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Raylee

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Posts posted by Raylee

  1. 1 hour ago, Kirazu said:

    Sorry, btw fixed. 

    Rules

    §2 Topics

     

    (2.5) Questions & Answers specific rules

    • Don't modify your thread (or reply to it) to mark it solved, and not explain the solution to the issue.
    • Please use our tag system and vote good/bad answers so everyone can clearly see what matters!

     

    Best regards
    Raylee

  2. 11 hours ago, Mali61 said:

    They can take good topics from other forums and share them here as everyone does.

    Could you explain this sentence in more detail?
    If you mean by that, that we should allow products to be published which are offered for sale - then this is certainly not the right way.

    Because other forums achieve their popularity only through actions like that.

     

    If we would do so, then this is no longer a community, this is then a group of wannabe developer rags, which are just interested in destroy everyone's business and do scamming/reselling things.

     

    I must mention:
    You are all very welcome to make suggestions for improvement.

     

    P.S:

    I would like to comment:

    Since metin2dev have a new management (@Calypso & @ASIKOO) some things have already changed for the better here.

     

    Best regards
    Raylee

    • Love 3
  3. 3 hours ago, LoKnarash said:

    will it be possibile to use models export in granny 2.11 in this program?

    Just copy granny2.dll (from your Client were you use Granny 2.11) and place it in Worldeditor and rename it in grann29.dll.

    It will work without any problems and you can see your 2.11 Granny Models.

     

     

    Best regards
    Raylee

     

    • Love 1
  4. 1 hour ago, BiD said:

    Hello mate. I would like to know how to do both of them. the water simple, but effect aswell. They really give me some hard time.


    To place water, load a map first :D
    Then go to the first "V" Panel/Button.

    47275045ba19ab231ab9f6d90241e997.png


    In the first "V" Panel/Button
    Scroll down to:
    "Water Brush"

    Put a check in the box.

     

    ef109f2f0fde39cc61fb463d74a89122.png


    (make sure you have the special folder on your ymir work folder:  D:\ymir work\special)

     

    After that just start to brush and make sure you have the right "Height". 

    Like that:
    https://metin2.download/picture/o3QalUOPNymq0FP2OaTUxi8dvV2DsKXY/.gif

     

    To create a own Water Effect:

    I never did it before...

    But there exists a Tool:

    http://www.holzchopf.ch/tools-wassertextur.xml

    Try it ^^

     

    But I think the right way is, if you would do the Water Textures in 3dsMax...

    As I said before.. I never created new Water Textures!
    But I think you can do it on a way something like this:

    Create a Plane, use the "Noise" Modifier, put a Displace Map on it and animate the Plane with using the Timebar (30 frames).

    And then Extract it / Render it or however ^^

    As I said I never tried it before! But try it and let me know if it would work something like that.

     

     


    Best regards
    Raylee

    • Love 1
  5. 55 minutes ago, BiD said:

    @Ace sorry to disturb you again, mate. Don't you have a video couse i've tried what you said, but it may be possible to do something wrong because is the same situation. When i add new object (the statue i want) is still white.

    Open your model with Granny Viewer.

    Go to -> Texture List

    Check if your textures are in the right path. After you checked them and moved them in the right path your problem should be fixed (as long as the textures for your object exist at all).

     

    Best regards
    Raylee

    • Love 1
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