Jump to content

Source Client Clean & Fixed


Reboot

Recommended Posts

Does anybody knows how to hide that: https://metin2.download/picture/r3F9504x09DVmF8K988YXgTtGTP6KMUj/.gif/

 

That's from the new launcher that I created. -.-'

Edited by Metin2 Dev
Core X - External 2 Internal

"Don't be a scammer. Don't be a hacker. Don't be a motherfucker. Karma is a bitch"

Link to comment
Share on other sites

  • Premium

This starts to be a bit annoying guys.

 

Please read te previous posts.

 

First:  If someone is wrong, then you fucked up compiling the bin, and edited and you shouldnt.

 

If working perfectly without any issues.

 

 

Second; Those letters, its because of the Debug Mode.

Change it to Release and then click on the green arrow or use shift+ctrl+b.

 

 

If you got any issue, please look in the topic first, or even look in another topics in the forum.

 

The spam gets annoying.

 

Thank you.

  • Love 1
Link to comment
Share on other sites

  • Former Staff

go to userinterface.cpp

and change this

#ifdef _DISTRIBUTE 
        stRegisterDebugFlag = "__DEBUG__ = 0";
#else
        stRegisterDebugFlag = "__DEBUG__ = 1";
#endif
with this

#ifdef _DISTRIBUTE 
        stRegisterDebugFlag = "__DEBUG__ = 0";
#elif _DEBUG
        stRegisterDebugFlag = "__DEBUG__ = 1";
#else
        stRegisterDebugFlag = "__DEBUG__ = 0";
#endif
Link to comment
Share on other sites

go to userinterface.cpp

and change this

#ifdef _DISTRIBUTE 
        stRegisterDebugFlag = "__DEBUG__ = 0";
#else
        stRegisterDebugFlag = "__DEBUG__ = 1";
#endif
with this

#ifdef _DISTRIBUTE 
        stRegisterDebugFlag = "__DEBUG__ = 0";
#elif _DEBUG
        stRegisterDebugFlag = "__DEBUG__ = 1";
#else
        stRegisterDebugFlag = "__DEBUG__ = 0";
#endif

Thanks Shisui. I'll test this now. 

 

You have my respect bro. :)

 

Edit 22:47: It works! Tested few minutes ago!

"Don't be a scammer. Don't be a hacker. Don't be a motherfucker. Karma is a bitch"

Link to comment
Share on other sites

Hello, how to remove FurOVL2.png

 

 

go to userinterface.cpp

 

and change this

 
#ifdef _DISTRIBUTE
        stRegisterDebugFlag = "__DEBUG__ = 0";
#else
        stRegisterDebugFlag = "__DEBUG__ = 1";
#endif
with this

#ifdef _DISTRIBUTE
        stRegisterDebugFlag = "__DEBUG__ = 0";
#elif _DEBUG
        stRegisterDebugFlag = "__DEBUG__ = 1";
#else
        stRegisterDebugFlag = "__DEBUG__ = 0";
#endif

Edited by Metin2 Dev
Core X - External 2 Internal
  • Love 1
Link to comment
Share on other sites

 

Hello, how to remove FurOVL2.png

 

 

go to userinterface.cpp

 

and change this

 
#ifdef _DISTRIBUTE
        stRegisterDebugFlag = "__DEBUG__ = 0";
#else
        stRegisterDebugFlag = "__DEBUG__ = 1";
#endif
with this

#ifdef _DISTRIBUTE
        stRegisterDebugFlag = "__DEBUG__ = 0";
#elif _DEBUG
        stRegisterDebugFlag = "__DEBUG__ = 1";
#else
        stRegisterDebugFlag = "__DEBUG__ = 0";
#endif

 

Thank you

Edited by Metin2 Dev
Core X - External 2 Internal
Link to comment
Share on other sites

Announcements



×
×
  • Create New...

Important Information

Terms of Use / Privacy Policy / Guidelines / We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.