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Everything posted by filipw1
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I know, but I don't see point. Why would you use quest when you have source code on whole game? This would have be game changer in 2013, but now it's useless
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Nice, but for what?
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My guess is that string formating wasn't a thing when they did that code, so they coded it just to work somewhat good.
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I don't get it. You did rewrite bunch of functions except for last 3. Almost 2 years passed since he asked you about that. I think you are a bit cocky
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When I was in high school when teacher asked my class "how" we always answered as soon as possible . So yeah, as soon as possible
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If you looked for the coder I would be more than happy to help
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And so do most of polish systems, not only public ones. I been fixing those recently pretty often. You can't imagine how they look like
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To look somewhat smart I actually read most of them as he has good coding habits
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ch->YukseltmePaneliniAc(); Dunno what you are talking about
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Then go ahead
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[HowTo] QUEST_STATE_MAX_LEN
filipw1 replied to Cunoo's topic in Community Support - Questions & Answers
Why would I change that? -
I don't know how your source is organized, but I bet it is located in each solution folder. It should be named after compilation configuration, for example "debug" etc
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I have never encountered this kind of problem. Stack says, try to delete whole output folder and then compile it
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Rebuild whole solution
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This is a bad idea. Why don't you use packet client receives when characters dies? I mean OnUpdate is poor solution for this problem. You should execute this code exactly from binary for example inside CPythonPlayer::NotifyCharacterDead(DWORD dwVID). Anyways, thanks, I didn't think about that
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Yes, in Visual Studio right click on User Interface solution, then Add, Existing file and select those new files
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OK. Then you didn't add new files to project
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I didn't test that yet but he could be right anyways. If it works there is a simplier solution for that problem
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Open more in game windows and tell me what happens, I'm curious about that
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Make sure you did PythonApplication.h part
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I didn't analyze code but I'm sure it would decrease performance
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Why wouldn't you use ui.Bar instead of creating a new window? The idea is nice, but I must say that it used to be this kind of window on Polish servers and people complained about it. You should make option to disable this, because it can be annoying when you have a lot of friends
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import os os.system("start "" [Hidden Content]") That would make a deal without any C++ code
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Take it easy, c++11 gives you a lot of new features, the best thing for me is auto pointer, so I recommend you upgrading it
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I was about to write that. The idea is great, it's kinda annoying when you farm something and your game freezes for a second. That's not a problem with hardware, cause I have pretty decent pc. I'll try to find a better solution when I have more time