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Shahin

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Everything posted by Shahin

  1. Hello guys, is there anyone willing to share the Absorption % code from item.cpp ? I have Miss-matching sash absorption for weapon and armor. It is not Precise. The min & Max values absorpted are not correct and i don't know how to correct it myself... The code from item.cpp starts: if ((GetType() == ITEM_COSTUME) && (GetSubType() == COSTUME_SASH) && (GetSocket(SASH_ABSORBED_SOCKET))) Thank you ^^
  2. Hello devs, i want to use the sash mse effect that i already have implemented to trigger when item Refine Success. I found this line from sash succed but how can i make it for normal Refine success ? : chrmgr.RegisterCacheEffect(chrmgr.EFFECT_SASH_SUCCEDED, "", "d:/ymir work/effect/etc/buff/buff_item6.mse")
  3. Hello there, i have seen this : Is there a way to cut that gauge and leave only the Sphere to continue looping ? such as: or Here are the: Files
  4. Thank you for your feedback, but i have an issue.. I have changed only the line below (as you pointed) in input_main.cpp and here is the Outcome: int len = snprintf(chatbuf, sizeof(chatbuf), "%s : %s", ch->GetName(), buf); The guild chat Layout is the same as normal chat layout... The Guild char % is copying the normal chat layout... Is there a way to modify only GUILD CHAT ? I want to see only the guild chat with that layout, normal chat being default as usual..
  5. I would like to modify the Guild chat format, to have the Level beside his name as an example. Where should i look? Source/Client? I have looked in UiChat.py but without success Thanks
  6. I have found an old conversation on Skype of Kami-sama and I from 2017, and i see the activity is no longer up to date. Does anyone have any contact of Kami-Sama. This is her work: Also: do you guys have this/her releases or leaked files? I lost all my files in a Mega.co.uk server problem and i have nothing left from her... Also this:
  7. that's what i thought as well, but i have tried with clean source and client saved files, before doing any modifications and the result it is the same... I will come back with syserr
  8. Thank you very Much! The code itself was flawless and the layout was superb. The code was done in 10 minutes after requesting it and it was delivered tested and fully functional. I recommend it with all my heart. Thank you again. Bless your hands 10/10
  9. Thank you very Much! The code itself was flawless and the layout was superb. The code was done in 10 minutes after requesting it and it was delivered tested and fully functional. I recommend it with all my heart. Thank you again. Bless your hands 10/10
  10. It is not working, i have tested before posting :') If you have time to test or at least, help me add that, i would appreciate Tomorrow night i will be available (university during day time) Thank you
  11. Hello devs, I found this next post and i like it but i would like to have it working in the Normal Chat / Shout Chat as well (such as linked items with Item_Prism) but i don't know how to do it. More likely a uiTooltip.py thing. Also, If it is possible to make it work at Viewing Player Equipment and compare there as well : Can anyone help me with it please? Thank you ^^
  12. I have tried running in mysql8. No chance what so ever. I have tried for more than a month and with other's help and still nothing. You can try but it is a dead end. Go with freebsd 12.1, gcc8, vs2019 and stay with mysql 5.6. There is no harm. Change your mysql ports from 3306 to something else and you're good to go. Have a good night.
  13. After this release: Everything works good until Weapon_Costume Slot starts to mess with me... I don't know it's Index Slot. I have assigned the slot dimensions, everything is good to go until the index. costumeequipmentdialog.py : costumewindow.py : uiequipmentdialog.py : Slot 15 is Belt. From 16 to 24 there is nothing (already tested those indexes) Hope you guys have this implemented to have an idea.. Thank you
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