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Black mobs & useless IMMUNE_FALL


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Hello,

 

Suddenly, in my client, all "news" mobs (as cape one's, purgatory one's etc...) and even old boss (King Demon 1091 mob) are black.

So I decided to unpack ALL the official client (except root) in order to avoid some bugs. But nah, some monsters are still blacks.

 

If I do /m 1091 (for example), the mob gone black 1 sec after I summoned it.

If the mob disappeared (killed or /purge), the texture came back 1 sec before the mob gone.

If I do /poly 1091, ther's no problem about the texture.

 

Syserr :

0509 15:29:11267 :: CreateFromMemoryFile: Cannot create texture
0509 15:29:11300 :: CreateFromMemoryFile: Cannot create texture
0509 15:29:11300 :: CreateFromMemoryFile: Cannot create texture
0509 15:29:11300 :: CreateFromMemoryFile: Cannot create texture
0509 15:29:11308 :: CreateFromMemoryFile: Cannot create texture
0509 15:29:11308 :: CreateFromMemoryFile: Cannot create texture
0509 15:29:11308 :: CreateFromMemoryFile: Cannot create texture
0509 15:29:11831 :: CreateFromMemoryFile: Cannot create texture
0509 15:29:11832 :: CreateFromMemoryFile: Cannot create texture
0509 15:29:11832 :: CreateFromMemoryFile: Cannot create texture
0509 15:29:11844 :: CreateFromMemoryFile: Cannot create texture
0509 15:29:11857 :: CreateFromMemoryFile: Cannot create texture
0509 15:29:13090 :: invalid idx 0
0509 15:30:15740 :: CMapOutdoor::Load - LoadMonsterAreaInfo ERROR
0509 15:30:30111 :: CreateFromMemoryFile: Cannot create texture

Screenshot :

 

0936070509-153024.jpg

 

Second bug :

 

If I have immune_fall in my shield, the fall is still present.

 

Thanks, and have a nice day :)

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