ds_aim
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Everything posted by ds_aim
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Granny Viewer CRC check error
ds_aim replied to Susanoo's topic in Community Support - Questions & Answers
yes dude yes. All metin2 p-server can hybrid crypt files. If just gr2 are corupted then they want to protect models. What you don't understand ? HYBRID CRYPT. -
Cryptopp problem for petsystem ?
ds_aim replied to DeYaN.'s topic in Community Support - Questions & Answers
IT WAS REALLY HARD TO USE YOU BRAIN ? -
Granny Viewer CRC check error
ds_aim replied to Susanoo's topic in Community Support - Questions & Answers
The fuck . Dude official client is hybrid crypted. Hybrid crypted packs can't be extracted with eternexus. Is nothing corupt . -
New pet system compile ?
ds_aim replied to DeYaN.'s topic in Community Support - Questions & Answers
Here it's #include directive [Hidden Content] #include "DBManager.h" You have over 1000 examples in files about how to include, just use brain. -
Need clean property file
ds_aim replied to kodepiko's topic in Community Support - Questions & Answers
You can use EterManager . EterManager can handle that strings. [Hidden Content] -
5. invertory, belt invertory bug
ds_aim replied to Edwil's topic in Community Support - Questions & Answers
Why should i search for you ? [Hidden Content] -
5. invertory, belt invertory bug
ds_aim replied to Edwil's topic in Community Support - Questions & Answers
Dude, you are idiot? Is to hard to search ? Solution is posted here by rideas even if i don't like it. search -
Hosting - Operating System (Help-me).
ds_aim replied to DarkMax's topic in Community Support - Questions & Answers
Is this even a question ? Always major versions is the best. Soo actual 10.3 -
Never do this , i tested this long long time ago since 2014. -You will have unknow packet header errors. (Ingame kicks) -You will get sequence erros( Ingame kicks ) -You will get buffer overflow problems. (ingame kicks ) This tutorial is really shit and also useless. If you want to keep improved disable you need to rewrite sequence table and made automati buffer adjust functions (Like me ) With this disabled this codes will be valid codes : if (buffer_has_space (m_lpOutputBuffer) < iSize + 8) { sys_err ("desc buffer mem_size overflow. memsize(%u) write_pos(%u) iSize(%d)", m_lpOutputBuffer->mem_size, m_lpOutputBuffer->write_point_pos, iSize); m_iPhase = PHASE_CLOSE; } Just disable improved_packet_encryption and install offline shop. You will get buffer overflow prolems. Never do this.
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And make him recognize these signs. [Hidden Content]
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How metin2 network works? Store data in RAM through the buffer. What is a buffer? A buffer is a block of RAM that is used to hold input or output temporarily. This can speed up I/O considerably because of the various overheads incurred when transferring data. This means you don't have enought buffer size or network I/O operation it's too slow to process packets. To avoid such problems, you need to decrease the size of the buffer, depending how much RAM memory you want to use you need to increase buffer size or decrease it. In my source this is already done, and i never had such problems (Unknow packet header, seqeunce , buffer_overflow, not enought buffer size )all those it's tottaly solved. The following figure illustrates the process of a network I/O operation under Windows, but maybe for you it's to late to understand this. Regards ds_aim.
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Compat7x in freebsd 10.1?
ds_aim replied to Aurora's topic in Community Support - Questions & Answers
pkg install misc/compat7x It's so hard to read documentation ? [Hidden Content] -
Searching for anti farm pvp kills
ds_aim replied to geral541's topic in Paid Support / Searching / Recruiting
Check if the ip of the killer and killed person matches? I can do this. -
[irregular error] unknown packet header
ds_aim replied to .JαyZoN's topic in Community Support - Questions & Answers
Sequence it's send from client intro game. Header 10 it's ENTERGAME Soo make the entergame packet to send sequence packet. bool CPythonNetworkStream::SendEnterGame() { TPacketCGEnterFrontGame EnterFrontGamePacket; EnterFrontGamePacket.header = HEADER_CG_ENTERGAME; if (!Send (sizeof (EnterFrontGamePacket), &EnterFrontGamePacket)) { Tracen ("Send EnterFrontGamePacket"); return false; } SendInternalBuffer(); return SendSequence(); } I'm waiting for you reply. All CLIENT->GAME packet's should send sequence. I think sequence systems was unfinised when source was leaked and published. I looked intro codes and always all Client->Game packet's should return seqeunce. -
Searching for all illumina design resellers
ds_aim replied to Mind Rapist's topic in Paid Support / Searching / Recruiting
Topic and i send you link. -
For 100% mariaDB performance it's necessary, unless you will get just 60% performance. I tested both ways.
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Don't forget the tutorial for MariaDB librar intro metin sources. And mariadb101 it's just client. databases/mariadb100 it's the corect path.
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One thing is certain. We all gonna steal these updates.
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Just use fucking LLDB is better than gdb. How to analyze core dump ? lldb path-to-executable -c name.core [Hidden Content] Anoather it's Visual GDB debugger [Hidden Content] I use both and work like a charm, lldb give me 60% more infromation than gdb. Regards
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Metin2 = World of warcraft : when? 1 year maximum. ahahahah
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[Hidden Content]
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Quest core with static compiled libs
ds_aim replied to DasSchwarzeT's topic in Community Support - Questions & Answers
[Hidden Content] -
Quest core with static compiled libs
ds_aim replied to DasSchwarzeT's topic in Community Support - Questions & Answers
CC = clang++38 CFLAGS = -Wall -ggdb3 -g3 -pipe -std=c++14 -mtune=native -O3 -fstack-protector -static -fpedantic TARGET =../../qc Us this in you makefile. If you can't make it work reply and i upload for you one static. -
You need to change HEADER_CG_ITEM_DROP packet structure and add count also HEADER_CG_ITEM_PICKUP and add count.. I think..