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[SOLVED]Horse die when (re)login





I have a little problem, i hope that someone can help me.

I put my horse level to 21, relog and my horse is dead. syslog:



Jun  8 10:26:40.485696 :: ENTERGAME: [DEV]ATAG 433289x167778x0 map_index 61
Jun  8 10:26:40.485710 :: HORSE STAMINA REGEN EVENT CANCEL 0x0
Jun  8 10:26:40.485740 :: HORSE STAMINA CONSUME EVENT CREATE 0x4fc6ed80
Jun  8 10:26:40.485842 :: HORSE DIE 0x0 0x4fc6ed80


I've got no idea, why is the m_eventStaminaConsume pointer 0x0.


UP: Some itresting in player.player: horse_hp=21, stamina=120, level=0 hp_droptime=0 O.o


UP2: After i corrected the horse stats in db manually, /horse_state command cause crash :D /horse_summon says that my horse is dead...


Final update: After i've cleaned and recompiled my game, the problem has gone away...

$ uptime
1:26AM  up 732 days,  8:29, 1 user, load averages: 0.38, 0.31, 0.22

$ uname -srp
FreeBSD 9.1-RELEASE amd64

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