof(buf), LC_TEXT("사용할수 없습니다."), pTable->szLocaleName); else len = snprintf(buf, sizeof(buf), LC_TEXT("%s이 필요합니다."), pTable->szLocaleName); if (len < 0 || len >= (int) sizeof(buf)) len = sizeof(buf) - 1; ++len; // 0 문자 포함 TPacketGCWhisper pack; pack.bHeader = HEADER_GC_WHISPER; pack.bType = WHISPER_TYPE_ERROR; pack.wSize = sizeof(TPacketGCWhisper) + len; strlcpy(pack.szNameFrom, pinfo->szNameTo, sizeof(pack.szNameFrom)); ch->GetDesc()->BufferedPacket(&pack, sizeof(pack)); ch->GetDesc()->Packet(buf, len); sys_log(0, "WHISPER: not enough %s: char: %s", pTable->szLocaleName, ch->GetName()); } } // 릴래이 상태일 수 있으므로 릴래이를 풀어준다. pkDesc->SetRelay(""); return (iExtraLen); }*/ ?/*int processReturn = ProcessTextTag(ch, chatbuf, len); if (0!=processReturn) { const TItemTable* pTable = ITEM_MANAGER::instance().GetTable(ITEM_PRISM); if (NULL != pTable) { if (3==processReturn) //교환중 ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("사용할수 없습니다."), pTable->szLocaleName); else ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("%s이 필요합니다."), pTable->szLocaleName); } return iExtraLen; }*/ Hope it will help you guys
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How to downgrade direct x version ? (9 to 8)
tmoitoi replied to tmoitoi's topic in Community Support - Questions & Answers
UP -
[ Dead Download Link ] [Pet]Chameleon [ We Need You ]
tmoitoi replied to 3DModeller's topic in Temporary
Register problem -
How to downgrade direct x version ? (9 to 8)
tmoitoi replied to tmoitoi's topic in Community Support - Questions & Answers
I've already tryed it but you will call me newb but I've some problems with the novaline source, maybe I do some things wrong I don't know. If anyone can help me to it or to fix the problems of my current source, I will do my best to pay if u want it, thanks in advance. Or if you have any link for the novaline src with the link of external libs and files already included ? I think my problem is with visual studio the new version has a strange working system -
How to downgrade direct x version ? (9 to 8)
tmoitoi replied to tmoitoi's topic in Community Support - Questions & Answers
I've some of these problems like these one: -Minimap invisible for some players -Sky invisible for some players too Can you please guys give me some help ? -
How to 100% DDoS Save root-Server?
tmoitoi replied to LianLi's topic in Community Support - Questions & Answers
speedy-hebergement Using DDoS Protection by arbor network working up to 500Gbps you will filters some DDoS Attacks (100% uptime using them while 1 year and having 24/24 ddos ) -
Wrong e.g. but anyway there's item proto function for it, I don't remember the exact one
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Can you please share the src of your game client shared there ? Thanks bro
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I will fix this function asap and send you back that's easy we've just to take back the name of the guy with who we started the duel by the command used p2p